
Bright Memory: Infinite is an all-new lightning-fast fusion of the FPS and action genres, created by FYQD-Studio. Combine a wide variety of skills and abilities to unleash dazzling combo attacks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 9 → 1.29/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 36.2Kreviews | 92% | — | $6.4M |
| $4.99 | 1.9Kratings | 78% | — | $209.2K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Забавная игрушка, но кривоватая
Игра прикольная но очень короткая, у меня прохождение на средней сложности заняло 1 час 55минут. Игра и близко не про сюжет. Похожа на shadow warrior. Рубишь мечем попутно стреляя из огнестрела. Игра для тех кто хочет просто немного зрелищного шутана что бы расслабиться и отдохнуть
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.4M | 14.3K | 93% | $14.99 | |
| $6.4M | 15.2K | 79% | $15.99 | |
| $6.4M | 10.5K | 71% | $24.99 | |
| $6.4M | 7.2K | 74% | $39.99 | |
| $6.3M | 9.2K | 78% | $29.99 | |
| $6.3M | 13.7K | 88% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 11.3K | 96% | $9.99 | |
| — | 95 | 76% | $19.99 | |
| $0 | 0 | — | Free | |
| $45.8M | 91.7K | 80% | $29.99 | |
| $6.5M | 10.9K | 72% | $29.99 | |
| $5.8M | 7.8K | 64% | $29.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Jul 24 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Latin America, Portuguese - Brazil, Russian, Korean, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $19.99 |
| 2Kratings |
| 84% |
| — |
| not modelled |
| $19.99 | 95ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Смотришь на этот проект "Bright Memory" в 15000$ и труд одного человека... А потом на "Bright Memory infinite" где Epic MegaGrants докинуло от $5 000 до $250 000... Вроде с Китаем дружим... Может его просить возглавить проекты для РФ?
[h2]Bright Memory: Infinite[/h2] 8/10, отличный шутер от первого лица без лишних механик на пару часов, абсолютно все навыки героини в игре полезные и их интересно использовать, идеальная помесь боёвки с мечом и огнестрелом одновременно, хорошая оптимизация при просто ё6нутoм визуале. Хороший полигон для испытания личного скилла на разных сложностях.
Graphically, this game is pretty, but that's about the only good thing about this game. Firstly, it's short. Like REALLY short. You will beat this game in 2-3 hours. Secondly, the voice actor is god awful! Thirdly, the plot makes absolutely no sense and, at times, laughable. Finally, there is a HUGE difficulty spike with the final boss. The game goes from a relatively easy FPS to a straight up, Parry/Sword Play boss that will kill you in seconds. I bought this game for $10. At that price, you could give it a try. Anything higher than $10, it's not worth your money or your time.
动画不能跳过,剧情不行,枪械手感不大行,被命中反馈很奇怪,个人不推荐,不过游戏价格不贵,游戏荒的话可以入一个
2.5 часа чистого экшена. Хочу ещё!
absolute broken mess of a game. cant change any graphic setting. cant aim down sights, climb a damn ledge, or do anything, really, without it resulting in a glitched out screen where you cant see anything. buggy slop
又支持国产又好玩!!!画质很棒!!!又打折,,24块很值!!!
game is really short. can be cleared in about 1.5 hours. i recommend getting it on sale. overall its a really great start to a game but the plot is insanely shallow and nonsensical. seems like it's trying to achieve every FPS genre at once. would like to see 8+ hours of play time for $20USD really. BUT even on my laptop the game looked and handled great. no FPS stutters and it hold up pretty good.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.