
Set in futuristic Tokyo, take control of the robotic community before they control everything!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.11/day in the week to Aug 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
chilling with bro simulator
Just finished this adventurous game which has been forgotten by the mainstream media which was inundated with a plethora of third person shooters during its time. You had the likes of GTA, Vanquish and other well known shooters that were waiting to be played but this was something quite different which I will explain further. The story is nothing much to write home about as it is your very own character fighting against an evil corporation akin to similar games in its genre. You start out as Dan , a member of the Rust Crew fighting against an evil corporation called Yamada known for its diabolical attempts to wipe out mankind in futuristic Tokyo during 2080. The 2 aspects that set this game apart from others were the choices that you as a player get in taking whom you want in your team to battle against the evil forces. The second being the speech recognition aspect which is a neat idea well implemented with the headphone speaker put to great use. The game spans 6 solid chapters and has a varied level design as you travel through different locations waiting to be explored. The story is quite linear which is good especially when you have a group of teammates to guide you through completing objectives. The graphics are solid especially for a game made in 2012. You can see the emotions on the characters faces when your character gets shot or when he needs help from his teammates battling for his life. The cutscenes evoke emotion as well as every teammate works together little realizing what is in store for them as they press forward. It portrays quintessential emotions of humans at war against challenges which pose a threat to their existence more akin to fictional stories such as War of the Worlds. The gameplay reminds me more of Gears of War but in a futuristic setting and with guns that pack a punch when used effectively. Further, there is an Invasion Mode which spans over 50 levels where you fight against hordes of enemies. The longer you last , the more points you achieve. You do unlock a Chapter select option when you complete the game on any difficulty. The music has an amazing techno score which hits the spot in my playlist starting with the mellowed down tone when no action arises to the adrenaline pumping techno funk hitting it real hard while you mow down scores of enemies. I will definitely add the music to my personal collection as video game music gives you a different feel of nostalgia when played over and over again. The overall replayability depends on you the gamer. According to me , I will go for a second round for this game despite the repetitive enemies and same objectives. This gets me to certain issues which need attention for a hopeful sequel for this game. The enemies are quite repetiive and the gun variety is less especially when you have a game set in 2080 where technology is well advanced and chances of weapon customizations are quite possible. You do reach an upgrade center which may be fine to upgrade you and your team members in terms of their firepower damage, rate of fire and other features including adding ammunition and accuracy into the mix. But, you do not get the choice of a different special weapon which can add impetus to the battle. Another area which could have been fixed is the enemy variety. You get to shoot down the same robots over and over again giving you the feel of a Dynasty Warriors rinse and repeat conundrum. What really got on my nerves were the AI companions who just wander in circles and dont heal you when you are downed by an RPG or a regular gunfire. They either stand on the line of fire absorbing hits while you are crying for help or they get in your line of fire when you are engaged in shooting the enemy. However, barring these minor issues, I give this game an 8/10. Its lamentable not to see a sequel as it didnt rake up the mullah desired by the company. But I hope something of this nature of a game will arise with greater visuals, a fleshed out story and different locales to sink your teeth into.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain**languages with full audio support
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
13 years late, but I really enjoyed this. Good shooting, good story, not too long.
Hooooooly ♥♥♥♥... If, like me, you stumbled across some clips and thought 'hey this game looks funny as ♥♥♥♥, if nothing else - I think imma give it a try', DO NOT ACT ON THAT IMPULSE. The game looks decent for it's age; but that's about the only good thing I can say. It went all-in on a gimmick that I guess was it's major selling point when it was first released - being that you could use your mic to talk to your NPC partner. Cool idea - piss-poor execution. Fortunately, it's optional... you'd be missing out on a cool feature, but you don't *need* it. But what renders the game flat out unplayable is the controller bug. L&R2 being up and down, start & select being aim & fire... with the rest being just as incomprehensible. Over a decade and the devs never made a fix for it, there isn't even a fix in nexus. Worse still, there's no integrated means of customizing controls. Don't waste your time or money 0/10
No está mal. La historia está bien para ser un shooter. Pero sinceramente, si estás buscando algo mucho más divertido y frenético, juega VANQUISH.
