
The Walking Dead: The Telltale Definitive Series contains all 4 Seasons, 400 Days, and The Walking Dead: Michonne, which includes over 50 hours of gameplay across 23 unique episodes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.43/day in the week to Aug 10 → 25.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 36.5Kreviews | 96% | — | $25M |
| $49.99 | 16.1Kratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2026 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Was diagnosed with foot cancer this year so since I've had to take things easy decided to finish this after getting it on sale last year. Honestly this game is a solid 10/10, I could go in depth about everything but theres so many reviews on here that already agree on my point of view on this game. The feels, the story, the characters, everything about this game had time and love put into it and it shows, every season ( even the Michonne story ) was enjoyable to play through and is a game that you wish you could replay over and over again and experince those feelings all over. I see why Clementine is on top of alot of peoples all time characters list as seeing her develop was amazing to experince in a game. I'll forever be wishing for another season where AJ is all grown up, the way Lee was used throughout the games was spectacular. Thank you yo all the developers behind this series you truly are a cornerstone of the gameworld and I hope others follow in the footsteps you guys have laid down. Highly reccomend, on sale or even for full price, This game is worth it any time, any price and anywhere.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $49.99 |
| 2.1Kratings |
| 94% |
| — |
| not modelled |
| $9.99−80% | 228ratings | 90% | #138 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ever since watching The Walking Dead TV series, I knew I had to play The Walking Dead: The Telltale Definitive Series. After finally experiencing it, I can confidently say that it is one of the greatest and most beautiful games I have ever played. Being able to witness the journey of Lee and Clementine was both emotional and unforgettable. Watching Lee guide Clementine through such a harsh world, teaching her valuable lessons about survival, trust, and doing what's right, made her growth throughout the series incredibly meaningful. Seeing Clementine evolve from a frightened little girl into a strong, capable protector was inspiring, and it was clear that Lee's influence stayed with her every step of the way. As a fan of the TV series, it was also great to see characters like Glenn Rhee, knowing that in his backstory he was actually with another group that included Clementine and Lee. The connection between the game and the series made the experience even more impactful and emotional for me, so it was an amazing touch that they added. One of my favourite aspects of the game series is the choice system. Being able to shape Clementine's personality, make difficult decisions, and later watch her guide and protect AJ in the same way Lee once protected her was incredibly meaningful. Seeing her become a guardian and protector, carrying the torch that was passed down to her, felt like the perfect continuation of Lee's legacy. He would undoubtedly be proud of the person she became. This game is a masterpiece in storytelling. The characters, emotional moments, relationships, and choices all come together to create an experience that will genuinely stay with you for a long time. Whether you're a Walking Dead fan or someone completely new to the franchise, I cannot recommend this series enough. I know I'll be replaying this again in the future to relive the incredible journey and all the memories that came with it. Thank you, Telltale Games and Skybound Games, for creating such a remarkable experience. "Still. Not. Bitten."🧢
[h1]Мне плевать на весь остальной мир. Мне важны те, кто сейчас рядом[/h1] С The Walking Dead от Telltale Games я впервые познакомился в 2017 году, тогда я прошёл первые 2 эпизода и игра оставила просто незабываемые эмоции после прохождения. Спустя 9 лет, я решил снова погрузиться в эту историю и пройти все вышедшие эпизоды. Когда я говорю, что видеоигры - это искусство, то первый сезон яркое тому подтверждение. Да, игра имеет довольно-таки специфический жанр в виде "интерактивного кино", это скорее "видеоигровой сериал", нежели полноценная игра, но это никак не мешает насладиться этой игрой и получить огромную массу впечатлений и пройти весь спектр эмоций во время прохождения всей истории Клементины от начала и до конца. На 2026 год, конечно, чувствуется устаревшая система "QTE", графическая составляющая хоть и сделана в определённом стиле, но на сегодняшний день кажется устаревшей, как и дизайн, в целом. Однако, это ни в коем случае не говорит о том, что игра сама по себе устарела. При прохождении всего первого сезона, я осознал для себя, что начинаю отчётливо вспоминать многие моменты из игры, хоть