
Avowed is a first-person fantasy RPG set in the world of Eora, where your choices carve a path through war, intrigue, and ancient mysteries. Navigate a land in turmoil, forge powerful alliances or deadly rivalries, and wield magic and steel to shape the fate of the Living Lands—and your own destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5/day in the week to Aug 4 → 13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to the Living Lands, a mysterious island filled with adventure and danger.
Set in the fictional world of Eora that was first introduced to players in the Pillars of Eternity franchise, Avowed is a first-person fantasy action RPG from the award-winning team at Obsidian Entertainment.
The Living Lands is an island where the air hums with ancient magic, the flora seems to move with a mind of its own, and the ground beneath your feet shifts with secrets waiting to be unearthed.
Now, the Living Lands faces a dire threat—a mysterious plague that defies nature and reason, spreading chaos across its sprawling wilderness.
As an envoy of Aedyr, you are sent to investigate, but what begins as a mission of duty soon becomes deeply personal—you feel as though the land recognizes you and is pulling you toward something greater. The choices you make will ripple across the Living Lands, shaping the fates of its people, its creatures, and even yourself. But beware, for every decision carries weight, and the forces you encounter will not hesitate to test your resolve.
Can you navigate the tangled web of intrigue, power, and danger to uncover the truth? Can you save this unknown frontier and your soul from the forces threatening to tear them asunder?
Even more to do in the game! This update brings New Game Plus, a Photo Mode, a brand new weapon type with two-handed staves, the ability to change character appearance whenever you’d like, new character creation presets, additional Godlike presets, custom game difficulty settings, and the addition of three new playable races: Dwarf, Aumaua, and Orlan.
The Living Lands is a place that feels foreign yet somewhat intrinsic to you as it feels the island itself is calling out to you for help. Explore an island home to many different environments and landscapes, each with their own unique ecosystem.
Mix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them with your shield, or use range bows to attack from a distance.
Companions from a spread of species will fight alongside you, with their own unique set of abilities. From a former mercenary to an eccentric wizard, they will be part of your journey with your choices shaping them as you help them with their quests.
High Fidelity Graphics
Discover the breathtaking beauty of the Living Lands as you embark on your journey as the envoy of Aedyr. Avowed delivers stunning visuals, enhanced on PC, with support for true 4K resolution on compatible devices and unlocked framerates for smooth, seamless performance. Every detail of this weird and wonderful world is designed to feel alive and immersive.
Ray Tracing
Enter a world of unparalleled realism with ray tracing technology in Avowed. From the dappled sunlight filtering through a canopy of trees to the flicker of torchlight in ancient caverns, ray tracing brings the Living Lands to life with lifelike lighting, reflections, and shadows. Every scene is rendered with incredible detail, enhancing your immersion in this magical, enigmatic world.
NVIDIA® DLSS and Reflex Support
Enjoy peak performance without sacrificing quality. NVIDIA DLSS leverages AI-powered upscaling to deliver sharp, stunning visuals while boosting frame rates on supported NVIDIA GPUs. Meanwhile, NVIDIA Reflex ensures ultra-responsive gameplay, reducing input lag to help you react quickly and confidently in battle.
Ultra-wide Support
Immerse yourself in the sprawling landscapes of the Living Lands like never before. With support for ultra-wide 21:9 displays, Avowed offers a cinematic, panoramic experience that expands your field of view. Take in the scale of towering mountains, vast grass-filled fields, and ancient ruins, all crafted to make every moment feel epic and unforgettable.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 13.3Kreviews | 77% | — | $19.3M |
| Free | 15.5Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1031 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Got the game just in time to play as my favorite race, aumaua. Four huge maps that are fun to explore, fantastic voice acting (Sappy & Yatzli are my personal favorites), a bunch of pretty-looking spells and overall a super fun time. This game won't change your life, but it will give you a stunning world to get lost in and a break from all the stress. (reinstalled Mass Effect for some reason hmm)
I just finished and I thoroughly enjoyed the experience on all levels! One of the best RPGs I've ever played, overall. I may replay it in the future even (I hardly ever do that) in a completely different spec, and attitude, maybe even side with the bad guys, make different decisions. But I can't imagine anyone not liking this game. 9/10.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Japanese, Korean*languages with full audio support
| $59.99 |
| 3.7Kratings |
| 87% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
динамичный скайрим с приколами типа кинуть лед на озере и сделать его твердым или сунуть электричество в лужу крайне нрав
Had a fun time. would recommend getting on sale
C'est... plutôt bien ? L'histoire est sympa, ancrée dans le même univers que les Pillars of Eternity donc si vous avez joué à ceux-ci il y pas mal de références sympathiques. Difficile d'en dire plus sans spoiler, mais disons que l'univers est original, mais souffre d'un certain classicisme visuel. Les quêtes annexes oscillent généralement entre le bof et le bon, mais certaines sont vraiment bien et réhaussent clairement le niveau (généralement associées à des donjons). Côté gameplay, je ferais la différence entre les combats et l'exploration. Concernant les combats, ils sont sympas mais limités par le système de progression: le classique arbre de compétence propose des choix intéressant, permettant de mixer les 3 classes du jeu à l'envie, mais en réalité, le "sel" des builds viennent des armes légendaires, dont les effets peuvent être assez marrants. Cependant, le jeu n'encourage pas de changer régulièrement de builds à cause du coût d'amélioration des armes, qui est assez important. C'est dommage, j'aurais aimé pouvoir expérimenter plus. Pour l'exploration, c'est une réussite : il y pas mal de petites histoires racontées par l'environnement et des recoins cachés à découvrir. Cependant, le plaisir est assez diminué aussi par l'aspect récompense, un peu limité par celle associé aux armes légendaires. Les accessoires ont aussi été traités assez simplement, avec pas mal de bonus simple de caractéristiques plutôt que des effets plus originaux. La durée de vie est bien calibrée, même si je pense qu'on aurait pu supprimer certaines zones. Pour finir, j'aborderai deux gros points noirs : le nombre de combats BEAUCOUP trop élevés. C'est presque au niveau d'un DOOM avec un combat par salle ! Cumulé au fait qu'il n'y a pas énormément de variété d'ennemis, la lassitude arrive rapidement. Enfin, j'ai trouvé la partie finale complètement ratée avec deux combats tout nuls. Ca fait un peu pétard mouillé, surtout que narrativement, il y a pas mal de bonnes idées qui nous vendent bien les affrontements finaux, nous les font anticiper. Pour finir, c'est un jeu honnête, de bonne facture qui vous satisfera si vous acceptez ses qualités et ses défauts.