Взаимодействие с напарниками происходит через голосовой ввод, и количество раз когда вы будете говорить ДА ♥♥♥♥♥ Я ЖЕ СКАЗАЛ YEAH, А НЕ IDIOT будет довольно много Ну и да, это игра от RGG Studio про мир где тун тун тун сахур пошёл дальше чем просто тупой мем из сети Интернет
Jogo muito legal e injustiçado, pra mim ele é uma mistura de Gears of War + Eu, Robô, sendo uma junção muito interessante.
This is a very bad game, especially in 2025. Fight is rigid, approximate, and clumsy, the AI that accompanies us is completely useless, it is poorly programmed. The story and the characters are interesting, but that doesn't save the shipwreck. I don't recommend it.
Binary Domain tem uma ótima história, com reviravoltas e personagens dotados de personalidade própria e consequentemente carisma. O protagonista, em particular, é o responsável por criar momentos descontraídos, mas sem forçar a todo momento. O jogo não tenta se arrastar para parecer longo, é bem cadenciado. Só pela história, o jogo já vale a pena. [h2]Observações:[/h2] 1. A gameplay é prazerosa, até certo ponto. O problema é a idiotice dos aliados, que passam na frente com frequência e são atingidos por tiros, atrapalhando na batalha e diminuindo a confiança deles no protagonista. 2. Existe múltipla escolha, que afetará a relação entre o protagonista e personagens, mas é bem previsível, as respostas não têm profundidade nenhuma. 3. Tem uma quantidade limitada de inimigos, eles se repetem bastante, mas é compreensível dentro da história já que são robôs. A IA deles é boa e os chefes são muito bons. 4. Há a possibilidade de comprar alguns poucos equipamentos e, principalmente, fazer upgrade nas armas e personagens. 5. Existe comando por voz para dar ordens aos aliados, porém não utilizei, não sei se é bom ou ruim, mas é uma ideia que trouxe um diferencial. As ordens podem ser dadas por comandos pré-estabelecidos, mas de forma universal, não tem como pedir para um aliado específico. 6. Tem um visual gráfico bonito, considerando a época em que foi lançado, porém a arte da capa é horrível, destoa completamente do jogo, parece algo feito por amador. Parece besteira, mas pela capa eu achava que o jogo era ruim. 7. Após terminar a história é liberado revisitar qualquer fase e em qualquer nível de dificuldade disponível, mas todos os upgrades são removidos... Particularmente não curti isso, mas ok. 8. Por fim, o final deixa claro que poderia haver uma continuação, um novo título, mas como foi um fracasso de vendas, jamais haverá um segundo título, provavelmente. [h1]⚠️AVISO IMPORTANTE: Solução para MAPEAMENTO DE CONTROLES (Joystick)⚠️[/h1] Se você utiliza um joystick paralelo (como o Gamesir, no meu caso), ele pode não funcionar corretamente no jogo, não sei se isso ocorre com os originais, mas é necessário ajustar a configuração na Steam. [h3]Passo a Passo para o Conserto:[/h3] 1. Com o controle ligado, vá até o Launcher da Steam. 2. Na Biblioteca, clique com o botão direito em Binary Domain. 3. Vá em Propriedades... e depois em Controle. 4. Selecione a opção "Configurador de controles" (ou similar, dependendo da sua interface). 5. Acesse "Disposição atual dos botões" (ou algo como "Layout do Controle"). 6. Vá em "Disposições da Comunidade" e baixe uma das configurações disponíveis. [u] - Isso fará com que o joystick funcione conforme o esperado no jogo.[/u]
1 excelente y hermoso fps, puedes elegir 2 aliado(que los maneja la CPU) que te acompañen en la historia cuenta con un sistema de confianza que debes subir según las respuesta positivas o negativas que des también afecta las escenas según que compañero hayas elegido que te acompañe
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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