
Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 9 → 1.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 36.2Kreviews | 92% | — | $6.4M |
| $4.99 | 1.9Kratings | 78% | — | $209.2K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
엔딩은 1시간대로 금방 보는 굉장히 짦은 게임 약간 제대로 각잡고 만들면 총크소올도 가능하지 않을까 생각함 총의 타격감이나 그래픽은 훌륭하다 생각됨 약간 중간쯤부터 소올같은 냄새가 나기도 하고 보스전보다 맵이랑 잡몹이 나이겐 더 어려웠음
Ended up being pretty fun, it's pretty short, once I got use to the flow of combat, and the different ability's I was already at the end of the game, but still had fun.
3/5
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 24 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Latin America, Portuguese - Brazil, Russian, Korean, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $19.99 |
| 2Kratings |
| 84% |
| — |
| not modelled |
| $19.99 | 95ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
国产单机FPS,手感算不上顶级,但也可以。后续加了第三人称,那还说啥了,玩儿
Really good game
毕设的顶点
The gunplay and combat are a lot of fun and clearly the main highlight of the game. The story is pretty minimal, but that’s not really a drawback since the game is focused more on action than narrative. The only part I didn’t enjoy was the forced stealth section. It wasn’t particularly difficult, but it felt out of place compared to the rest of the gameplay. Since it only happens in one level and is never revisited, it ends up feeling more jarring than meaningful. Overall a really fun and short game.
老早就买了这两天重玩了一下感觉还行
有创意工坊
好玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 14.3K | 93% | $14.99 | |
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| $6.4M | 6.2K | 72% | $39.99 | |
| $6.3M | 9.2K | 78% | $29.99 | |
| $6.3M | 10.5K | 71% | $24.99 | |
| $6.3M | 13.7K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 11.3K | 96% | $9.99 | |
| — | 95 | 76% | $19.99 | |
| $0 | 0 | — | Free | |
| $52.9M | 113.3K | 80% | $29.99 | |
| $6.5M | 10.9K | 72% | $29.99 | |
| $5.8M | 7.8K | 64% | $29.99 |