
Cargo Hunters is an extraction shooter where you control a humanoid robot scavenging the remains of humanity on an abandoned, dystopian Earth. Play solo or in 4 players co-op.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Aug 2 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Cargo Hunters is a third-person extraction PvE shooter in which you control a remote-controlled humanoid robot to scavenge resources on a decaying Earth.
Collect and lose loot. Build your shelter. Face challenges. Battle enemies. Fall. Rise. Survive no matter how you define survival.
After the global temperature rise, mankind faced the emergence of superviruses released from the melting Antarctic ice. Within a few years, they wiped out everything that moved, grew, or breathed.
Those with wealth or power escaped the dying Earth, fleeing to [classified] during the 'Second Exodus' colonization program in [classified]. Just before the first outbreak. Now they’re paying a ton of money to get their shiny, useless memorabilia back.
It’s all about you and how you get the job done. Brute force, sneak, steal, craft, buy, find. Do what you will.
But once you lose, you lose everything you’ve found. So think carefully. Equip pragmatically.
Carrying capacity, weight, noise, condition—everything matters.
You already have a human-shaped body. So wear human clothes or armor. Use their weapons. Add replaceable limbs. Dismember the fallen. Harvest their body parts. Recycle what’s unnecessary. That is the daily routine.
A lot of firearms brings a lot of trouble (and fun). Different specs, ballistics, conditions, ammo types, modifications, and handling.
So it’s up to you: what do you prefer? Blunt force, maybe? Huh.
Let’s begin our aimless, ever-changing, merciless journey together. This cruel no-man’s homeland awaits.
But for whom?
Engagement
Reviews
Themes across 251 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1.地图少 地图非常小 不够大 可探索内容也少 地图一定要大!!!!!!!!!! 2.UI界面很丑 都机器人了 你就不能弄得好看一些? 3.动作僵硬 持枪姿势也僵硬 4.建模粗糙 先退款 来日大更新再买!潜力很大
Already a lot of fun. Looking forward to more content (esp. more gun parts! sorry - Tarkov vet here). Really like the single-player focus, and enough time not to feel rushed every run like most extraction shooters. Missions can be vague, but discussions close most of the gap. Five stars.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America
Hours played at review time, across 251 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Авансом ставлю палец вверх, но здесь сразу стоит отметить несколько вещей. Пока что это очень сырой продукт, прям очень. Да в игре есть наполнение, локации, какой никакой крафт, но выглядит это все очень сыро, недопилено, недоделано. В опциях нет графических настроек, от слова вообще - совсем. Есть только функция Вертикалки, и все. В игре графика достаточно упрощенная, несущественный лично для меня минус, но можно добавить хотя бы немного простейших эффектов для ощущения эмбиента. Когда запускаешь игру, то понимаешь, что вроде бы это и норм на данный момент, с учетом раннего доступа, типо, ранний билд и все такое, но это прям сыро, прям очень сыро. Хотя оговорюсь, концепт, идея и потенциал у того, что пока что нельзя назвать полноценной игрой - есть. Будем следить за разработкой, надеюсь ребята доведут свою идею до ума и до конца.
Very basic and repetitive, you will be going through the 2 same maps ALOT. But I still find it very fun to play
Snoozefest, abysmal inventory space, one of the most egregious takes on an extraction shooter where you don't even have space for anything past 2 condoms
Might be okay some day but the balance is really terrible. The game co-ops you into a play style that is really boring after the first few hours. The intended loop seems to be go in to do exactly only the mission you want to work on or the exact place you want to go and get out. Twenty minutes on a map the size Warehouse is exactly enough time to not really explore without intension. Equipment durability loss is insane. In one raid the second tier vest will be trashed by close out. The only way to repair armor is with an item you only gain access to crafting on the second stage of the armor bench. At 15 hours I have only barely unlocked the ability to upgrade it and I have never seen two of the required items. Enemy damage output and received is the last major issue. There is a jarring difference in the amount of damage npcs can take vs what you can. They do more damage than you. You will not be able to kill to armored npcs solo, they run in groups of three. NPCs are your primary source of weapons and ammo. So you end up stuck with pistols, shotguns and smgs for basically the entire game as these are the ammo types you are given ready access to and these dudes will delete you with the same ammo you will not be able to kill them with. Personally I got bored after running the same three guns for two days.
아직 개발단계라 컨탠츠도 템도 부족하지만 엄청재밌습니다. 타르코프같은 폐지줍줍겜 좋아하는분들 강력추천 번역퀄리티도 구글번역이 아닌 높은수준의 번역이기도 합니다.
Awful game. Most of it is off. aim is terrible. Cant kill with melee even if they down to their kneels
I’ve played the game for a while now, and I have to say, in its current state, it’s neither fun nor does it make much sense. It’s nice playing as a robot and being able to swap out body parts, sure, but there’s hardly any difference in stats between them. Also, where are the robot-specific weapons? There was so much potential here, but instead, you run around with human weapons, a backpack, and so on...?! They could have included jump jets, or weapons integrated into the body or shoulder (Predator-style), drones, shockers... but no, you’re just a humanoid with nothing special. Then there’s the loot system... there are thousands of items, 90% of which are useless. Yet, if you sell something—like the utility knife—you realize later that you need it for crafting and end up spending hours trying to find that junk all over again. You never know what you actually need and what you don't. The inventory system is a nightmare. Some items stack, others don't. You spend hours constantly tidying it up. There’s no auto-stack function, so everything that comes in gets placed side-by-side, even if it could be stacked. Etc.
Its a great coop time killer to enjoy with friends
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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