
A 3D shooter made in the spirit of the the 90s' FPSes. Atmospheric pixel graphics, fast-paced action, focus on pure gameplay, made using a software renderer written from scratch.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like the oldschool feel, music, graphics and the general magic/demons/autumn theme of the game. However, it is flawed and there are a lot of things that could be improved. TL;DR: I'm giving thumbs up mostly out of respect for the author, who made it pretty much himself and because I believe this game has potential and could be improved by adding more content and some polishing. If you don't care about supporting indie devs and you demand a high quality product - do not buy, you will most likely be disappointed. Now for the things that need improvement: - First of all, performance is just abysmal. Game lags noticeably on GTX970, with no reason, given its graphics. - It's very, very short. Shareware releases back in the day offered more playtime than this game. There are only 4 levels and the whole game can be completed under 30 minutes. - There are only 5 weapons, 2 of which are only accessible through some pretty non-intuitive secrets. I suppose the small number is appropriate given the shortness of a whole game, but they also don't feel too great to use. - Level design is rather simplistic and uninspired. - Some usability improvements in menu would be great. Customizable keys, volume sliders, fov in degrees, proper save/load features. In the current state (October 2017) it's more like a demo than a finished product. I wholeheartedly encourage the author to spend more time working on it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The mechanics of an old fps without any of the design. Bland open environments with arbitrary clusters of enemies, which respawn a few times per level as you collect weapons. It's full of baffling design choices like Doom's charging Demon's equivalent being a tiny figure muted against the background, with a passive attack pattern: grunt, charge, stand around. I found myself comically looking around after a grunt trying to find them. Nothing special, certainly no Doom let alone Heretic/Hexen, but fun enough, I suppose.
Better than I expected. Dumber than I expected. More fun than I expected. Prettier than I expected. I like it on Low quality for the crunchier effect, as well. Dang these monters interrupting my 3D autumn night.
FPS loss when I kill an ennemy. + I don't like the recoil effect.
Минималистичный и приятный шутер. Плюсы: - моментальный геймплей, "сразу к делу", врагов много, их кучи, и их интересно убивать; - очень стильный графон; не знаю насколько старый здесь движок, но видно, что ограничения пошли только на пользу, - всё гармонично подобрано, и форма, и цвета, и модели. Минусы: - какой-то подлаг чувствуется неприятный во время стрельбы, и, понятно, что у посохов нет мушки, но вот даже с твоей дистанции долетит снаряд до врага или не долетит - не всегда ясно; - сраные пространственные головоломки, ломающие темп.
lags every time you shoot, horrible level and enemy design.
慈善包喜加一默认好评系列 送给有缘人PER6L-WRQPY-FLVPK
Если бы Гексен вышел на движке Вольфенштайна 3Д он выглядел бы примерно так :) Игра красивая и стильная, гемплей затягивает. Можно пожелать немного более сложный в мысле геометрии, уровней. Что касается трудности и отсутствия сохранений - так выглядели 2Д игры конца 80-х, такое вот было хардкорное время. Весьма радует появление интереса к спрайтовым шутерам, понимание их самоценности. И эта игра - одино из лучших посвящений жанру.
Very smooth movement and nice lo-fi graphics. Still figuring out some mechanics, I read that some areas are not accessible on normal / easy mode, which I think could be better explained in the game, or frankly, removed, as it's really not a necessary limitation.
Magnifica la estética y estilo de Autumn Night 3D. Jugablemente es un desafío, Los monstruos son números y hay que eliminarlos con un mínimo de cabeza, si vas a lo loco caeras como las hojas de un abedul en otoño. -El juego es Extra Difícil y no es broma. -Tiene secretos difíciles de conseguir al más puro estilo Legend of Grimrock o Eye of The Beholder, es de agradecer esos detalles que le dan vida al titulo. -Es una lastima que Autumn Night sea tan corto, solo 4 niveles, no me importaría pagar el doble por tener 4 o 5 niveles mas, pasaría de ser un juego pequeño al autentico heredero de Hexen. -La jugabilidad, la música y el apartado artístico son magníficos. Me gusta este juego, lo recomiendo... solo tiene un defecto y es su duración, el resto es perfecto.
Players by region
Where this game's players are, estimated from review languages.
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