
Restore a crumbling occult library by a winter sea. Build the world’s foremost collection of grimoires and arcana. Master the invisible arts. BOOK OF HOURS is a narrative crafting RPG set in a 1930s world of hidden gods and secret histories. What sort of Librarian will you choose to be?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 56.83/day in the week to Jul 17 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.5Kreviews | 89% | — | $4M |
| $24.99 | 72ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
新手引导几乎等同于没有,不去看攻略根本玩不下去
This is way more chill than Cultist Sim, I will constantly restart a new save to go through it again. I will play it while reading or watching other stuff, or ill just adjust the libary.
游戏性一般,但综合文本,美术和音乐是能让人沉迷的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, Japanese
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
"So yeah, the librarian paid me in advance 'round 6 AM. But before work, he said 'one more thing,' and gave me a glass of gin. Then he gave me a sardine to eat. Then he gave me some kind of magnifying glass that immediately shattered to bits. Then he walked in with a bouquet of flowers and asked if I was a literary major. I took engineering, so he threw the flowers away and handed me a can of gasoline? Then he started playing an entire song at me! He pulled out a drum kit and made me watch him do a whole solo. He was quite impressed with himself: 'I actually wrote this last night, and didn't instant forget it when I went to sleep' he said, 'isn't that neat?' Then it was time to work. I moved a sofa out of a doorway, but it was midnight by then, so I went home."
看完全部的文本之后变成可悲的疯人了。
This is like how Dark Souls has its entire lore contained within item descriptions, except that's the whole game
I've nominated this game for Labour of Love category. This team clearly has a passion for their stories and worlds, expressed in many forms - including their merch. (I'm proud to say I have both the original tarot deck as well as the one with the transparent backs). Looking forward to Travelling at Night!
图管日常:读书看报搓材料,摸猫摸狗捡垃圾,以及购物收获做饭酿酒(?),各种分门别类整理屋子架子之类的……哦还有打工,为什么在游戏里也要工,原来是每年圣罗文信托给的那点赞助根本不够用(流泪猫猫头) 这么一看,完全就是魂质出门在外打拼,而我却悠哉游哉在家玩收纳小游戏,辛苦了,魂质!(x 哎!可是收拾书架和杂物架真的很有意思啊!什么九术登顶我不知道啊,我都二度降生了,来这儿不就是纯纯养老的吗( ゚ 3゚)
good
A game great mostly for its rich esoteric worldbuilding, which is much more accessible than in Cultist Sim thanks to more cosy (but not less challenging!) gameplay. Its artstyle and themes speak for itself. Mechanically this game bases on collecting and spending resources in cycles, and increasing the potential max points you can achieve each cycle.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4M | 8.2K | 93% | $19.99 | |
| $4M | 4.1K | 79% | $24.99 | |
| $4M | 8.1K | 89% | $29.99 | |
| $4M | 19.1K | 82% | $9.99 | |
| $4M | 14K | 88% | $9.99 | |
| $4M | 8.2K | 95% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.4M | 14.2K | 80% | $19.99 | |
| $290.6K | 808 | 71% | $14.99 | |
| $90.1K | 216 | 74% | $18.99 | |
| $32.4K | 89 | 82% | $11.99 | |
| $1.2K | 6 | 83% | $5.00 | |
| — | 0 | — | — |