
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
This is the original version of Braid from 2009, which may not work well on newer systems. For an updated version of the game with nicer graphics, more levels and a large amount of developer commentary, see Braid, Anniversary Edition.
Braid is a puzzle-platformer, drawn in a painterly style, where you can manipulate the flow of time in strange and unusual ways. From a house in the city, journey to a series of worlds and solve puzzles to rescue an abducted princess. In each world, you have a different power to affect the way time behaves, and it is time's strangeness that creates the puzzles. The time behaviors include: the ability to rewind, objects that are immune to being rewound, time that is tied to space, parallel realities, time dilation, and perhaps more.
Braid treats your time and attention as precious; there is no filler in this game. Every puzzle shows you something new and interesting about the game world.
Key features:
Newly added Steam Cloud support
Save your in-progress game to the cloud, then play where you left off from on any Steam connected computer.
Forgiving yet challenging gameplay:
Braid is a 2-D platform game where you can never die and never lose. Despite this, Braid is challenging — but the challenge is about solving puzzles, rather than forcing you to replay tricky jumps.
Rich puzzle environment:
Travel through a series of worlds searching for puzzle pieces, then solving puzzles by manipulating time: rewinding, creating parallel universes, setting up pockets of dilated time. The gameplay feels fresh and new; the puzzles are meant to inspire new ways of thinking.
Aesthetic design:
A painterly art style and lush, organic soundtrack complement the unique gameplay.
Nonlinear story:
A nonlinear fiction links the various worlds and provides real-world metaphors for your time manipulations; in turn, your time manipulations are projections of the real-world themes into playful "what-if" universes where consequences can be explored.
Nonlinear gameplay:
The game doesn't force you to solve puzzles in order to proceed. If you can't figure something out, just play onward and return to that puzzle later.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10Kreviews | 93% | — | $4.6M |
| $14.99 | 519ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dobry jest dobry jest
De tantas veces que me rompí la cabeza en este rompecabezas ya se me rompió la cabeza en este rompecabezas. como rompe cabezas este rompecabezas. Como dirian los tarados: ZA WARUDOOOOOOOOOOO
Brilliant mechanisms and great graphics. Really enjoyable. Wish there were more levels.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, Portuguese - Portugal, German, Spanish - Spain, Japanese, Korean, Traditional Chinese
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty enjoyable, varied puzzles based around a single concept. 75/100
Un juego corto pero espectacular. Por años quería jugarlo y ahora pude vivir su experiencia. Sin duda una excelente mecánica que no se repite y mejora en cada nivel. Una historia atrapante que te da mucho que pensar. Recomendadísimo.
Pretty solid. Good puzzles, some of which can get pretty hard. Reminds me of a flash game you'd play back in 2005 (and that's not a bad thing)
Jeu tout simplement magique. Les musiques sont envoûtantes, la narration entre les niveaux intrigue et pousse à en savoir plus pour connaître le sort du héros. Les niveaux sont variés, introduisant à chaque fois un élément de gameplay supplémentaire, ou en les combinant. L'apprentissage des "règles" dans les niveaux se fait par l'essai (souvenir ému du 1er piège du 1er niveau, dont la résolution traduit admirablement le thème de l'introduction du jeu "apprendre de ces erreurs"). Cet apprentissage par l'essai peut d'ailleurs parfois poser quelques problèmes pour résoudre les niveaux quand on ne comprend leurs règles que partiellement (exemple du niveau avec les ombres). La difficulté est assez bien dosée : le jeu propose un challenge tout en restant accessible.
Une expérience marquante, teintée de mélancolie.
这是一款15年前的游戏,是一款富有艺术性和哲学性的游戏,神中神,从来没有见过如此完美的关卡谜题设计,时间倒流和时空切换是最危险的设计,设计者内力不足就会出现能力是摆设的现象,但是设计的好,就是成为神作的晋升之阶,结局的反转更是令人起了一地鸡皮疙瘩,极力推荐,此生必玩的解谜游戏!
# Beat (some years ago) - About 6 hours A side-scrolling platformer with time manipulation mechanics and a very personal story inspired by true events of the developer. One of the transformative indie games that changed the industry into realizing indie games could be as big and as influential on the industry as they are today. A pioneer game that really helped kick things off over a decade ago. These days, it isnt AS exciting of a games as it was back then, but it is still worth a playthrough and is still a fun time. Recommended if you somehow havent played it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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