
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 145.7Kreviews | 93% | — | $92.9M |
| $29.99 | 1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1473 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I despise when story creators come up to multi verse type sh.it stories with time manipulation. It just kills all the importance of a great story, with that cheat code you can make up everything you want. This game also purely made only for consoles because on PC it has all the tragedies of console games: trash FOV, trash console slop controles with no option to turn off AUTO AIM, spells are mostly useless just for the sake of sh.it and giggles not like in other series. You can have only two guns, why?? Upgrades are useless, there is no passive upgrades like in past series. They gave you like equipment parts but they are mostly trash if you play on hard difficulties. DLC could be decent addition but it should be included in the main game also because of the not so much engaging story you dont even want to finish DLCs. Also dont forget blurry trash graphical settings!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Переоценённый калл. Геймлей унылый, уже на второй час надоедает однотипность шедеврогеймплея. Одни и те же самые болванки по которым ты стреляешь. Хочешь сюжет? Иди ♥♥♥♥♥. За 5 часов игры не видел сюжета, только под конец пошёл бред. О нет, нас предали на середине сюжета чтобы мы могли дальше стрелять в балванки. Отличный геймплей, отличный сюжет на уровне гавна. Что касается атмосферы, то... Мир скучный, нет никакого взаимодействия с этим миром. Одни и те же балванки на скриптах и всё. В соло эти враги нищие, но когда их толпа то всё, ничего сделать нельзя. Зажимают со всех сторон. Графика же мыльное гавно, и слишком много бликов и всё. Настолько хороший сюжет что он уже стал не интересным на первом часу игры. Да и геймплей стал скучным в самом же начале.
[h1] BioShock Infinite [/h1] Пройдя в этом году все части Bioshock и взял таки infinite я был в шоке стрельба такая же как и в серии игр Borderlands сюжет конечно не понятный но всё равно увлекательный и от концовки я вообще с отвившей челестью сидел вообщем крайне добротная игруха Элизабет просто имба а не напарник!
个人评分9.5/10 几乎完美的游戏,我心中真正的2013goty。但是我能理解为什么不是它,照两位卓越的竞争对手来比,它的耐玩性可能差一点,准确的说就是可重复游玩性。我认为在知道结局后再次游玩的体验和第一次是完全不同的,就像很多人会期待拥有一个没玩过本作的脑子一样。唯一的建议当然是不要被剧透,我认为结局给我的震撼程度是几乎没有任何游戏可以比拟的,甚至会让你忽视其某些剧情漏洞,但至少,情绪做到了最高点。 战斗部分做的让人感到惋惜,我认为其可以做得更好。只有两种武器在自由度的限制让人略为难受,后期存在一定赶工,结局之战做的着实让人感到头大,我不认为这是一个卓越的战斗关卡。另外,因为其老游戏的缘故存在一定ui适配问题,尤其是你用4k屏幕时,很难看到舒适,完整的字幕,这是会带来一些游玩负面体验。 评分细则:战斗8分;剧情10分;游戏节奏8.5分;音效9分;美术10分;体量8分;创新9分;关卡设计8.5分;角色塑造9.5分;解密与收集8.5分;演出8分。综合评分9.5/10。
serinin tek adam gibi bitirdiğim oyunu bu. genel olarak oynanış hiç değişmiyor önceki oyunlarla ama bu sefer hikayeyi o kadar farklı bir boyuta taşımışlar ki oyunu bitirince ağzım açık kaldı. tek amaç olarak bölümleri bitir son bossu yen falan bekliyordum meğerse adamlar o kadar derinlemesine bir hikaye yazmışlar ki çifte ters köşe oldum. The Prestige gibi bir film yapılırdı bu hikayeyle.
It's a game but don't expect any high quality writing or classic philosophies from classical literature. This game was a epitaph of what modern gaming would soon become. A story that makes white people look bad. Your abilities become more annoying to use than they were in Bioshock 1 and 2 and they become more used up than in previous games. I am not over-exaggerating, especially on higher difficulties you will use an ability once or twice and will have to refuel. This game is more annoying than entertaining. I am not going to hide spoilers here, but you are unknowingly the bad guy and group of Elizabeths kills you in the end, it has one of the worst endings in any game 2K has ever published. It makes you wonder why you played such a long campaign only for you to die at the end. No, there is no new game plus like the other Bioshock games had. This game might look nice as far as graphics but in my opinion is what killed the franchise. Also, in my opinion this game doesn't feel like Bioshock at all. The game isn't creepy at all and is too colorful.
Fully beat this game on my PS3 back in the day, and still remember it fondly. This was my favorite Bioshock out of all of them, and it has a phemomal story and setting. Definitely still worth playing all these years later. I do hope we'll get another Bioshock game someday.
ну я не осилил
Bioshock Infinite al inicio no me gustó. Yo esperaba de forma inmediata volver a Rapture City y matar splicers. Pero este cambio tan abrupto me hizo reflexionar lo que en realidad el juego intenta decir, que no importa si es en una ciudad flotante o una ciudad debajo del mar, las personas toman liderazgo, se matan los unos a los otros con el único fin de tener poder, inclusive la sed de poder hace que uno se convierta en algo que una versión anterior de sí mismo nunca podría aceptar. Inclusive entidades débiles e inocentes son participes de este juego de poder, cada uno es una pieza y por más que haya figuras que representan la bondad siempre existirá el caos. El personaje de Booker y su contraste con Comstok me hace reflexionar mucho sobre si en realidad siempre existió esa parte dentro de Booker que era literalmente un "feto" de Comstok ¿ Acaso dentro de él vivía una entidad que literalmente vive suprimida y solo por no haber pasado un trauma tan grande, parece no existir ? Siempre he reflexionado que usualmente somos lo que vivimos y no siempre podemos elegir lo que podemos vivir. Al fin y al cabo estamos atados por el destino. De igual forma a Elizabeth el destino parece siempre escrito, ya que ella sabía todo lo que iba a pasar, aunque por momento lo olvide, ella misma deduce lo que pasará. Es una representación de un personaje cuyo destino es incambiable. Este tipo de personajes, que por más que puedan ver hacia el futuro y por más que sepan lo que pasara aceptan el destino con los brazos abiertos, me parecen que es un reflejo de una profecía autocumplida. El gameplay se me hizo un poco cansado en algunas partes, pero intentar entender la historia es una experiencia sumamente enriquecedora. 9.9 / 10
Uma das melhores franquias dos videogames que já joguei, joguei o 1 e o 2 a um tempo e me surpreendi com tamanha qualidade, agora jogando esse pra fechar com chave de ouro, vi que não perde nada para os anteriores, apenas melhora tudo que já foi bom, a lore desse jogo é absurdamente rica e é uma pena não ter uma continuação nem um remake dessa obra de arte.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| — | 0 | — | — |
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| $96.7M | 96.6K | 94% | $59.99 | |
| $96.9M | 224.8K | 56% | $12.99 |