
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 6.2Kreviews | 59% | — | $9.4M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我说有种在PC上玩宝可梦朱紫的感觉有懂的吗 GF端上了一份及格线水平的大制作(存疑)ARPG,也算是一次值得肯定的转型尝试。放低期待反而有意外之喜 但是价格还是偏高了,不推荐首发购买,感觉打折到100块左右比较合适
2026年最丑陋游戏,没有之一,GF证明了它们是真的菜
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I mean it's alright like
答辩
Beast of Cutscenes. combat is pretty limited. parry window is oretty huge(getting hit is random) freeze time with koo can be a bit grief. overall i'll still finish it out but it isnt not worth 60 bucks at all. Dog walking elites and bosses in 1-3 pulls. bosses and elites could have a few different patterns. need more combos early. Hair needs to be patched that it's pathing it a bit better and visually. over all 5/10
It's like a 5-6/10. There are lots of issues and lots of low moments but some of the high moments are really enjoyable. They can fix a lot of the pacing issues (at least I think) by making it so dialogue doesn't stop you from doing anything half the time and they should defintely make it so dialogue doesn't get interupted by anything either. They should not give up after this "failure". Learn from it and show us something great in a few years.
Enjoyable game. It has some issues : Enemy variety is.. bad.. really bad.. after the first 2 levels of the game you saw all there is when it comes to normal enemies. Bosses are reused a bit too often and 2nd phases dont add anything.. its basically phase 1 again with maybe one new attack.. sometimes i couldnt tell the difference. Combat felt nice most of the time, but some parry timings felt weird. I overall liked the combat, you get alot of attacks, but most of them feel useless.. it doesnt matter that much what you use (i played on hard difficulty so its maybe worse on easier ones) Exploration is weird. I would like it if the game would would had more to find.. after half the game i maxed out almost every collectable that levels up the base.. i mean the whole style cries for : OUTFITS. right? There are none. Music is... i mean.. i really loved the music, it was great but.. its a shame that you hear the same tracks over and over again. It would be nice if bosses have different music.. and levels had their own. Boss music was underwhelming and exploration music gets boring pretty fast. But i gotta say, the final music tracks (level, boss, epiloge) are realy really good. Performance is.. it ran without issues on my PC, but the way it looks it SHOULD run way better, so there are issues. BUT.. I really enjoyed the game. I found the characters and story are really good, it kept me going. It starts a bit slow, but towards the end it gets really interesting. I think somewhere in this game and the whole concept sleeps a pure gem, that is just really rough. I reccommend giving it a chance with the right expectations - It is a really enjoyable journey overall
boring game and empty world
One Girl, One Dog, Action Indie Film. Kaguya may be the most annoying child companion in any game i've ever played.
Im enjoying it, does feel like negativity is way overblown. Game does not open up with the skill tree and more weapon combos until after the first zone when you beat the Stag boss (second time when it has 2 phases). Game does have a bit of jank in some areas but nothing serious. Parry sounds nice but missing the first parry in enemies combo is punishing since you cant seem to parry the subsequent attacks but sometimes im able to parry the 3rd attack which is weird. Game looks great and so far it has been running fine @1440p High everything besides Post processing set to low since it makes the game blurry for some reason. Dlss Ultra Quality. Just the beginning the game was stuttering but after a while it went away, maybe was compiling shaders.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| — | 0 | — | — | |
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