
Explore the fallen world of Penumbra in this precision 3D metroidvania platformer. Slash fierce enemies, conquer deadly traps, uncover ancient temples, and master fast, fluid movement across challenging platforming gauntlets in your quest to restore a fallen kingdom.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 15 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Enter the fallen kingdom of Penumbra, where only mastery of movement and combat will guide you through its mysterious ruins. Blue Fire is a 3D metroidvania platformer blending fast-paced combat, challenging precision platforming, and deep exploration.

Master fluid, high-speed movement to navigate deadly traps, complex platforming gauntlets, and traversal challenges that demand precision, timing, and skill.
Face dangerous enemies with unique fighting styles in intense combat encounters. Strike, dodge, and slash while testing your skills against powerful bosses, the deadly knights of the darkness.
Discover mysterious Void entrances hidden across Penumbra. Enter surreal platforming trials that push your movement skills to the limit, offering great rewards for those who survive.

Claim powerful swords, hidden spirits, and valuable loot. Upgrade your gear, unlock new abilities, and customize your build to face ever-deadlier foes.

Blue Fire delivers a deadly yet rewarding adventure where every jump, slash, and dodge counts. The mysterious world of Penumbra awaits.
Sums Steam + Google Play only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1.9Kreviews | 84% | — | $845.9K |
| $4.99 | 148ratings | 81% | — | $101.6K | |
Engagement
Reviews
Themes across 80 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
otimo jogo porem e um jogo simples e um otimo jogo para passar o tempo
Excelente juego un metroidvainia inspirado en la saga zelda en especial wind waker muy recomendable
Muito bom. Uma das coisas que mais gostei foi da mecanica dos ´´nadas``, dificuldade na medida certa. O combate é um pouco confuso, mas é rapido de se acostumar.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Portuguese - Brazil, Russian, Spanish - Latin America, Spanish - Spain, Simplified Chinese, Korean, Traditional Chinese
| $19.99 |
| 879ratings |
| 76% |
| — |
| not modelled |
| $19.99 | 290ratings | 86% | — | not modelled |
| $19.99 | 29ratings | 72% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 71%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Très bon petit plateformer. Je l'ai fini en 9h côté succès Steam, pour un petit jeu c'est bien sur la durée de vie (il me reste une quête secondaire selon le journal du jeu). Le jeu rappelle parfois Zelda Wind Waker avec sa DA en cel-shading. L'histoire est assez sommaire pour faire le job ; pour les combats, c'est pas le nerf du jeu mais il fait le job en l'état. Parfois les endroits où aller sont peu explicités mais les cartes étant bien organisées on peut vite retomber sur le droit chemin. Certains Vides (niveaux de plateforme pur -sans spoiler plus-) sont compliqués mais ils se font tous avec un peu d'entrainement et de patience. Si vous avez envie d'un petit jeu sympa, qui rappelle Zelda côté plateforme et énigmes, qui ne prenne pas 40h à être fini, alors c'est un des jeux que je vous conseillerai.
Pretty good if you like wind waker and hollow knight
Jumping simulator
Pretty decent adventure/platformer game that could be described as a Zelda-like Few cons - Awfully designed final boss, so much so that I didn’t even finish the fight, and a few janky enemies that can shoot through walls causing extreme frustration trying to platform but would recommend to someone looking for something Zelda like
Imagine a mix of Zelda, Dark Souls, Crash Bandicoot, and Hollow Knight, and you'll have a pretty good idea of what Blue Fire is trying to be. This charming little indie game—which can be 100% completed in around 14 hours, and that's taking it veeeery slowly—will probably appeal to anyone looking for a game that combines punishing 3D platforming, interconnected worlds to explore, and combat that manages to feel both tactical and fast-paced. The beginning can be frustrating. Exploring the interconnected areas is often counter-intuitive and, of course, there's no map to help you. Then there are the platforming sections, which can be absolutely brutal. Fortunately, once you get past that initial frustration, the game gives you plenty of quality-of-life mechanics that make the overall experience much more manageable. Your only true enemy, however, will remain the camera. It was personally responsible for some truly biblical levels of profanity, especially during the already painful platforming sections. I didn't find the story particularly interesting, mainly because of its pacing. The narrative spends long stretches doing absolutely nothing, only to suddenly hit you with a massive lore dump whenever you happen to meet certain NPCs. Blue Fire is definitely not a masterpiece, but at a discounted price, it's a surprisingly enjoyable little game and a great way to kill a dozen or so hours. Also worth mentioning: there's a free DLC that expands the story and adds new platforming sections, as well as a level editor. Recommended—especially if you enjoy Souls-like combat and platforming, and have the patience to occasionally fight the camera itself.
Great game, great for achievement hunters too, super worth it
по скриншотам она выглядела очень прикольно, а на деле, ну, ♥♥♥♥♥, больше 20 минут не выдержал
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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