
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Sep 1 → 28/day in the week after.
About


A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish.
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.

Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 67.3Kreviews | 90% | — | $26.1M |
| $7.99 | 4.5Kratings | 89% | — | $695K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2224 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um ótimo metroidvania! Jogabilidade muito boa e simples. Sem necessidade de acrescentar alguns movimentos mais clássicos de metroidvania (como pulo duplo e dash no ar, por exemplo) porém mantendo o potencial de exploração com o uso de itens diversos. É uma abordagem diferente que mantém a intuitividade na exploração e no combate. O que eu acho que talvez prejudique um pouco seja a ENORME quantidade de itens (interessantes/teoricamente importantes) escondidos, o que desestimula uma exploração orgânica sem a ajuda de guias para achar boa parte dos itens. Eu cheguei ao final do jogo eu ainda tinha 5 frascos de bile (poção) que não achei, 2 níveis de melhoria desses frascos, quase 3 upgrades de vida e 2 da "mana" do jogo e mesmo assim o boss final foi bem fácil, o que realmente demonstrou que não havia a menor necessidade de explorar as salas escondidas, pois trivializaria ainda mais um jogo que se propõe a apresentar certa dificuldade. No mais, é um jogaço. Explorei o que faltava apenas fazer os 100% do jogo base e experimentar os colecionáveis por conta própria (e não me arrependi), mas não me deu muita vontade de fazer o NG+ ou de começar outra jogatina para fazer o outro final (que pode ser perdido) ou colecionáveis que não podem ser mais coletáveis ou são pouco interessantes.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 25.44/day in the week to Aug 4 → 28.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Simplified Chinese, Portuguese - Brazil, Russian, Japanese, Korean*languages with full audio support
| $24.99 |
| 13.7Kratings |
| 93% |
| — |
| not modelled |
| $6.24−75% | 3.2Kratings | 90% | — | not modelled |
| $2.49−90% | 754ratings | 88% | #62 | not modelled |
| $24.99 | — | 96% | — | not modelled |
| $6.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
QUE BENDITA JOYA 20/10 UN JUEGAZO INDISCUTIBLE
Muy Bueno
Буду честен: техническая часть игры выполнена мягко говоря не на самом высоком уровне, но сеттинг, визуал и музыка с лихвой покрывают все недочёты
Nice game!
Love this game, my save is ng+4 as the first 3 ng+ runs come with extra modifiers. The art is stunning, the gameplay is super tight and the story pulled me in. Only thing I don't like is the contact damage giving you a brief stun, that stun has i frames however so you can use it in some cases as an extra dodge which feels pretty cool when done on purpose.
just not fun, gameplay feels really really sluggish. World feels a little boring. Art style + writing are phenomenal but that's kind of it
Sem sombra de dúvidas esse é um jogaço. O que a história tem de boa o jogo tem de estressante. Por diversas vezes eu morri até pra o cenário naquela phorra de pico gelado... Já tive vontade de de enfiar minhas duas mãos no cool e rasgar de raiva, pq qlqr erro besta leva a morte aqui. Finalmente consegui passar de onde levei 4 dias presa. Da mesmo forma que a cabeça explode depois de morrer 20 vezes, a felicidade é imensurável quando superamos o desafio. Por mais que minha pressão suba jogando esta caralha, eu não consigo parar de jogar e vale cada minuto a experiencia.
The game gives no direction on the endings and it is not possible to do multiple endings on the same save so if you kill even one boss out of order you need to redo the entire game. edit: I was enjoying the game very much the art direction and combat are top noch even if the dificulty feels strange with the bosses feeling weidly easy espetialy when compared to normal enemies however as demonstrated by my best atempts of hiding my rage in the previously writen review the larger negative is the complete disrespect i felt regarding the time i put in the game as I played for the first time and did all of the corect paths towards the true ending until the point where i found the boss Crisanta of the Wrapped Agony, this action that is very late game permanenty locks you out of the true ending this feels even more disrespectfull considering [spoiler] its the literal last enemy you face before the true final boss and after defeating him [/spoiler] you can return to the save just before doing so but after locking the true ending.
Ahora que fuí expiado puedo ver lo que se esconde detrás.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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