
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Sep 1 → 28/day in the week after.
About


A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish.
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.

Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 67.3Kreviews | 90% | — | $26.1M |
| $7.99 | 4.5Kratings | 89% | — | $695K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2180 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very challenging and extremely cool. The dark setting and imagery based on real life churches, cathedrals and spanish catholic traditions is chef's kiss. Some stuff feels like it was inspired by Dark Souls too (which is great), especially the map design, shortcuts, elevators, etc. Also I don't know about the english dub, but the castilian spanish dub they added in a free DLC is absolutely incredible and it breathes a lot of expression and life to characters that don't really have portraits or anything during dialogue. I recommend you give it a try even if you don't know the language. Overall a fun and rewarding game for me. Viva España y viva Andalucía
[h1]4/5[/h1] Já tinha zerado na época que o jogo lançou, mas re-joguei recentemente pra colocar as DLCs em dia e refrescar minha memória antes de partir pra sequência. Segue sendo um ótimo metroidvania, com um dos lados artísticos mais fortes que já vi no gênero. Acho interessante como Blasphemous explora o sentimento de "culpa cristã" e como algumas religiões frequentemente glorificam o sofrimento, a punição e o martírio (só ver como a representação mais famosa de Jesus é ele no momento em que foi crucificado), e sinto que o jogo faz isso com bastante nuance. Isso é complementado por um universo bem construído, uma história cativante e uma chuva de referências culturais bem trabalhadas, do tipo que me fizeram querer pesquisar sobre as inspirações da equipe lá em 2019. Algumas coisas da jogabilidade me desagradam, acho a progressão do jogo simples e não gosto como ele aborda as "habilidades metroidvania" (que abrem mais caminhos no mapa), e o combate é bacana mas não tem muita profundidade ou variedade nos diferentes equipamentos, mas ainda assim é um jogo bem divertido. No geral, Blasphemous se sustenta muito pelos visuais, trilha sonora e construção de mundo, e apesar de ser bastante competente nos outros aspectos, eu diria que esses são os motivos principais que fazem ele valer a pena ser jogado. Pode não ter reinventado a roda do gênero, mas tem mais do que suficiente aqui pra fazer ele se destacar de outros metroidvanias.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 25.44/day in the week to Aug 4 → 28.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Simplified Chinese, Portuguese - Brazil, Russian, Japanese, Korean*languages with full audio support
| $24.99 |
| 13.7Kratings |
| 93% |
| — |
| not modelled |
| $6.24−75% | 3.2Kratings | 90% | — | not modelled |
| $2.49−90% | 750ratings | 88% | #24 | not modelled |
| $24.99 | — | 96% | — | not modelled |
| $6.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is actually a really well made 2D souls game which surprised me with its depth, polish and mechanics. The pixel art choice goes very well with the world this game offers and music is impressive too. There are some stunning set pieces as backgrounds and the NPCs are definitely inspired by weird medieval art. Took me 20 hours for my first blind playthrough and I managed to get the absolute worst ending possible XD, goes to show what a good souls-like this game is with respect to the lore. Don't ask me about the story, hear it from me, "The ways of the Miracle are twisted and mysterious". No crashes, no lag runs very smoothly. There are some challenging bosses and platforming in this game too, but nowhere near Hollow Knight in difficulty. There's NG+ which is where I need to try to find the best ending. There is also a boss rush mode, so there is a lot of replayability and game's worth here. For the price point during sales, this is an absolute steal. Definitely recommended! --Sorrowful be the heart, Penitent One--
A road through hell just like The Penitent One. One thing is for certain. The developers were so in love with the idea of having a Dark Souls game based on Spanish Inquisition lore. And oh boy did they succeed in that. The art is wonderful, but the story is not engaging enough to hook you in enough to make you invest all the time you waste being easily wounded, dealing with poor control mechanics and a very open and frustrating map. I tried to give it a chance twice and I just can't find myself willing to spend so much time reading a guide, trying the map while walking like I'm suffering a horrible case of arthritis. Maybe this game can be for the people who like extreme challenges, but from the point of view of a casual gamer who wants to scratch the Metroidvania itch, this isn't it. I'm glad the team in charge of Dead Cells was the one chosen to make the new Castlevania game and no these guys. If you are looking for a fun time enjoying a good story, go somewhere else.
先苦后甜是为苦痛奇迹,渎神前期极易因险恶的地形和重复的跑图而被劝退,但随着能力逐渐解锁,探索会方便很多,强大的祷文以及念珠等组合,也让战斗比较轻松,倘若你对中世界宗教背景感兴趣,且能撑过前期的恶意,那渎神无疑是一个值得一玩的佳作。
Juegazo, estoy a 1 logro de platinarlo y valio 100% la pena
Um dos melhores jogos metroidvania que já joguei. Ambientação, história e combate absolute video game. Comprem porque vale a pena pra quem curte o gênero.
Pocos juegos tienen tanto amor por el catolicismo, el arte sacro español y los metroidvania. De hecho que todo funcione junto y haya sido un éxito mundial (juego desde argentina) es algo que no puesto en probabilidades y porcentajes debe ser bajísimo. Aprecien esta obra de arte en otras tierras no lo tienen.
Blasphemous is more than a metroidvania. It’s a pilgrimage through suffering, guilt, and faith twisted into something both beautiful and horrifying. From the very first steps into the cursed land of Cvstodia, the game makes one thing clear: redemption here is earned through pain, and there is plenty of it to go around. You take on the role of The Penitent One, a silent warrior trapped in a world where miracles are anything but merciful. Every cathedral, forgotten village, and blood-soaked shrine tells the story of a civilization consumed by religious fanaticism. Rather than explaining everything outright, Blasphemous lets its world speak through haunting imagery, cryptic dialogue, and the grotesque forms of those who worship the Miracle. It’s the kind of game that leaves you constantly asking questions, rewarding curiosity instead of handing out easy answers. The atmosphere is nothing short of unforgettable. Every pixel feels handcrafted with incredible attention to detail, blending Gothic architecture, Spanish religious influences, and disturbing body horror into something that feels entirely unique. It's beautiful in the most unsettling way possible. The soundtrack only strengthens that feeling, shifting between melancholic guitar melodies and powerful orchestral pieces that make every triumph feel sacred and every defeat feel deserved. Combat is deliberate and unforgiving. This isn't a game where you mash buttons and hope for the best. Every swing of Mea Culpa, every dodge, parry, and execution demands patience and precision. Enemies hit hard, bosses hit even harder, and death is never far away. Yet every victory feels genuinely earned because the game constantly pushes you to learn, adapt, and improve instead of relying on luck. Exploration is equally rewarding. Cvstodia is filled with hidden passages, mysterious NPCs, relics, prayers, and secrets tucked behind nearly every corner. The interconnected world encourages backtracking with new abilities, making each return trip uncover something you somehow missed the first time. It captures that classic metroidvania feeling of slowly mastering a world that once seemed impossible to navigate. But what truly separates Blasphemous from so many others is its commitment to its vision. It never compromises its identity. It embraces its disturbing themes, its cryptic storytelling, and its brutal difficulty without apology. The game trusts you to piece together its lore, endure its challenges, and appreciate the tragedy hidden beneath every grotesque face and broken prayer. Blasphemous isn't simply a difficult action game dressed in religious imagery. It's a haunting journey through devotion, punishment, and endless cycles of penance, where beauty and horror exist side by side. Every step forward feels like carrying another burden, every boss another impossible trial, and every victory another prayer answered in blood. If you're looking for a world that lingers in your mind long after the credits roll, few games leave scars quite like Blasphemous.
I've ended my penance and now I'm very miserable
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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