
The inventory management roguelike! Collect rare items, organize your backpack, and vanquish your foes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.4Kreviews | 86% | — | $4.4M |
| $9.99−50% | 222ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 859 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Noioso e ripetitivo.
Absolute banger. I don't know if this was the first backpack as a living weapon game, but it was mine and it is brilliant. Dungeons are on par with Darkest Dungeon OG quality. The characters are all good except the frog I hate that guy. The progression is great, having a little base to work with is nice. Highly recommend this game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Czech, Dutch, Polish, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Japanese +6 more
| $19.99 |
| 66ratings |
| 74% |
| — |
| not modelled |
| $9.99−50% | 37ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game feels really fresh and interesting with its mechanics. It's fun and the simple presentation hides a much more intricate system of builds depending on what items you choose to use and pair together. The first several floors feel pretty easy, but the difficulty can ramp up after that depending on how you approach your build. Fun game. Definitely worth the money!
tremendous, marvelous, backpack-full
Great game, yet still there´s one bug that´s really bothering me, I started playing on an early version and there was a Temple Building at the town, I lost my old save file and on new files I cannot unlock it, I´ve investigated and it´s becouse of a bug that makes it so the character that unlocks the building doesn´t spawn, I hope it can get fixed
수집하는 재미에 시간이 훅훅 But 개똥같은 번역.. 튜토리얼=스토리.. 이상한 건축.. 만들다말은느낌
Is it buggy? Yes. Is it grindy? Yes. Does that outweigh the positives? I don't think so. I can forgive plenty of jank when a games good and this is very very good - unique characters with very different play styles and their own individual quests; wholesome, only slightly annoying (why don't all the doors line up with the paths!!!) city building that attracts a host of cute characters that help you get gudder; the ability to scratch that 'one more run' itch and make hours fly by. Instant favourite, despite it flaws, much like all of my favourites.
Yes
ヒーローごとにアイテムだけでなくバックパックの仕組みも大きく変わり新鮮なプレイ体験が楽しめる アンロック要素はあるがそれはストーリーモードのみに関わるものであり、クイックランでは常にすべてアンロックされた状態で遊ぶことができる。そのためアンロックの修行のような時間がなくてよい ストーリーモード(主に街の発展に関する部分)には改善の余地がありそうな気がするが、あくまでオマケ要素なのでこれくらいでも良いのかもしれない
que weno
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $320.3K | 724 | 87% | $14.99 | |
| $430.4K | 645 | 84% | $19.99 | |
| $235.8K | 792 | 76% | $14.99 | |
| $13.4K | 132 | 60% | $4.99 | |
| $48.8K | 86 | 81% | $19.99 | |
| $24.8K | 92 | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 10.5K | 95% | $12.99 | |
| $4.4M | 6K | 87% | $19.99 | |
| $4.5M | 17.2K | 97% | $9.99 | |
| $4.5M | 5.4K | 71% | $29.99 | |
| $4.4M | 4.4K | 81% | $29.99 | |
| $4.5M | 11.4K | 90% | $19.99 |