
Blasphemous is a brutal action-platformer with skilled hack’n slash combat set in the nightmare world of Cvstodia. Explore, upgrade your abilities, and perform savage executions on the hordes of enemies that stand between you and your quest to break eternal damnation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 19.14/day in the week to Sep 1 → 28/day in the week after.
About


A foul curse has fallen upon the land of Cvstodia and all its inhabitants - it is simply known as The Miracle.
Play as The Penitent One - a sole survivor of the massacre of the ‘Silent Sorrow’. Trapped in an endless cycle of death and rebirth, it’s down to you to free the world from this terrible fate and reach the origin of your anguish.
Explore this nightmarish world of twisted religion and discover its many secrets hidden deep inside. Use devastating combos and brutal executions to smite the hordes of grotesque monsters and titanic bosses, all ready to rip you limb from limb. Locate and equip relics, rosary beads and prayers that call on the powers of the heavens to aid you in your quest to break your eternal damnation.

Explore a Non-Linear World: Overcome fearsome enemies and deadly traps as you venture through a variety of different landscapes, and search for redemption in the dark gothic world of Cvstodia.
Brutal Combat: Release the power of Mea Culpa, a sword born from guilt itself, to slaughter your foes. Acquire devastating new combos and special moves as you purge all in your path.
Executions: Unleash your wrath and relish in the gory dismemberment of your adversaries - all in beautifully rendered, pixel-perfect execution animations.
Customise Your Build: Discover and equip Relics, Rosary Beads, Prayers and Sword Hearts to give you the new abilities and stat boosts you need to survive. Experiment with different combinations to suit your playstyle.
Intense Boss Battles: Hordes of gigantic, twisted creatures stand between you and your goal. Learn how they move, survive their devastating attacks and emerge victorious.
Unlock the Mysteries of Cvstodia: The world is full of tormented souls. Some offer you aid, some may ask for something in return. Uncover the stories and fates of these tortured characters to gain rewards and a deeper understanding of the dark world you inhabit.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 67.4Kreviews | 90% | — | $26.2M |
| $7.99 | 4.5Kratings | 89% | — | $695K | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2294 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like this Metroidvania, and..I also love spikes... Yeah..Darn it.
Este juego es igual de Difícil que Hablar con una Mujer Recomendadisimo 10/10
在2026年,我不推荐任何一个正常人玩这款游戏,因为渎神一真的是传统意义上的“垃圾”游戏,即死陷阱,手感稀碎,判定猎奇,传送点开启没有提醒而且要的钱在前期也不少,可以说渎神这款游戏真的是“垃圾”游戏;但是如果你是真的想要享受这款游戏的剧情,那么上述的一切都可以说是优点,因为这些让人无比痛苦的点实在是太符合这个游戏的基调了,忏悔者一次又一次的因为各种各样奇奇怪怪的问题死去,真的让人身临其境,就好像我们真的在古斯托迪亚一点一点去寻找并且击败奇迹,而这条苦痛奇迹之路注定了不可能多让人舒服,在完成了那复杂又没有可逆性的真结局后,我想这一路上的种种苦难才会真正的具象化为最后的圣三一,这就是让我们在路上一次次的被恶心,被杀死的始作俑者,而在对其发动“终极亵渎”的那一刻,苦痛奇迹才算是真正的从我们的身上消失,无论是从忏悔者身上还是我们的身上,这是一部真正意义上的艺术品游戏。 但是啊,这个gcd血污联动就是石中大分,千万千万不要去跑!这个逆天联动没有新区域,没有新圣物,没有任何一个可以让人快乐的元素,只有劈灯!劈灯!还是tmd劈灯!而且新技能是要过5个猎奇跳跳乐才给你,而且还非常垃圾!千万千万千万!不要去跑血污联动啊!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.2M | 25.3K | 67% | $59.99 | |
| $26M | 20.7K | 90% | $69.99 | |
| $26.3M | 27.6K | 95% | $69.99 | |
| $26.4M | 52.8K | 94% | $19.99 | |
| $25.7M | 89.9K | 95% | $14.99 | |
| $26.6M | 29.8K | 77% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 4.7K | 84% | $27.99 | |
| $747.1K | 2.4K | 72% | $12.99 | |
| $82.1K | 309 | 78% | $14.99 | |
| — | 0 | — | — | |
| $4.1M | 21.7K | 91% | $11.24 | |
| $123.2K | 2.8K | 82% | $2.49 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 25.44/day in the week to Aug 4 → 28.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*, Simplified Chinese, Portuguese - Brazil, Russian, Japanese, Korean*languages with full audio support
| $24.99 |
| 13.7Kratings |
| 93% |
| — |
| not modelled |
| $6.24−75% | 3.2Kratings | 90% | — | not modelled |
| $2.49−90% | 756ratings | 88% | #23 | not modelled |
| $24.99 | — | — | — | not modelled |
| $6.24−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
many great things like the incredible art, deep lore (maybe too deep), sound and level design, combat, platforming, and more, it is poised to be an amazing game along side the likes of HK, but unfortunately there are flaws that hold it back gravely many of the moves and beads are honestly not very useful in most situations, thus not very diverse playstyle or build the character movement is great but some of the platforms feels janked, the pit and spike placement is frustrating at times the progression is fine but there are too many missable things unless the player goes somewhere or does something a certain way, and there's no indication of what might have been missed, the dlcs are great but it's a shame that they too are missable so many collectibles but no tracker or some kind of assistance from the map except the markers players have to put on themselves, it is exhausting to try and keep track of what has been picked and what room has not been fully cleared, backtracking for them is also quite tiring and sometimes does not feel worth the effort for these reasons a 100% playthrough as a first or maybe even second playthrough is almost impossible, especially without any external help tried to get 100% but at a certain point it feels so inconvenient and no longer fun, almost like i was doing chores, but maybe that's the whole point of the game, it should feel arduous as you're playing as the penitent one despite its flaws, the game has strong enough aspects that earn it a solid recommend
Um pouco lento e duro em questão de jogabilidade mas a temática e ambientação se sobressaem e é por isso que eu amo esse jogo
esta chido
Essa porra não agarra nas plataformas. Jogo bom!
Ayant découvert les Metroidvania récemment et voulant faire des jeux considérés comme des « classiques » du genre, j’ai voulu essayer Blasphemous, un jeu objectivement très bon et exigeant sur ses mécaniques. Mais son histoire et son système de complétion sont bien trop cryptiques pour moi. Si vous êtes du genre à adorer lire les descriptions d’objets et à lire entre les lignes pour réussir un 100 %, ce jeu est parfait pour vous. Mais si vous préférez les jeux plus simples, sans trop de problèmes avec le scénario, ce n’est pas forcément le bon choix pour viser le 100 %. En revanche, pour le challenge proposé à ce prix, c’est imbattable.
played on GOG for longer, its alright..... the combat is too simple for its own good and can just be reduced to a series of predictable parry windows. The worlds aren't exactly interesting and the same can be said of the enemy designs. It's a decent metroidvania, but not anything special
muito legal
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.