
A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 24 → 9/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England.
Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.
From Rebellion, the studio behind Sniper Elite and Zombie Army, Atomfall will challenge you to solve the dark mystery of what really happened.
Player Driven Mystery: Unravel a tapestry of interwoven narratives through exploration, conversation, investigation, and combat, where every choice you make has consequences.
Search, Scavenge, Survive: You’ll need to scavenge for supplies, craft weapons and items, and fight desperately to make it out alive!
Desperate Combat: With weapons and ammunition scarce, each frenetic engagement will see you blend marksmanship with vicious hand-to-hand combat. Manage your heart rate to hold a steady aim and ensure you have the energy you need to reach for your cricket bat and land the killer blow.
Green and Unpleasant Land: The picturesque British countryside, with rolling green hills, lush valleys, and rural villages belie the dangers that await you. Navigate cult-controlled ruins, natural caves, nuclear bunkers and more as you explore this dense, foreboding world.
Reimagining Windscale: A fictional reimagining of a real-world event, Atomfall draws from science fiction, folk horror, and Cold War influences to create a world that is eerily familiar yet completely alien.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.9Kreviews | 78% | — | $6.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1051 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super für Open World Fans.
o jogo e muito bom, combate maneiro, criação de itens exploração legal e tudo mais, o único problema deste jogo e ele não ter uma opção de melhorar o antialiasing isso e inaceitável jogando em 4k numa 4070 TI e mesmo assim o embaçamento e bordas tremulas e não ter como mexer nem pelo painel da nvidia. pelo amor de deus coloca este motor asura para pelo menos aplicar Draw distance decente, pelo amor de deus me de o código de fonte do jogo que eu conserto isso !!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #45, worst PL #96 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
| $59.99 |
| 3.9Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ótima surpresa!!
8/10 first open world game of Rebellion studio but they still managed to hit hard on their first try, lot of love was put into the world and it’s ambiance, it was neither boring nor frustrating, very fun all the way through and seems to accommodate very well to different playstyle, you can explore as much or as little, do as many or as little quests, kill as many or as little, every npc can die which is interesting and I like the British references and overall ambiance they gave, truly feels like England Recommend it
Was a great game. DLC was good too.
I had this game on my wishlist ever since it was announced, I had great expectations as a fan of post-apocalyptic games such as the Fallout series, the Metro series, etc... . I wasn't disapointed. The story is really enticing, there's a lot to explore and it's best quality, in my opinion, was the open world exploration with very little loading screens in between different doors. The weapon animations are great and the game mechanics are pretty fun and not too easy nor too hard. The fast travel mechaninc was actually really well implemented.
THIS GAME IS FANTASTIC!! I have read the comments and I can NOT understand how people are describing this as clunky, unfinished, and unplayable. I have 2-3 hours in the game and I have had "NO ISSUES". It runs so smooooth.... If you have the system for it the graphics are superb. The game characters are interesting, the fighting is fun, and there are a ton of places to explore with "stuff" for you to pick up along the way. And what is really great that it is on sale (June 22, 2026). Do Not Pass This Game UP!!!!!!!!!!!!
SI e NO! Ho sentito diverse lamentele riguardo questo gioco, lamentele riguardanti l'IA, il combat system e la scarsa longevità (c'è chi dice che il titolo si finisce il 5 o 6 ore) Premesso che sono si e no a 7 ore di gioco (al momento della recensione scrive 16 ma perchè mi sono dimenticato il gioco aperto sul menù principale) Il vero problema di questo titolo è la struttura, prendere confidenza con il menù delle missioni è abbastanza complicato. Non c'è un filo conduttore tra le missioni se non la nostra curiosità, dopo un pò non si capisce praticamente più un cazzo, ci sono solo una marea di note con nomi, date e eventi che non ricorderemo mai. E' un peccato perché dopo le prime 2 o 3 ore di gioco ho pensato, "ecco un titolo che mi ruberà ore e ore di vita sociale" ma da un momento all'altro ci si rende conto che non è così, ci si ritrova a vagare qui e la per le 5 macro (o micro) aree senza un reale scopo, ed ogni scoperta fatta esplorando aggiunge solo altra carne al fuoco, quindi tanta, tanta confusione. Finito in una decine di ore. A mio avviso la struttura di ricerca degli indizi penalizza fin troppo la trama, o almeno sapendo che è così vi consiglio di affrontare il titolo con la giusta calma e senza fretta. Le note sparse qui a la le ho sempre odiate nei videogiochi, sono irreali, (chi cazzo lascia note scritte in giro?) qui sono solo note, dopo un pò non ci si capisce un cazzo Quindi buona fortuna.
