
Game Freak's brand-new title: Beast of Reincarnation is an action RPG with a fusion of real-time and turn-based combat. Experience the innovative "one-person, one-dog action RPG" in the beautiful yet harsh world of Beast of Reincarnation. What awaits at the end of Emma and Koo's journey?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Game Freak's brand-new title: Set in a post-apocalyptic Japan, humanity's only hope lies with Emma, an outcast shunned from society for her affliction, and Koo, the blighted dog. Together, they embark on this expansive adventure in this one-person, one-dog action RPG.
Experience a journey where you feel moments of loneliness, and also the reliability and comfort of your companion. Savor a world of impermanence, where forests suddenly burst forth amidst the wasteland. As Emma and Koo travel through this beautiful yet harsh world, their bond and abilities blossom.
Customize your playstyle with unique skill trees, gear, and spirit stones to survive this beautiful yet brutal world. Define your own playstyle through your preferred loadout, including ranged, stealthy, and aggressive combat.
In this world ravaged by blight...what will you find at the end of your journey?
Emma and Koo create a revolutionary action RPG experience. Fight as a unit, using Emma's sword abilities while giving Koo commands to unleash various techniques in a hybrid combat system that combines elements of action and turn-based RPGs.
Travel through a beautiful yet harsh post-apocalyptic world. Experience the ever-changing scenery, in the blighted forest, and the Bosses that rule this world. Emma and Koo, who met in the far east, are tasked with battling Bosses from all over the world and capturing their powers in order to defeat the Beast of Reincarnation.
Dive into a brutal narrative where every character hides a dangerous truth. Uncover the intertwined fates of Emma and Koo in this profound story.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 4.2Kreviews | 57% | — | $6.8M |
| $59.99 | 4.7Kratings | 72% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2375 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Эталон японской игровой индустрии — симфония абсурда, где каждая деталь кричит о гениальности замысла. Сценаристы, видимо, решили, что лучшее время для раскрытия вселенной — последние полчаса, заставив игрока судорожно пытаться собрать воедино разрозненные фрагменты этой «глубокой» истории. Финал, разумеется, апофеоз драмы: все вокруг рыдают, персонажи уходят в небытие (или, быть может, обретают просветление?), а над всем этим разливается душераздирающая мелодия, уводящая в царство титров. Первое впечатление обманчиво. Ожидаешь брутального «соулса», а получаешь слэшер, щедро сдобренный инновационными механиками: кулинарное искусство, птицеводство и рисоводство. Браво! Где же моя награда за терпение? Бежишь от одной орды врагов к другой, зная, что впереди спасительный костер, который, конечно же, ждет тебя с распростертыми объятиями. Но нет! На перехват бросается зов с базы — юная дева, заикаясь от волнения, начинает повествование о том, как она героически собрала урожай риса и как мечтает приготовить вам нечто изысканное. Этот монолог, растянувшийся на вечность, перемежается паузами, достойными самого глубокого философского трактата. И всё это ради одного-единственного ответа от главной героини: «Ку!». Гениально! Если закрыть глаза на пронзительные, убаюкивающие мелодии, на боевую систему, претендующую на звание самого изобретательного замедления времени, призванного придать схваткам эпичности (разумеется!), на бесчисленные, словно по волшебству возникающие невидимые стены, и на диалоги, столь же содержательные, сколь и пустые, с невыносимым смакованием пауз и односложными ответами — в общем, если абстрагироваться от всего из чего эта игра состоит, отключить мозг, то разок, пожалуй, и можно это «произведение» оценить.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Italian, Spanish - Latin America*languages with full audio support
| $59.99 |
| 4.1Kratings |
| 81% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Одно мыло а не картинка, длсс старый, настройки скудные, нет русского
1 saat yetti gibi. İlk önce yorumlara baktım biraz korktum. Haftada 135 saat oynayan IQ ambele olan arkadaşlar gerçekten negatif mi başmış yoks ahaklılar mı diye baya içine daldım oyunun. Evet nefret dolu yorumlar APTALCA. Siz o amip beyinli kişilere aldanmayın. Tüketmişlik sendromu yüzünden elder ringren başka bir bok bilmeyen 780 saat souls like kasan tipler bu oyunu beğenmez. Nier tarzı bir oyun yapısı var. Herkesin aklı yetmez bu oyunu anlamaya. Grafikler biraz bulanık geldi en yüksek ayarlarda bile
答辩
It's like a 5-6/10. There are lots of issues and lots of low moments but some of the high moments are really enjoyable. They can fix a lot of the pacing issues (at least I think) by making it so dialogue doesn't stop you from doing anything half the time and they should defintely make it so dialogue doesn't get interupted by anything either. They should not give up after this "failure". Learn from it and show us something great in a few years.
I love this game, I understand some of the concerns but the art direction and story are for sure A+. I think the combat can be forgiving but it does have a setting in New Game Plus that increases in difficulty per clear/finish that is ideal for players looking for more of a challenge.
我说有种在PC上玩宝可梦朱紫的感觉有懂的吗 GF端上了一份及格线水平的大制作(存疑)ARPG,也算是一次值得肯定的转型尝试。放低期待反而有意外之喜 但是价格还是偏高了,不推荐首发购买,感觉打折到100块左右比较合适
One Girl, One Dog, Action Indie Film. Kaguya may be the most annoying child companion in any game i've ever played.
Beast of Cutscenes. combat is pretty limited. parry window is oretty huge(getting hit is random) freeze time with koo can be a bit grief. overall i'll still finish it out but it isnt not worth 60 bucks at all. Dog walking elites and bosses in 1-3 pulls. bosses and elites could have a few different patterns. need more combos early. Hair needs to be patched that it's pathing it a bit better and visually. over all 5/10
This game is mad underwhelming on every level the visuals suck the music is extremely repetitive I cant stand this bland boring MC they should have made her a cyborg! People keep saying the combat is the best and that's the only part of the game that's better than the rest its a 6/10 when it comes to combat there's nothing new about it the camera is trash the enemies theres only like 5 of them the story is boring slow and lazy. There are WAY better games we ALL brought this because we wanna see what GAMEFREAK can do. Nintendo needs to put a collar on GAMEFREAK because they are not good at making anything other than handheld cute Pokémon games and even those are fallin off. I really wish I could get my money back but oh well.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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