
Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker DeWitt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.43/day in the week to Aug 21 → 12/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 145.7Kreviews | 93% | — | $92.9M |
| $29.99 | 1Kratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1499 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
marvelous and mind-blowing
имба ИГРА
LA MEJOR TRILOGIA DE VIDEOJUEGOS
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Polish, Portuguese - Brazil, Russian, Japanese*, Korean, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a review. One of many.
Good Game 11/10
me cae mal Elizabeth
Купил чтобы пройти всю серию биошок,пока не добрался.
神作 打完后非常震撼,结局的反转也让我好不吃惊,虽说如此,看了下网上的评价却发现并没有预想中那么多的称赞,反而有很多批评,想了想也确实有一些不足。整个游戏的剧情有点像是为了最后的一个反转而前进,中间塞了很多东西,有讽刺,有反思,但塞的太多反倒导致本来就不算长的游戏剧情显得有些浅薄,什么都想讲什么都没讲好。数值上也有些问题,一周目的钱只够专门升级一些技能和武器,然而每次只能持有两把武器,其他类型的武器也不是随时随地都能获得,导致在后期敌人血量提高之后打的非常累,同时子弹数量的限制和难以获得使得经常会在战斗中感到无能为力,弹尽粮绝没招了。Handyman也是一个非常恶心的怪,血量多,伤害高,机动性强,打起来非常恶心。地图设计上其实也有一些问题,作为纯线性游戏,却有时会提前出现未来的路线,搜刮了半天却一无所获,很挫败。 但这真的是个很好的游戏。尽管剧情上有些欠缺,但它带来的情感冲击仍然是极其强烈的,更是带来了一个游戏史上最好的队友之一:伊丽莎白,给你送盐,给你送子弹,帮你开锁,有无敌,又可爱又强大;战斗上我觉得它有一个很好的底子,钩锁和技能大大强化了动作性,裂缝的存在又带来了策略性,一系列结合使得有时战斗变得非常激烈和爽快;美术资源更是可以说是奢侈,全程没有cg,全是实机演示,时不时就出现一张很惊艳的画面,初见哥伦比亚也是究极名场面。总的来说,是很符合我心目中线性动作冒险游戏的想象的。 无限的制作规格是我完全没有想到的,本来以为会是一个偏自赏的第九艺术,没想到野心这么巨大,可以看出制作组是下了血本了,可惜到现在续作也没有出现,据说不久会有精神续作,但我不是很乐观。
画面饱和度过高,游戏内灵敏度插值太大,玩一会就头晕眼疼(玩别的射击游戏都没事,就这个反应大)。 剧情字幕太小,太多宗教用词,前期看得云里雾里。 游戏性也差,就是几把枪打小怪。 没能坚持玩完
Booker DeWitt
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.9M | 32.2K | 94% | $19.99 | |
| $26.6M | 65.1K | 83% | $19.99 | |
| $13.5M | 30.3K | 72% | $19.99 | |
| $7.9M | 15K | 89% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $93.4M | 64.9K | 49% | $49.99 | |
| $94.1M | 132.1K | 84% | $39.99 | |
| $90.9M | 78.7K | 71% | $24.99 | |
| $90.4M | 105.7K | 86% | $39.99 | |
| $89.3M | 395.3K | 97% | $13.99 | |
| $96.8M | 96.7K | 94% | $59.99 |