Avowed no es un juego que vaya a revolucionar nada pero que, en general, está bien llevado. Es a Elder Scrolls lo que Fallout New Vegas es a Fallout 3: una mejor historia, una mejora de mecánicas, mismo espíritu. Al menos en cierta medida, ya que los mapas aquí son independientes y más pequeños. El combate está mejorado para encajar con los tiempos actuales, con esquivas, paradas, counters, etc. La historia no es la mejor historia del mundo pero es bastante decente, con compañeros interesantes y algunas decisiones realmente interesantes sobre el perdón, el riesgo y el poder de los dioses. Y en el mundo de Pillars of Eternity, que siempre es un mundo interesante de explorar y conocer nuevas facetas del mismo. La progresión del personaje está guay, con una buena cantidad de habilidades pasivas y activas a elegir y combinar de entre las clases disponibles libremente (aunque solo 6 en acceso rápido es un crimen). Lo que sí le haría falta es más variedad de enemigos, ya que en general los ves casi todos ya en la primera área y a partir de ahí los siguientes son los mismos (más o menos) con stats más altos; además, cada uno de los grupos (nomuertos, humanos, enanos...) tienden a tener los mismos tipos de enemigos en ellos (el invocador, el healer, el guerrero con escudo, con arma a dos manos, el arquero...) y solo los enemigos más animales se alejan de ese patrón. El loot es raro, porque como en realidad una vez que tienes un arma única que te gusta lo que renta es irla mejorando, pues la inmensa mayoría del loot que encuentras es para vender o para desmantelar y solo muy muy muy raramente encuentras alguna pieza única que te guste más que la que ya llevas (yo, de hecho, me terminé el juego en Path of the Damned con la primera espada única que encontré), lo cual le quita un poco de gracia a explorar (y eso que es un juego que lo recompensa mucho, habiendo cofres y cosas por todos lados). Y en ciertos sentidos a nivel de diseño las zonas parecen un poco repetitivas (todas tienen 5 enemigos para cazarrecompensas, 3 tesoros a encontrar, un recuerdo, un ardra a limpiar...). Gráficamente el juego está bastante bien, aunque yo personalmente esperaba un mundo más original visualmente, y el juego acaba teniendo muchas zonas y cosas que se sienten como muy prototípicas. El sonido está muy bien, desde las voces de los actores (al menos en inglés, que es como lo jugué), a la música y los efectos. Eso si, tiene aún algunos bugs, lo cual es prácticamente inevitable en un juego de este tamaño y, al menos, los bugs que tiene no suelen ser importantes. En resumen, por todo ello quizás no sea el mejor juego de rol de la historia, pero sin duda es un buen juego de rol, con buena cantidad de horas de juego y una historia interesante. Un 8.
9/10. This game was a hidden gem. First time in a long time I actually cared about the story and characters. Fun combat that makes you evolve your strategy.
真的好玩,被低估的一款作品。这几天玩爽了。准备开始二周目
Thanks to the Xbox service shutdown all my save files are gone. 50h for nothing.
Having played most of the first area, I feel like I can definitely recommend this game at its current price. I'm a big fan of Pillars 1 and 2 and was disappointed when I saw the restricted scope and lack of class features from the first two games (No cipher, chanter, etc.). Even though this isn't necessarily what I wanted from a Skyrim-esque Pillars game, it's still pretty good. The combat is fun and actually requires some thoughtful use of abilities and items to not die, at least on hard. This is probably the best pure mage gameplay I've played in any kind of action game, though the spell variety is limited. The combat is not as mechanically deep as something like BG3 and not as mindless as something like Skyrim, but somewhere in the middle. I wouldn't say that you need to have played the other games to enjoy this one. In fact, it might be more fun to be dropped in the deep end lore-wise and might make you want to play Pillars 1 and 2 to see what the heck happened before Avowed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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