
The inventory management roguelike! Collect rare items, organize your backpack, and vanquish your foes!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.5Kreviews | 86% | — | $4.4M |
| $9.99−50% | 222ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 857 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game, lots of unique items and game formats, the story mode was fun and now i just pick it up to play some of the interesting mods that people have created
I remember playing this game when it was still browser based and having a lot of fun with it. They've added a lot of dungeon crawling content, but the whole town portion of the game feels really rushed and kinda just slapped on for the hell of it, and it really hasn't improved in the time since the game launched.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Czech, Dutch, Polish, Portuguese - Brazil, Romanian, Russian, Simplified Chinese, Spanish - Latin America, Turkish, Japanese +6 more
| $19.99 |
| 66ratings |
| 74% |
| — |
| not modelled |
| $9.99−50% | 37ratings | 86% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 857 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
스토리 모드 엔딩보고, 도전과제 올클리어 했으니 여기까지 하는걸로. 전체 아이템중 100개 정도 미발견에다 이런저런 준비된 모드를 다 해보진 못했지만 3주동안 나름 열심히 한듯. 번역은 여기저기 어설픈게 기계번역 돌린것 같고 아이템 설명도 좀 부실한 관계로 평가는 8/10. 2026/05/19
Every item you collect is a new puzzle to solve. I f'ing love puzzles.
lots of build and item variety, great music, lots to unlock. very fun game
If there's any complaint I have for Backpack Hero, it's that there's not enough items to make more than 3-4 useful strategies for each character, leading to a lot of superfluous and useless items I didn't want to unlock.
背包管理+地牢肉鸽,五种角色可以选择,每种角色都有各自的专属背包和流派,还是比较耐玩的。但是我不知道为什么,通关之后再进入无尽模式,就很难坚持下去,怪物的数值很高,靠堆物资的数值根本不够看的。也可能是我的流派有问题,总之就是条件很苛刻。其次就是经验花可以更改一下吗,不要总是5个经验,你可以改成百分比值的呀,不然后面的经验花给的那点经验根本不够用的,等级上不来就滚不起来雪球。最后就是能不能改一个一键重复上次操作的快捷键,或者倍速。打到后面的重复操作有时候真的很无聊。
所有喜欢类背包管理的都不要错过这个!
간단하고 쉽게 즐길 수 있지만, 난이도가 올라갈수록 머리가 아파지는 게임이라 적당히 즐기기에도 좋고 깊이 파기에도 좋다고 생각함. 자잘한 오류가 조금 있는게 흠이긴함
Después de +400h jugando qué puedo decir, el juego es sinceramente muy entretenido, ya sean los desafíos, partidas rápidas o desbloquear objetos en modo historia todo se siente muy entretenido. Consigue objetos, mételos en tu mochila y derrota a todo lo que se te interponga... Si algo le falta es la habilidad de escoger objetos con los que empezar, armar un set inicial o poder escogerlo en lugar de ser aleatorio. Al inicio no se siente tanto pero pasada cierta cantidad de horas lo interesante no es ganar sino probar más armas/escudos/sets. Quieres una build de arquero? Buena suerte encontrando arcos y flechas. Quieres usar bloques? Con suerte encuentras uno y lo duplicas. Y así con todo tipo de objetos. Fuera de eso es perfecto.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $320.3K | 724 | 87% | $14.99 | |
| $430.4K | 643 | 84% | $19.99 | |
| $235.8K | 792 | 76% | $14.99 | |
| $49.6K | 489 | 55% | $4.99 | |
| $48.8K | 86 | 81% | $19.99 | |
| $24.8K | 92 | 91% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 6K | 87% | $19.99 | |
| $4.5M | 17.2K | 97% | $9.99 | |
| $4.5M | 9.5K | 95% | $12.99 | |
| $4.5M | 5.4K | 71% | $29.99 | |
| $4.5M | 11.4K | 90% | $19.99 | |
| $4.4M | 4.4K | 81% | $29.99 |