Nemcsak posztapokaliptikus játék rajongó vagyok, hanem megszállot fallout rajongó is. Rengeteg posztapo játékot kipróbáltam és mindegyikben kerestem azt az érzést amit a fallout ad. Egyikben sem találtam meg eddig a pontig. Ez adja a fallout érzést, de nagyon. Kellően nehéz, nem fogja a kezed és ami a legjobb hogy még a legkönnyebb fokozaton sem halmoz el a loottal. Itt TÉNYLEG meg kell gondolnod, mire használod a ritka lőszert és hogy milyen harcokba mész bele! Még csak 6 órám van benne, de már most látszik hogy NAGYON hosszú lesz! Külön említést érdemel, hogy sok játékkal ellentétben ez nem úgy próbál több játékidőt kicsikarni belőled hogy sz.pat, téged nerfel az ellenfeleket meg buffolja, hanem hogy minden quest, minden zárt ajtó és láda kívánja hogy bejárd az egész területet, ami még a dlc-k nélkül is igen nagy és van hogy 1-1 külcsot vagy utalást kilóméterekkel arréb találsz meg. Az invetory kicsi, így a kraftolásnál illetve fegyver upgrade-nél van hogy el kell dobni valamit/valamiket hogy meg tudd csinálni, aztán visszamész értük. Fasttravel nincs ami szerintem nagyon jó és ez is csak az átélhetőséget növeli, akár a fallout 4 survival mód amit imádok. De itt még annyi sincs, mert itt nem fogsz soha 5 emeletes hiperszuper kastélyt építeni soha, illetve nem fogsz pár hozzávalóból atomszaggató ágyút kraftolni. Ebben a tekintetben még átélhetőbb a posztapo hangulat mint mondjuk a falloutok esetén. Nekem ez a játék túlzás nélkül 9/10! És a jelenlegi árán (27.99 euro a deluxe) maximálisan megéri!
ich mag das spiel, es stürzt aber zu oft ab. ich möchte gerne mit ivan reden, das klappt aber nicht so richtig.... so ich konnte nun mit ilya oder so reden. die performance ist aber nicht soo flüssig, leider ich mag eig alles dran, nur wenns zu den monstern kommt ist das der absolute nonesense. diese bullet sponges sind einfach nur scheisse und nervig. bringt mir kein plus fürs gameplay. nur unnötige schwierigkeit. die waffen sind dafür auch etwas zu kacke die akzente der charaktäre (ich glaube es gibt nur die originale englische sprachausgabe) ist großartig und ich verstehe als deutscher mit recht guten englischkenntnissen nicht alles, aber ich hab trotzdem untertitel aus und komme klar xD die leute fand ich in "thank goodness you are here" auch schon soooo toll. großartig. die grafik ist gut, vor allem die gegenstände und welt sehen sehr toll und realistisch aus, aber iwie fehlt mir die kantenglättung? das ist teils nicht so toll... gleicht sich so aber ganz ok aus achja und eine block oder ausweichetaste wäre schon besser man fühlt sich am anfang sehr unnötig schwerfällig an und muss halt mit den ganz normalen bewegungen auskommen. wenn jemand eine waffe nach mir schwinkt ist ein schneller schritt zur seite eig reflex, aber ok ;p am ende ist der übergang aber eeecht nervig, weil voller gegner. ich mag das schießen, der nahkampf ist so meh und man sollte vllt (wie bei den meisten games) auch mal wissen, wann genug ist xD das fischerdorf dlc ist mir zu überladen mit gegnern und ich fande das andere erst so viel schöner und wieder schön geschieße und muni war gut zu finden, aber diese rumspringenden monster, die mal wieder viel zu überpowered sind, sind echt alt f4 xD mega nervig dlc ist verbuggt? bei mir gehts in der flugtechnik nicht mehr weiter und ich bin nochmal alles abgelaufen (die ganze map von staffel crag) und nun hab ich kein bock mehr schade. mir wurde nur das hack symbol durch die wand nicht mehr angezeigt, wie vorher. ich konnte es aber manuell aus einem bestimmten winkel durch die wand hacken und so das hack mk2 dingen bekommen das hin und her gerenne und backtracking ist teils schon krass. man läuft viele wege einfach nur um wieder irgendwo hinzukommen, wo man vllt schon öfter war
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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