
The inventory management roguelike! Collect rare items, organize your backpack, and vanquish your foes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.5Kreviews | 86% | — | $4.4M |
| $9.99−50% | 222ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
pretty good
There is a major bug where if you save on a controller it deletes some items in your bag if they are 2-by-2 items; this can be fixed by exiting and then reloading the file. Also, PLEASE have somebody proofread the dialogue dawg
If you enjoyed Slay the Spire there is a good chance you will like this game as well with it's focus on item and space management! The game also features something akin to the Sim mode from Actraiser and while it does the job for adding new items to be found and completing quests it felt a little under baked. Only other downside is that to actually finish the game you need to complete a full run with all 5 characters and there are 2 that I specifically dislike playing as so I'll just never beat this game. Overall it may not be as amazing as other rogue-like games, but you should definitely consider getting this when it goes on sale. The game takes a bit of time to REALLY sink it's teeth into you, but once it "clicks" for you you'll be hooked!
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Czech, Dutch, Polish, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Japanese +6 more
| $19.99 |
| 66ratings |
| 74% |
| — |
| not modelled |
| $9.99−50% | 37ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The quirkiness and fun combinations makes this a really unique roguelike. The Quickgame mode is pure bliss in all its variants, and the scale in which endless runs turns your builds in the long run its crazy fun.
lacks polish but is so cute
I've been really enjoying this game, but there are some issues I wish would get looked at. Overall though, I'm enjoying my time, but this game very much feels like the first attempt at a game without user input. SO if you don't mind the game feeling a little incomplete its fine, otherwise there's other inventory management games that are better put together. Most of them are UI based, but these are the ones I dislike the most. When you get an item that adds +1 energy per use, the energy amount doesn't update on the card until you move from the item and then go back. Not a huge deal, but when you're mid combat it would be nice to not have to stop the flow of though to remember that the number didn't change. Completing research, doesn't make the research go away. So you have to scroll through it every time. The glossary you get for the game is a little difficult to go through. The icons have no labels so its hard to tell where in the book I need to go when I'm looking something up. Same thing goes with the in town character selector you get in town. There's no names, so figuring out who's who takes quite awhile. The tutorial is a little bare-bones also, lots of info I had to just figure out.
pretty good stuff fun little game to play on a side monitor if you get a break during work or something like that . 10/10
Muito legal, algumas expansões futuras são sempre bem vindas, mas já da pra curtir bastante pra quem gosta do gênero. Lembra um pouco Slay the Spire.
Yes, there is the occasional bug and Totes is really bad...but overall I had a lot of fun and recommend especially if its on sale.
번역도 개판이고 할 이유가 없음::
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $430.4K | 645 | 84% | $19.99 | |
| $320.3K | 724 | 87% | $14.99 | |
| $235.8K | 792 | 76% | $14.99 | |
| $49.6K | 489 | 55% | $4.99 | |
| $48.8K | 86 | 81% | $19.99 | |
| $25.1K | 92 | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 6K | 87% | $19.99 | |
| $4.5M | 10.5K | 95% | $12.99 | |
| $4.5M | 17.2K | 97% | $9.99 | |
| $4.5M | 5.4K | 71% | $29.99 | |
| $4.4M | 4.4K | 81% | $29.99 | |
| $4.4M | 5.4K | 75% | $22.99 |