и прошёл почти десяток лет. Чего не скажешь по второй сезон, где я лишь под конец сезона осознал, что всё это я уже проходил и только последнюю часть второго сезона, я действительно начинал вспоминать по мере прохождения. Данный критерий подчеркнул для меня осознание того, что именно первый сезон, в своё время, произвёл на меня огромное впечатление, а во втором сезоне я готов сказать то же самое только про последнюю треть самого сезона. Так или иначе, первые два сезона (особенно первый), в будущем станут классикой жанра и, конечно же, я бы советовал в обязательном порядке ознакомиться с данной игрой, хотя бы с первым сезоном, любому человеку, который играет в видеоигры и которому не чужды человеческие ценности и подобные истории. Да, конечно же, стоит упомянуть про "иллюзию выбора". При первом прохождении действительно ощущалось, что выборы очень сильно влияют на всё дальнейшее прохождение, особенно в первом сезоне и в самой концовке второго сезона. Однако, при повтором прохождении и, особенно, когда я дошёл до 3 и 4 сезона, я понял, что выборы практически ни на что не влияют, на глобальные события и изменения - так вовсе имеют околонулевое значение. Также я бы упомянул различные не совсем логичные моменты в действиях тех или иных персонажей, которые нельзя аргументировать чем-либо, ну и проблемы с локализацией. В начале второго сезона в некоторых катсценах русские субтитры заменяются английскими, причем это происходит спонтанно. И очень "кривой" перевод почти всех результатов выборов и процентных соотношений в конце почти каждого эпизода. Что касается дополнения под названием "400 Days", то мне совершенно непонятно зачем его добавили в игру, т.к. оно вовсе не имеет никакого значения. По сути, нам показывают минут по 15 рандомных моментов из жизни пяти незнакомых нам персонажей. Может быть, если бы для каждого из персонажей сделали сюжетную линию подлиннее (около часа), то это дополнение имело бы значение. А если бы вместо показанных персонажей, нам рассказали предысторию более значимых персонажей, то это вовсе было бы идеально и вполне себе логично. Выходит так, что только 1 из 5 персонажей будет иметь хоть какое-то значение во 2-м сезоне, остальные лишь могут появиться (а могут и не появиться) секунд на 5-10 в какой-то катсцене на заднем плане и не более того. Третий сезон отличается от первых двух тем, что главными героями являются вовсе другие люди. Он отличается и стилистикой и самим повествованием. Сам по себе, он довольно-тако неплохой, интересный. Клементина там присутствует на втором плане, время от времени возвращаясь на экран. А в 4 сезоне даже нет каких-либо упоминаний обо всём, о чём повествует 3 сезон - что ещё более странно. Как по мне, вместо 3 сезона можно было выпустить отдельное DLC, как про Мишон, только оно было бы длиннее, в нём присутствовала бы Клементина на втором плане, что многие игроки действительно оценили бы и в таком случае, это всё не выглядело бы нелепо в структуре всей игры. Что касается четвёртого сезона, здесь ещё больше изменений, что визуально, что в геймплее, это больше похоже на приключение от третьего лица. Самое большое разочарование четвёртого сезона - выборы в первых трёх сезонах вообще ни на что не влияли, за исключением парочки настолько незначительных моментов, о которых можно было бы даже т не вспомнить, если бы на этом не сделали акцент. И очень обидно, что многие персонажи даже не упоминаются либо упоминаются в двух словах под предлогом того, что они просто существовали, а то, насколько большое значение в жизни Клементины они сыграли, просто обошли стороной. А третьего сезона будто бы не существовало даже, под конец игры просто будет упомянуто название города из 3 сезона и всё. Для меня, всё вышеперечисленное - самое обидное в 4 сезоне. Тем не менее, сезон интересный, сильный и просто отлично подходит для завершение всей истории Клементины, которая росла на наших глазах. Пару слов о The Walking Dead: Michonne: это отличный пример полноценного DLC с историей совершенно других персонажей, с психоделическими элементами, которая отлично вписалась в саму концепцию вселенной. Таким и должен был быть 3 сезон. Можно было сказать многое про душевную борьбу, эмоциональные качели, про детей, про их ускоренное взросление в таких условиях, про мораль, про утрату человеческих качеств, про самое настоящее выживание, про роль Ли и Кенни в жизни Клементины, про жизненный путь самой Клементины и многое-многое другое, но это уже скорее разбор, нежели обзор игры. Пролив мужскую слезу, глубоко проникшись историей, задумавшись о многих темах, которые поднимает игра, я с уверенностью хочу сказать, это прекрасная игра, в которую однозначно стоит поиграть каждому. https://steamcommunity.com/sharedfiles/filedetails/?id=3764167667
Wow, just wow. I'm in love with this game, and Lee is one of the best characters in gaming. I played the first season many times because of him, and there are still three more seasons. I can't wait to play with him in them!
