
The inventory management roguelike! Collect rare items, organize your backpack, and vanquish your foes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.4Kreviews | 86% | — | $4.4M |
| $9.99−50% | 222ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
such a great game call me the bagman shurikens/hammers/shivs are the best builds
背包整理流的开创者。独一份背包格子构筑肉鸽,道具摆放、相邻联动直接决定战力,整理背包就是游玩最大乐趣。战斗机制简洁易懂,不用记复杂卡牌效果,所有强度可视化在背包界面。 但大量恶性 BUG 长期无人修复,道具互换直接消失、角色卡在房间无法操作、城镇存档经常性重置。蛙人角色 BUG 最多,领取奖励界面频繁卡死,每几层就得重启游戏回档,辛辛苦苦的对局进度直接清零,游玩体验被严重破坏。 相对来说,更推荐当下的《背包乱斗》和《背包地牢》。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 10.5K | 95% | $12.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $4.5M | 17.2K | 97% | $9.99 | |
| $4.5M | 5.4K | 71% | $29.99 | |
| $4.4M | 4.4K | 81% | $29.99 | |
| $4.5M | 11.4K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $320.3K | 724 | 87% | $14.99 | |
| $430.4K | 645 | 84% | $19.99 | |
| $235.8K | 792 | 76% | $14.99 | |
| $13.4K | 132 | 60% | $4.99 | |
| $48.8K | 86 | 81% | $19.99 | |
| $24.8K | 92 | 91% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Czech, Dutch, Polish, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Japanese +6 more
| $19.99 |
| 66ratings |
| 74% |
| — |
| not modelled |
| $9.99−50% | 37ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Found it for 75ct, for this price it is good. It could be a great game, but not polished enough. The campaign is stupid, forcing you to unlock not just items but also dungeon depth and cutting runs short many hours into the game. Makes the game too easy. Play quick games instead, there you can increase the difficulty.
Немного затягивает
Un petit jeu 2D incroyable à la rejouabilité infinie grâce aux mods et un mode histoire très sympathique qui motive les allées venues dans les souterrains. Rien d'autre à ajouter pour ce jeu.
its harder then it looks and its an decent game.
I've been playing backpack hero for years and still haven't completed the challenge modes, I'm doing them in order and beat boss rush today. No Exp is soooo hard, but it hones skills that will be useful. keep trying, and if you haven't bought it yet... this is a hidden gem! 10/10 totally worth it. Replayability is off the charts.
Fun game
생각보다 참신하지 않고 정성들여 만들었다는 느낌도 없어서 더 이상 진행할 마음이 안생겼음
This is a really great concept! I played 20 hours of the demo on top of this, and I do think the complete version suffers a bit with the story mode and having certain points needing to be unlocked by playing certain characters. I think you'll probably find one you love and one you hate and others you'll just kind of muddle though. The city building is a little confusing and not particularly well-executed, but idk A for Effort it's a nice idea and I appreciate it's not overly demanding. The story is a little weak as well, but, again, I appreciate that they tried to add something else that genuinely didn't need to be there. The core gameplay loop is satisfying and it's nice they tried to build barriers so you're not overwhelmed all at once. I don't think this is necessarily the best execution in the end, but I think the overall concept is worth the price of admission (though if you're on the fence, waiting for a discount is probably the best bet). I think it would have been stronger if the focus had been on making the character balancing better and adding a new character or two, but I appreciate they wanted to try to flesh out the world they built as well!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.