
Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 9 → 1.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 36.2Kreviews | 92% | — | $6.4M |
| $4.99 | 1.9Kratings | 78% | — | $209.2K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 888 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game just feels clunky for the movement and the guns. It's fun to play but I'd rather go back to the original resident evil 4 as that somehow has better controls than this for me. Now the reason why I recommend this is because it is supposedly a solo developer that made this. So I recommend this game to support a solo developer so the guy can move on and improve to go on and do better projects.
Very impressive for solo developer. Very Short game but challenging and fun gameplay, nice graphics. Story was pretty bad haha. Get it on very deep discount. 7/10 for me.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 24 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Latin America, Portuguese - Brazil, Russian, Korean, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $19.99 |
| 2Kratings |
| 84% |
| — |
| not modelled |
| $19.99 | 95ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 890 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
only recommend if on a massive sale
兩三個小時就破了,高難度野蠻容易的,需要一直風箏,打折可入
独立工作室,据说是一人制作的主要内容。太nb了。
RU Прошёл Bright Memory: Infinite за один заход и позже добил все ачивки - включая старую демку Bright Memory. Визуально игра приятная и оптимизированная - особенно с учётом того, что её делал один человек, Zeng Xiancheng. Геймплей бодрый, вся игра проходится за вечер и ощущается скорее как технодемо, чем как полноценный проект. Сюжет в игре просто для галочки и не вызывает никакого интереса. Слишком мало контента и глубины. Можно пройти за вечер ради красивой картинки и экшена, но ждать чего-то большего не стоит. ENG I finished Bright Memory: Infinite in one sitting and later completed all achievements — including the original demo Bright Memory. Visually, the game looks good and runs well - especially considering it was developed by a single person, Zeng Xiancheng. The gameplay is fast-paced, but the whole experience is over in one evening and feels more like a tech demo than a full game. The story is there just for the sake of it and isn’t engaging at all. There’s simply not enough content or depth. It’s worth a playthrough for the visuals and action, but don’t expect anything more.
Short, fun and beautiful mix, somewhere between fps and slasher.
This game does an awesome job mixing gunplay and sword mechanics. The graphics look great, even on lower-end PCs. I can definitely recommend it—I had a blast!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $6.4M | 14.3K | 93% | $14.99 | |
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| $6.3M | 13.7K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 11.3K | 96% | $9.99 | |
| — | 95 | 76% | $19.99 | |
| $0 | 0 | — | Free | |
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| $9.1M | 12.2K | 62% | $29.99 | |
| $6.5M | 10.9K | 72% | $29.99 |