[b]backlog journal (7/150): playing & reviewing all my neglected sale games[/b] [i]bought in dec 2025 • completed in jul 2026 (100%)[/i] it’s 2026. fourteen years after the release of its first season, i have finally sat down and finished this game. i have no prior knowledge of the show or comics and went into this completely blind. you play as lee, a convict caught in the middle of a zombie outbreak, who ends up protecting clementine, a young girl left home alone. the majority of the gameplay revolves around examining objects and interacting with people, then using whatever you’ve picked up to solve small environmental puzzles or work through conversations. most conversations are timed, you’ve got a limited window to pick a response, or you can let it run out and stay silent. either way, it shifts how the characters feel about you. some choices are small while others are significant, right down to deciding who lives and who dies. the timing was sometimes brutally tight, and i was frustrated at not having time to properly think before having to choose. but thematically, it works: the characters never had the luxury of time either. i played through with no takebacks, and i regretted some of my choices, but i learnt to live with them, just like the characters did. there is no “correct” choice, you just have to pick whatever feels right to your brain (and heart). if you’re coming into this expecting a traditional visual novel where your choices fork the story into wildly different endings, that’s not quite what you're getting here. this is largely a storybook: the overarching plot is the same and certain things are unavoidable regardless of what you pick. but does that make your choices, or the entire game, meaningless? in my opinion, no. the game is less about [i]what[/i] happens and more about [i]how[/i] it happens. who trusts you? who resents you? which characters soften around you and which ones never quite forgive something you said two episodes ago? the destination is the same, but the road there (and who’s walking beside you when you arrive) changes based on the person you decide to be. what i appreciated most, though, was that the characters aren’t split neatly into "good" and "evil." in a world that's falling apart, people get selfish, cowardly, cruel, or stubborn. but they’re also kind, scared, and acting on reasons that make sense to them even if you don’t necessarily agree. i love that the story shows rather than tells. you can tell a character doesn’t like you from their cold tone and decisions rather than an outright “i don’t like you.” you can also infer certain plot points from small details like someone’s expression, or even the way they look at something. that said, not every part of the experience is thoughtfully handled. the quick-time events, specifically the mash-this-button-repeatedly combat sequences, are the weakest part of the game. they dont really add much tension to the story and quickly became annoying for me. i mean, let’s be honest here: nobody is playing this series for the gameplay. thankfully, the game seems to know that too, and they don’t show up too much. ultimately, all of that is secondary to how much i just loved this story despite its flaws. i teared up, i laughed, i was shocked… i found myself fervently hoping certain characters wouldn't die. i changed my mind about characters i initially wrote off as jerks, watching them find their own kind of love and support in a world that gave them every reason not to bother. to watch them fight to survive with no real end goal in sight, just to see the next sunrise. and somewhere across the four seasons, i realised i’d grown alongside them. i can’t get into specifics without spoiling the story, so you’ll just have to take my word for it. below are some thoughts on each season (tagged for minor spoilers, and you may want to skip this section until you’ve played, since reading it beforehand might infuence your opinion of the story): season one [spoiler]was phenomenal. i fully understood the hype of this game after finishing it. the story, character writing and ending brought me to tears, which surprised me considering i had no prior investment in this franchise.[/spoiler] season two [spoiler]was slightly weaker, mainly because i got annoyed at how a group of grown adults kept deferring to and relying on an eleven year old for major decisions. i understood the narrative purpose: clementine growing up fast in a world that forces her to, and that they wanted the player to have the agency to make major choices, but it didn’t stop the frustration from creeping in every time it happened.[/spoiler] season three [spoiler]was just okay. if they were going to introduce a brand new protagonist, i think it would have worked better without clementine in the mix at all. as a player, i’d spent two seasons growing emotionally attached to her, ready to protect her no matter what. but javier, the new lead, has never even met her. would he really be as trusting and risk everything to protect a total stranger? on top of that, some of the dialogue options were so ridiculous it became unintentionally comical, with the character saying something completely different from what the option actually suggested.