
A nuclear disaster has left an area of Britain in tatters. Atomfall, a new survival-action game, will see you explore, scavenge, craft, barter and fight your way through beautifully recreated scenery in search of answers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.29/day in the week to Aug 24 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A survival-action game inspired by real-life events, Atomfall is set five years after the Windscale nuclear disaster in Northern England.
Explore the fictional quarantine zone, scavenge, craft, barter, fight and talk your way through a British countryside setting filled with bizarre characters, mysticism, cults, and rogue government agencies.
From Rebellion, the studio behind Sniper Elite and Zombie Army, Atomfall will challenge you to solve the dark mystery of what really happened.
Player Driven Mystery: Unravel a tapestry of interwoven narratives through exploration, conversation, investigation, and combat, where every choice you make has consequences.
Search, Scavenge, Survive: You’ll need to scavenge for supplies, craft weapons and items, and fight desperately to make it out alive!
Desperate Combat: With weapons and ammunition scarce, each frenetic engagement will see you blend marksmanship with vicious hand-to-hand combat. Manage your heart rate to hold a steady aim and ensure you have the energy you need to reach for your cricket bat and land the killer blow.
Green and Unpleasant Land: The picturesque British countryside, with rolling green hills, lush valleys, and rural villages belie the dangers that await you. Navigate cult-controlled ruins, natural caves, nuclear bunkers and more as you explore this dense, foreboding world.
Reimagining Windscale: A fictional reimagining of a real-world event, Atomfall draws from science fiction, folk horror, and Cold War influences to create a world that is eerily familiar yet completely alien.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 4.5Kreviews | 77% | — | $6.6M |
| $59.99 | 10.4Kratings | 62% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1048 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If Skyrim and Dishonored had a baby that needed some special education it would be this game.
Jusqu'a présent (8h de jeu) c'est bien.Je continu d'appivoiser le jeu. Besoin de plus d'action!
its a decent game if you like fallout you will like this but its not great the world is cool but the gameplay feels a bit shallow 7/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6M | 9.9K | 87% | $29.99 | |
| $6.6M | 9.8K | 94% | $39.99 | |
| $6.5M | 7K | 95% | $24.99 | |
| $6.5M | 9.8K | 79% | $19.99 | |
| $6.5M | 5.7K | 70% | $49.99 | |
| $6.6M | 14.4K | 90% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 135.9K | 90% | $29.99 | |
| — | 0 | — | — | |
| $149.3M | 140.8K | 80% | $59.99 | |
| $5.8M | 12.6K | 93% | $24.99 | |
| $2.8M | 6.6K | 65% | $19.99 | |
| $2.7M | 3.3K | 93% | $29.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #45, worst PL #96 · 6 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Japanese*languages with full audio support
| $59.99 |
| 3.9Kratings |
| 80% |
| — |
| not modelled |
| $49.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Yes I recommend, but it depends. Depends what you like in a game - it's a mix of survival savenging, basic combat, and investigating/exploring. It's fun to figure things out, work out who to trust, and what to do whilst galavanting around the English countryside. Don't expect emotional storytelling, don't expect fancy combative gameplay, don't expect a huge open world. Buy it on sale. Also - it's kinda scary at times - too many jump scares for my liking usually. Overall, it's probably scores a C+/B- for me.
однозначно яудова гра
Atomfall is a surprisingly, well optimised game. I don't think I have ever been able to play a AAA game released after 2020 at max settings while remaining over, 100fps. Even on my 9070xt. This is what games should feel like. The combat feels smooth. Instead of throwing ammo at you, the game makes ammo rare which forces you to adapt, and think twice before wasting ammo. And the story and mystery is amazing. Definitely a 10/10. Hope they make a sequel just as good as this one.
Atomfall — це коли ти вирішив відпочити у спокійній британській провінції 1950-х років, але замість запашного чаю з булочками отримав радіаційне отруєння, мутантів у кущах і міліціонерів у культових шоломах, які дуже хочуть перевірити твої документи за допомогою палиці. Гра чудово передає атмосферу постапокаліптичної Англії: краса зелених пагорбів ідеально поєднується з постійним бажанням сховатися у найближчий смітник. Бойова система інколи нагадує бійку двох п'яних джентльменів біля пабу — нервово, хаотично, але відірватися важко. Якщо ви завжди мріяли дізнатися, як виглядає Fallout, який виховали на англійському детективі та серіалі «Доктор Хто», — вітаємо, ви знайшли ідеальний спосіб згаяти пару вечорів!
fun
[h1]Bit like STALKER, innit?[/h1] People were calling this British Fallout at release but it plays much closer to the Original Trilogy STALKER games. Minimal handholding, combat is very tough and high-stakes for most of the game and heavily rewards freeform exploration. The vibes and atmosphere are peak and it doesn't take itself too seriously overall with plenty of references to classic British media like Doctor Who, The Wicker Man and even Mr. Bean in one place. There really is no set path to follow and both story and character progression is almost entirely up to what you as the player choose to do or not do. Storylines can be completed in pretty much any order and you can choose to kill or spare literally anyone at any time, even the most significant characters. There are no real right or wrong answers in the dialogues or decisions you make so how things end up relies heavily on what you as the player decide is the best move in a given situation based on your own reasoning. This isn't a Triple A game so there is some occasional jank but it's nothing game-breaking or overly frustrating. It's mostly centered around some enemy AI behaviors and some wonkiness with the melee combat that you'll learn to deal with (and even potentially exploit) pretty quickly. I would recommend this to anyone who enjoys games similar to STALKER or enjoys games like Fallout but wants a little less hand-holding in the progression.
Atomfall is a very good game. It is gorgeous but not like a Unreal 5 based game, it has it's own character. The game's base mechanics are no different then many other similar games but what I find extremely good is that the game makes you engage with the environment. This game is not meant for does who overly relies on markers, this game has no marker. Instead you will get clues so you will have to see the game world and not just rush trough and shoot anything that moves. It has short comings like the stealth system :D but I hope Rebellion will create other similar openworld games(as I understend this was their first attempt) , they just need to learn from the shortcomings of this game. Btw I played on highest settings without any problems
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.