
Blood Bowl 2 smashes Warhammer and American football together, in an explosive cocktail of turn-based strategy, humour and brutality, adapted from Games Workshop’s famous boardgame.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About

Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.2Kreviews | 78% | — | $6.3M |
| $29.99 | 3.1Kratings | 79% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 819 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I keep trying to give this game another try, but I guess i'm too much of a smooth brain, there's no fun in this game. Everything is random RNG, honestly i need more time than just 4 minutes to move all my guys. Looking at both teams players and their moves and stats each turn. I just can't seem to get it down. Judging by the player base, i'm not the only one.
Mid-30 male with three decades of video game experience. These overviews focus on how games fit into an adult life full of responsibilities. More information at the bottom of the page. [h3]━━Resonance Score━━[/h3] ☑️ A personal all-time classic ⬜ Will probably play this again ⬜ Finished it once and that's OK ⬜ Didn't finish, but fine with my purchase ⬜ Just not my thing [h3]━━Breakdown━━[/h3] [b]Initial Feel[/b] [h1][/h1] ⬜ Instantly hooked ☑️ Fun from the start ⬜ Slow burn ⬜ Never quite clicked [b]Mechanical Flow[/b] [h1][/h1] ⬜ Perfectly polished ⬜ Satisfyingly smooth ☑️ Takes getting used to ⬜ Actively frustrating [b]Schedule Flexibility[/b] [h1][/h1] ⬜ Perfect for micro-sessions ⬜ Easy to pause and resume ☑️ Needs dedicated time blocks ⬜ Requires long uninterrupted sessions [b]Hook Level[/b] [h1][/h1] ⬜ Regularly loses track of time ⬜ Balanced engagement ☑️ Natural stopping points ⬜ Easy to walk away [b]Mental Engagement Required[/b] [h1][/h1] ⬜ Podcast Game ⬜ Split Focus Friendly ☑️ Active Focus ⬜ Full Concentration needed [b]Learning Curve[/b] [h1][/h1] ⬜ Intuitive flow ⬜ Rewarding challenge ☑️ Complex, but you'll get it ⬜ You might need to watch some videos [b]Break-Friendly Design[/b] [h1][/h1] ⬜ Easy to remember mechanics ☑️ Needs refresher time ⬜ Steep re-learning curve ⬜ Like starting from scratch [b]Aesthetic Impact[/b] [h1][/h1] ⬜ Sensory Masterpiece ☑️ Artistically Cohesive ⬜ Mismatched Elements ⬜ Notably Lacking [b]Further notes[/b] [h1][/h1] You need to be OK with some frustration. There's a lot of dice involved and one of the main challenges of mastering this game is learning and understanding in what order you want to do certain things. [h2]━━Review System Updates━━[/h2] I recently made several refinements to this review system to enhance its effectiveness. One key change was shifting to (mostly) four options instead of five, eliminating the middle choice that often becomes a default selection. This change encourages more decisive and thoughtful feedback. It's crucial to understand that each review statement stands independently and shouldn't be translated into a numerical score. While some statements may carry negative connotations, these aspects aren't universal drawbacks – they might actually be positive features for certain players or simply reflect personal preferences rather than objective flaws. I've also introduced a new sections to provide a more comprehensive evaluation. "Further Notes" addresses important aspects that don't fit the other criteria but deserve attention.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German, Spanish - Spain, Polish, Russian*languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This eight year old game is still a nice way to play the board/miniature game when you don't want to be around other humans.
Сам являюсь огромным фанатом серии, но больше с ностальгической точки зрения, в детстве кучу часов потратил на первую часть, в основном играл против компьютера. Тематически потрясающая игра без каких-либо аналогов. Очередная демонстрация того, что настольные игры прекрасно переносятся в видеоигровое пространство. Если проходить кампанию и постоянно играть против ботов. То это веселая игра, в которой вы спокойно будете унижать своих противников 99% времени. Но если вы никогда не играли в Blood Bowl, то по началу будете теряться в механиках, по сколько аналогов у этой игры вообще нет. Если хотите по-настоящему новый игровой опыт можете попробовать. Но есть одно огромное, НО… даже два, просто очень тесно связанных друг с другом. Первое. Blood Bowl раскрывает себя именно в матчах с другими людьми. Броски кубиков, мертвые или на всегда травмированные игроки, невозможные комбинации, пасы последней надежды. Насилие! Стратегия! Риски и игра вероятностей. Не смотря на поверхностную простоту механики, возможности, предоставляемые игрой, поражают. Классическая для многих игр формула: “легко понять, но тяжело мастерски овладеть”. Да и, пожалуй, почти невозможно. Ведь в любой момент один бросок костей может полностью перевернуть ход матча. Именно поэтому никогда нельзя расслабляться. Победа может прийти к вам в самой безнадежной игре. Так и наоборот, поражение может застигнуть вас врасплох, когда вы этого совершенно не ожидали. Сообщество данной игры одно из самых преданных и стабильных. Пока я пытался искать базу игроков для данной игры, нашел не мало сообществ со своими лигами, системами матчей, правилами игры и т.