[/spoiler] season four [spoiler]was amazing. i might have a slight bias since i absolutely loved mitch, louis, violet & james, but this is my favourite season. i really liked every character in this cast, and i was hoping for everyone to survive. it was so moving to see clementine surrounded by kids her own age, watching real friendships bloom instead of just forming temporary survival alliances. to find home. the ending here asks for the most suspension of disbelief out of the whole series, but it’s fine because i’m biased and i like the ending, hehe.[/spoiler] the michonne dlc [spoiler]was my least favourite. this dlc features michonne, a character from the comics, as the lead. the hallucinations and flashback sequences got repetitive fast (and they were kind of headache-inducing), and the runtime just wasn’t long enough for me to actually connect with any of the characters. i couldn’t tell if that’s a “you needed to have read the comics” problem or a “the game just wasn’t as good here” problem. or maybe it’s both? the fight sequences were great though.[/spoiler] final thoughts: fourteen years late, and i get it now. this is a game about who you become when the world falls apart, and who’s left standing next to you when it does. and the value is absurd on top of it. i got this game when it was 90% off. over 50 hours of narrative for $4.50, less than a coffee, in that iconic comic-book shading and an immersive soundtrack (“grim ranger” by lungs and limbs had me sitting with my emotions long after the credits finished rolling). if you’re one of the rare few survivors left who haven't played this yet… please, just get it already. [code]check out what i played next at [url=https://store.steampowered.com/curator/45862522]kitten's backlog journal[/url] ♡[/code]
Tremenda joya de juego. Me sorprende lo bien que llevan las 4 temporadas y lo bien que se mantienen desde la base, todo gracias al gran desarrollo que tomaron con Lee y, de ahí, pasar la batuta a Clementine. Te hacen encariñarte con la gran mayoría de los personajes para después darte decisiones que te hacen reflexionar sobre todo, que es lo que más me encanta de este juego. No hay finales felices en un ambiente como ese, y el juego te lo deja claro SIEMPRE, lo cual sí agüita porque solo quieres ver un rayo de esperanza en algún lado, pero el juego te arrastra a lo crudo que puede llegar a ser todo. El ritmo de todas las temporadas es excelente, a tal grado que si sientes que hay un momento de convivencia, no queda mucho para la tormenta que se aproxima. A todo esto lo acompaña un soundtrack que encaja perfectamente la desolación del mundo con los peligros incluidos; repito, es una maravilla. Incluyo que la temporada 3 está muy buena, dando entrada a un nuevo protagonista mientras Clementine pasa a ser un personaje secundario que está cerca tuyo. Me gustó mucho cómo la trama se va armando desde otra experiencia con sus propios problemas como familia e incertidumbre; tiene buenos plot twists e historia que la verdad a mi me gustó. https://steamcommunity.com/sharedfiles/filedetails/?id=3768676391 Y como broche de oro la temporada 4, llena de emociones y recuerdos del pasado, desde las enseñanzas de Lee hasta la guía de Clem hacia AJ. A él le tocó una etapa donde la civilización se fue más al carajo, y queda en las manos de Clem darle las enseñanzas que lleva aprendiendo a lo largo del tiempo; es otro pedo. El capítulo de Michonne por un momento me dio flojera empezarlo porque ya andaba quemado emocionalmente por la historia principal, pero agradezco haberlo jugado; está genial también. Te muestran a una Michonne rompe madres como siempre, pero enfocándose más en el duelo y el trauma que lleva. La única cosa que no me gusta es esa falsa promesa que te hacen de que cada decisión cuenta. No me malinterpreten: sí influyen la gran mayoría en ciertos resultados, pero a veces sentirás que no es muy justo el resultado. Aunque volvemos a lo mismo: así es la vida, y más en un escenario como el que nos presentan. Puto juegazo hermoso. Está, sin duda, entre mis favoritos https://steamcommunity.com/sharedfiles/filedetails/?id=3769025924
