
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 145.8Kreviews | 93% | — | $92.9M |
| $29.99 | 1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1524 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Joguei o primeiro bioshock ano passado e, talvez pelo hype que criei depois de ouvir tanto que o jogo era absolutamente genial, não gostei muito, achei um jogo muito datado, bugado com a gameplay enferrujada e uma história no máximo OK, talvez tenha sido por isso que demorei tanto pra jogar o infinite... De qualquer forma, finalmente o joguei e que surpresa deliciosa. A gameplay é excelente, fluida e precisa, as armas são simples mas muito boas, usei praticamente todas em todo momento com bem menos preferencias do que tive no primeiro. Infelizmente eu achei o jogo ''mecanicamente mais simples'', as interaçôes dos vigores são muito mais limitades e majoritariamente relacionadas ao combate, os usos dos plasmidios no mapa foram umas das poucas coisas que eu gostei no primeiro bioshock. As ''atividades'' pelo mapa também são quase inexistentes, hackear e destrancar não eram examente as coisas mais divertidas do mundo, mas adcionavam bastante à gameplay. O jogo base é quase um jogo puramente de ação, e por mim tudo bem, mais entendo quem se incomoda com a simplicidade. A dlc burial at sea ep 2 muda a dinâmica completamente, o foco da gemeplay vira o stealth e bioshock se mostra um jogo bem competente nesse estilo, além de agora ter um minigame nos lockpicks, eu acho que as mecanicas da DLC seriam muito bem vindas no jogo base, mas é como é e eu fico bem satisfeito de ter podido experimentar uma jogabilidade diferente, mesmo que só na DLC. Os gráficos não são nada de saltar os olhos mas eu me peguei admiranto columbia várias vezes, várias cenas internas e externas tem uma iluminação absurda que passa um tom divino que combina perfeitamente com a história, com o conceito daquele lugar. Eu não sei o que eu gosto mais, uma metrópole no fundo do oceano ou um ''paraiso'' steampunk voando acima das nuvens, Ken Levine sabe como criar cidades utópicas deslumbrantes. A história é muito boa, desde que você não leve muito a sério a ''ciência'' por trás dos conceitos trabalhados. Eu vi muito gente dizendo que a lore do jogo era confusa e sem sentido, eu não achei. A história de bioshock infinite foi, para mim, uma experiência à lá Kojima, um pouco de ciência, muita fantásia e um resultado mais verossímil do que parece. Achei essa trama muito mais interessante do que a do primeiro jogo e as criticas sociais foram muito mais tangíveis para mim. Enfim, eu não poderia deixar de falar da Elizabeth, não é comum um companion ser tão mais carismático que o personagem controlado. Elizabeth é, a principio. doce, animada, curiosa e bem menos boba do que parece e, no fim, é decidida e acertiva, me lembrou a Ellie no primeiro the last of us. Não obstante, a Elizabeth da DLC é outra mulher, ela é madura, impassível e durona, uma personalidade bem distinda mas não menos charmosa. Elizabeth, em 25h de jogo, conquistou um espaço no meu hall de melhores companions, e fica num top 5 de melhores personagens femininas, que conseguem ser ''empoderadas'' sem sacrificar o charme e a sensibilidade que uma mulher pode ter.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
très bon jeu je recommande fortement!
2026년 시민케인을 보는 느낌
Bioshock fye love these games, now 2k... would you kindly finish new one???
BioShock Infinite is a visually stunning first-person shooter that delivers an unforgettable blend of action, storytelling, and world-building. Set in the floating city of Columbia, the game immerses players in a richly detailed environment filled with memorable characters, thought-provoking themes, and breathtaking scenery. The gameplay combines fast-paced combat with unique abilities known as Vigors, allowing players to approach encounters in creative ways. The addition of Elizabeth as a companion enhances both the narrative and gameplay, providing meaningful support without becoming a burden. Her character development and relationship with the protagonist are among the strongest aspects of the game. One of the game's greatest achievements is its narrative. The story explores complex concepts such as choice, identity, and alternate realities, culminating in a conclusion that leaves a lasting impression. Combined with excellent voice acting and a remarkable soundtrack, the experience feels both cinematic and emotionally engaging. Overall, BioShock Infinite is a masterpiece of storytelling and game design. Its compelling narrative, beautiful art direction, and innovative gameplay make it a must-play title for fans of story-driven action games. Even years after its release, it remains one of the most memorable experiences in modern gaming.
Я удивлен!
完全艺术品,我玩的特别享受
I love it
trés bon je fait le 100% et je m'amuse vraiment
Me encanta este juego
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9M | 32.2K | 94% | $19.99 | |
| $26.7M | 65.2K | 83% | $19.99 | |
| $13.5M | 30.3K | 72% | $19.99 | |
| $7.9M | 15K | 89% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $93.9M | 65.1K | 49% | $49.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $90.6M | 78.9K | 71% | $24.99 | |
| $90.2M | 105.8K | 86% | $39.99 | |
| $90.2M | 81.2K | 91% | $44.99 | |
| $89.3M | 395.3K | 97% | $13.99 |