
Build the ultimate vehicle and explore a vast open world filled with challenges and adventure. Play solo or team up with friends in multiplayer to conquer the toughest obstacles. With a thrilling campaign mode and endless creative possibilities, Trailmakers is the ultimate sandbox for adventurers.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 22.29/day in the week to Jul 26 → 32.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The intricate yet intuitive building mechanic allows you to either choose pre-made vehicles from the game and the community workshop or build your own vehicles completely from scratch using hundreds of blocks that affect both aerodynamics, functionality, speed, combat ability, and much more in a world ruled by reliable physics.
Customize your character and block designs with a heap of different skins, colors, and pattern combinations to create your own personal brand.
The builder is made to be as accessible and intuitive as possible for players who are new to building games while also equipped with features for the more hardcore segment of engineers: Easy to learn, hard to master!
Trailmakers offers an arsenal of 14 different weapons like minigun, EMPs, laser blasters, rocket launchers and shotguns to name a few. Set up a server with your friends or join one of the hundreds of public games to test them out in different PvP scenarios. Fight in the air, ocean, ground, or in space. Your choice of mayhem is entirely up to you.
All game modes in Trailmakers, including the main story, allow Multiplayer for 2-8 people.
Jump into one of the five dedicated sandbox maps, hang out and build together, test each other's vehicles, or share and be inspired from thousands of incredible community made workshop builds.
Controlled chaos, land, sea, air, and space combat awaits you and your friends - or jump into Race Island where 14 different tracks are ready for you to put your name on the leaderboards.
This is the ultimate do-whatever-your-heart-desires game.
In the main game mode, “Pioneers” you will dive head-first into a breathtaking open world with loveable NPCs, challenging enemies, and an adventurous story. Unlock new parts as you complete missions and build different vehicles for the different biomes and terrains - play the campaign alone or multiplayer.
You will join the Trailmakers: An elite society of engineers and are sent out to help the population of Gregory - a community of peaceful frogs who have been invaded by the evil BOTNAKs who are ruthlessly mining the planet and stealing its resources.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 39.2Kreviews | 92% | — | $24.8M |
| $29.99 | 4.7Kratings | 81% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2050 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Incredible game, and I'm leaving this review as a top 3 world record holder in a rally map and in the top 10 in another 3 courses, but the greed is unreal, you're locked behind half the game if you don't purchase dlc's. It's not even about just looks, a lot of dlc's have functional parts that are really useful and not being able to use them because they decided a 25 dollar game needs another 100 dollars of dlc's is insane to me
Like someone once said: "The only limit, is your limited imagination." and it's rather true. If you look past the bugs and technical issues, it is a great game. Idea, experiment and optimize is how i describe the gameplay, you have an idea, you experiment with it and learn things from it and then you optimize the build to perfection. DLCs can be very nice to have but not many people will know which ones are good, so i will give you a list of ones i recommend: Motorhead DLC: Gives a good amount of things to play around with my favourite being the large spring. Mech amok DLC: Grants a bunch of decorative blocks that i use alot not just on mechs, and the mech feet are so powerful. Frontline pack DLC: Gives different blocks new skins like turning the smart cannon into a browning machine gun, also makes the engines sound more like actual engines. Packing heat DLC: Weapons and more weapons, and a propeller engine i don't know why there's an engine in it but it's there. And finally the Space voyager DLC: The glow decals have been used so much it's insane. Do remember that DLCs aren't necessary, you decide if you need them. With that being said, have a great day and happy trailmaking!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese +1 more
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Low effort expensive DLC targeted at exploiting children and to top it off they're pushing the latest cash grab as 'Fast and Furious Femboys'. No thanks.
Play only if you are willing to buy DLC's. Also note that all blocks will not be unlocked in Sandbox because you need to unlock them in the Campaign. Which is why i give this game a negative review, Sandbox should be for only creating stuff so there is no point in locking blocks in sandbox
Good game to help with creativity ang engineering. It also has one of the best optimization out there, It could even run in my low spec laptop at 20-30 FPS.
The game is tagged on Steam as “Family Friendly” and is rated PEGI 7. It’s a colorful building game that is obviously aimed at the young and young at heart. The devs have decided that “furious femboys” and “Discord Femboy Outfits” are appropriate for this game. The term femboy is typically sexual in nature, but not always. However, coupling that with Discord while talking about a kids game is, well, pretty creepy. Why not just say something like “Hey, boys can wear dresses, too, se we added one to the game!” BAM! DONE! END OF STORY! Sexuality of any kind should be left out - full stop. 18+ communities/servers are fine, just keep all of that to yourselves instead of parading it around children. The trend of adult content seeping into the “public areas” for children to see in games like this, Roblox, Minecraft, Brickadia, and etc. needs to stop. It has nothing to do with bigotry or being sexually repressed; children don’t need to be subjected to adult topics in a “family friendly” game and its respective community.
To me this game seems like a money grab far too many DLC‘s and not enough stuff in the base game which pretty much forces, everyone to buy all of the DLC’s and wasting far too much money I rather go play a different game
Very VERY bad community racists and toxic people "i asked how do i fly a plane" and a random person started spamming the HARD R at me and "learn yourself you stupid N****R" the game is okay tho
Devs come off as pretentious and greedy despite having the worst and buggiest physics engine out of most engineering games ,Scrap mechanic, Space Engineers, besieged, hell even Minecraft mods like (aeronautics) beat them. all much cheaper options/free in some cases. my issue is most of the building problems you will face will be fighting the weird physics(ive made 5 mech variants with 20 core maximums which me n my friends have fought in. thus I know what im doing)
Игра крутая, можно строить шохеды как в алабуге
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.8M | 40.5K | 89% | $24.99 | |
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| $24.6M | 31.4K | 73% | $39.99 | |
| $24.6M | 80.2K | 94% | $14.99 | |
| $25M | 36.5K | 96% | $49.99 | |
| $25M | 13.1K | 86% | $49.99 |