telltale’s twd is genuinely one of those games that will stay with me forever. i first played it when i was younger and it ended up becoming such a huge part of my childhood. even after all these years, i still find myself coming back to it and somehow it manages to make me cry every single time T_T there genuinely isn’t a single season where i didn’t end up emotional by the end. if a game can make me ugly cry this many times then i think it’s doing something right xD one of my favourite things abt this series has always been the characters. they feel so real and it honestly didn’t take long before i got completely attached to them. watching clementine grow throughout the series is genuinely one of my favourite character journeys in any game. it honestly feels like you’re watching your own kid grow up and learning to survive in such a horrible world. clem will forever have a special place in my heart…and so will lee</3 the voice acting is absolutely incredible too and i genuinely think it’s a huge part of why every emotional moment hits as hard as it does. i also absolutely love the art style. the choices, the pacing and the story all come together so well and every season had me completely invested from beginning to end. overall i genuinely don’t think i’ll ever stop recommending this series to ppl. if you love choice based games, zombies or just stories with amazing characters then pls give this a chance. thanks for this masterpiece. 10/10. this series will forever have a special place in my heart<3
All of the Telltale Walking Dead games in one package. Anyone who's played any of Telltale game will know that gameplay-wise they are mostly short point-and-click segments and QTEs. The focus is instead on the narrative, and the main way you engage with it is by making choices. Unfortunately, most of the choices presented to the players are illussiory, and the story ultimately railroads you into whatever outcome the writers intended. This does get a little better in the later seasons, but not by much. Still, despite this major issue, I have no qualms about recommending this simply because the stories on offer are all solid. Here are some quick thoughts about each season. [b] Season 1 [/b] - 10/10. A classic. It's the season that put Telltale on the map. [b] Season 2 [/b] - 6/10. IMO the weakest season. The illusion of choice and the problems that come with that are most notable here. Personally found most of the cast insufferable and the narrative relies mostly on shock value to keep you interested. [b] Season 3 (A New Frontier) [/b] - 7/10. This season gets a lot of hate for shifting the focus away from the established protagonist, Clementine. However, as it's own thing, it does a good job and the new cast is an improvement from Season 2. It does feel very disconnected from the rest of the main seasons however, and you wouldn't miss much of the overall saga if you skipped it. [b] The Final Season [/b] - 9/10. Reaches the highs of the first season and gives a satisfying conclusion to Clementine's story. [b] Michonne [/b] - 8/10. A spin-off that surprised me with how good it was. Quite short, but that works in its favour keeping the plot tight and not overstaying its welcome. All in all, this package is well worth it if you're in the mood for experiencing a harrowing yet heartfelt saga about survival and growing up. Just don't fall for the 'this game series adapts to how you play' BS.
É difícil colocar em palavras o quão incrível é esse jogo. A história é extremamente bem desenvolvida e emocionante, tornando uma experiência única e maravilhosa acompanhar o crescimento da Clementine ao longo das temporadas. Cerca de 80% da gameplay é composta por cutscenes e diálogos, enquanto as cenas com ações são relativamente simples e dinâmicas. Não espere algo frenético pois o foco do jogo está na narrativa. Do início ao fim, o jogo entrega uma experiência incrível. No quesito história, é o melhor que já joguei. Espero que um dia eu perca a memória para poder jogar essa obra-prima como se fosse a primeira vez.
[h1]The Walking Dead: The Telltale Definitive Series[/h1] Oyunun bu sürümünü alırsanız diğer sezonlara para vermenize gerek kalmayacak bu sürüm bütün TWD sezonlarını tek bir çatı altında tutuyor Oyunumuz seçim tabanlı bir hayatta kalma hikayesi üzerine kurulu kısacası kendi hikayenizi kendiniz şekillendiriyorsunuz Hikayemiz Lee everett ve Clementine adlı 2 ana karakterimiz ile başlıyor ve 2 karakterimizin hayatta kalma mücadelesi burada başlıyor Oyunda yapacak olduğunuz her seçimin bir bedeli olacaktır Hikayemizde duygusallaştığınız anlar olacak güzel tatlı anlar yaşayacaksınız ama bir o kadar da şok olacağınız üzüleceğiniz anlarda yaşayacaksınız kısacası oyunun hikayesi ortam düzenlemesi karakter tasarımları gayet başarılı Hikayesi ortalalama 50 saat civarı bir gameplay süresi sizlere sunuyor TWD evrenini bilen bilir Clementine <3 Lee Everett [spoiler] Lilly seni kurtardığım gecenin sabahını skm vitaminsiz oe babası gibi aynı boq [/spoiler]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 86 | 66% | Free | |
| $20.6M | 80.6K | 97% | $14.99 | |
| $2.6K | 72 | 93% | $2.79 | |
| $9.8K | 51 | 80% | $9.99 | |
| $3.2K | 58 | 88% | $2.99 | |
| $288 | 7 | 71% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25M | 13.1K | 86% | $49.99 | |
| $24.9M | 60.8K | 86% | $19.99 | |
| $25.1M | 20.1K | 79% | $21.99 | |
| $24.8M | 40.5K | 89% | $24.99 | |
| $25.2M | 312.4K | 90% | $4.99 | |
| $25.2M | 27K | 75% | $39.99 |