д. Онлайн сообщество Blood Bowl – это своя особая экосистема, от которой веет аура 30/40 летних мужиков имеющих свою жизнь, семью, карьеру, но при этом стабильно собирающихся раз в неделю или месяц, чтобы поиграть со своими друзьями в настолку по Warhammer 40 000. В глубине души мы все дети, не важно сколько нам лет. В общем Blood Bowl, это не игра… это хобби, увлечение, что-то по типу DND и подобных социальных гиковских тусовок. Удивительный опыт. А теперь второе, плавно перетекающее из первого. Игра относительно мертва. Это вам не сыграть в Доту: включил, сел, подождал пару минут, и ты в деле. Нет. К сожалению, у Blood Bowl 2 нет стабильного онлайна. И даже если вы решите стать частью какого-либо сообщества, ради базы постоянных игроков, вас встретит языковой барьер. Хоть община любителей кровавого спорта преданная, но не многочисленная группа. Так что вы не сможете спокойно наслаждаться простыми матчами с другими людьми в любое удобное вам время. В основном это из-за выхода третьей части. Большая часть игроков перебралась туда. Сам не играл в третью часть и не хочу. Может в будущем. Поэтому сказать о ее качестве ничего не смогу. Как по мне очередная попытка высосать денег из фанатской базы. Так что у вас не выйдет насладиться самой важной частью Blood Bowl. Игра с другими тренерами. По крайней мере без затрачивания определенных усилий на это. Мой совет, если никогда не играли в серию игр, начинайте сразу с третьей. Тут ловить нечего, как и в первой части. На сколько бы первые две игры серии не были лучше третьей части, без стабильной базы игроков вы просто будете мучить тупеньких ботов, упуская, то, что делает Blood Bowl игрой, в которой хочется все больше и больше проводить свое время.
I never played the tabletop version. And after trying this multiple times, I’m pretty sure that’s the key detail. This is a very faithful digital adaptation of a dice-heavy board game. If you love that style of play — calculated risk wrapped in layers of RNG — this will probably click. For me, it doesn’t. I’ve installed this 3–4 times over the years thinking maybe I just needed to “get it.” Every time I bounce off. The pacing feels slow, the animations feel drawn out, and the dice swings feel less like strategy and more like inevitability. I respect that it’s doing exactly what it’s supposed to do. It just isn’t for me. If you already like Blood Bowl, this is probably worth it. If you don’t like board-game-style RNG and methodical turn structure, know what you’re walking into. Personally I’d value it around $1.99 as a curiosity purchase. Sometimes the game isn’t bad. It’s just not your genre.
would have been a great game, have hundreds of hours logged mainly replaying the same match over and over again in Eternal Leagues, it is impossible to progress and at the asking price of £26.99 it is laughable, in fact the game should be taken down from steam as it is bugged beyond broken and not a functional product.
I hadn't played this game in a while, and with BB3 looking like a turkey, I recently decided to revisit it - bad idea. I forgot why I uninstalled this turd in the first place. I'm not much for multiplayer so I typically play against the AI, which on hard isn't as bad as many make it out to be. However, while the AI isn't as creative as a live player in coming up with off-the-wall moves, it is given a huge advantage in weighted dice rolls. This makes certain teams unplayable. if you don't believe me try to play Vampires and see just how many 1's you'll roll. It just makes the game more frustrating than fun, with the dice being constantly against you all you can do is play safe. If you ever stick your neck out be prepared for the dice to behead you. Having to always play like every dice roll will ruin your game gets both annoying and boring fast. I don't know why the GW game developers all seem to want to use weighted dice but it is a crap way of adding difficulty to a game. Try playing Talisman sometime if you're tired of BB but still want to grind your teeth flat. I definitely won't buy another GW game like this until they swear off the BS dice weighting.
После выхода Blood Bowl 3 стало очевидно насколько хороша эта игра: - все команды в одном флаконе (Legendary Edition) - лучшая версия правил (LRB 6), чем сейчас (BB2020) - лучшая графика, в основном из-за грамотно подобранной цветовой гаммы, которая радует глаз, и более разнообразных 3D моделей игроков (не привязанных к миниатюрам Games Workshop) - меньше багов - лучшая производительность (сейчас игра идёт на компьютере "любой" конфигурации) Я наиграл в неё 1000+ часов и, честно говоря, жалею, что слишком поздно нашёл её для себя и не наиграл больше. P.S. В связи с тем, что РКН плотно блокирует сервера Amazon Web Services, PVP не работает в РФ без шаманства. Доступна только кампания, против AI, которая не очень.
I cannot recommend the game because although the story campaign is enjoyable enough, the league play (kind of a campaign with a team of your own design) is just sub-par compared to first bloodbowl game. You play in the league and win/lose games, but you can't tell what difference it seems to make. The whole exercise seems pointless. This would have been such an easy thing for the designers to get right.
Now stable and still being updated. Best digital blood bowl available.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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