
Belladonna is a gothic adventure game, twisted and dark. Take the role of a corpse girl rising from the dead in an abandoned laboratory, and unravel the mysteries concerning your own death and reanimation.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 78.25/day in the week to Jul 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An excellent story, well told through interactive point-and-click, scattered journal entries, and a bit of puzzling. I completed it in just under 2 hours. While this game doesn't rate high in replayability, I'm way more interested in good stories and compelling characters - Belladonna has both. Definitely worth playing.
Não é ruim mas também não é bom.
enjoyed this very much, nice story, and short. i like the character designs
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good Game
The reason I recommend this is because it gets really cheap with sales. Not as cheap as it "should" be given how Plug In Digital somehow missed the memo on adding regional pricing for the LATAM region, but still cheap enough for me to let slide how short and [b]generally[/b] easy this is. I did spend a considerable amount of time going in circles because there's a crucial item that's needed at the game's most open point which I had to use a guide to use becuase I confused it with a mere artistic detail in a closeup scene. It does get slightly annoying in retrospect that right after this you unlock an in-game hint system which makes one end game subquest easier (it's an item which also blends with the background, though it's not as obscure). There's a fair share of flavour-only hotzones, though the game does seem to cheapen out a bit in a few rooms. Most of the plot gets delivered via some very obviously placed letters from the game's background characters. Only a few of these end up impactful on their own, but they're an okay gothic epistolary tale, albeit without much in the way of twists (hell, the final note you find does hint at a final twist that doesn't really go anywhere). It's also a bit deceiving in how it has tons of card drops for a game that's not even particularly replayable.
Belladonna (2015, разработчик — Niklas Hallin) — point‑and‑click‑квест в мрачном готическом стиле. Суть: героиня — ожившая «механическая» женщина с амнезией — исследует замок и по запискам восстанавливает историю трагической семьи, связанной с безумным учёным. Ключевые особенности: ручная рисовка, атмосфера в духе Тима Бёртона; сюжет о любви, потере и экспериментах над жизнью; озвучка главной героини, атмосферный саундтрек; классический геймплей: поиск предметов, комбинации, взаимодействие с окружением; платформа: PC; короткая продолжительность (45–60 минут). Минусы: очень мало головоломок, задачи простые; история подаётся почти исключительно через записки (много текста, мелкий шрифт); технические недочёты (баги с коллизиями, жёсткая анимация); ограниченная реиграбельность. Итог: подойдёт ценителям готики и атмосферных мини‑квестов — ради визуала и сюжета. Лучше брать по скидке из‑за малой продолжительности.
норм
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即使读了每个日记也就是一小时流程,结尾实在是有点草率,不过前面还是比较有趣的。
I'm not really a fan of point-and-clicks, but I did enjoy this game's strong aesthetic, short runtime, tiny twists, and bold ending. I love how the main character gives every statue a silly name — very cute. Thanks to stooart for the walkthrough guide here on Steam. Some of the interactibles are small and easy to miss.
Players by region
Where this game's players are, estimated from review languages.
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