
A mysterious story of a mysterious dream ... This is a story about one of the adventures Sophie the Alchemist had after she left her hometown of Kirchen Bell.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 0.4/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−50% | 2.6Kreviews | 94% | — | $2.5M |
| $114.99 | 680ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
苏菲的炼金工房2是不可思议系列第四作、全系列作品正传第23作(Atelier 23,A23)。故事上衔接A17末尾苏菲与普拉芙坦去王都参加公认炼金术士考核时进入梦之世界的冒险故事。剧情上算是A17.5。[spoiler]呜呜与拉米洁儿的互动真的很感人很好哭,嗯?你问我拉米洁儿是谁?去看我A17(苏菲1 DX版)评测(笑)[/spoiler] 因为我是A17玩了以后直接玩A23,再加上以前玩过莱莎/秘密系列,所以感觉这一作游戏技术力提升很大。各种探索道具、大采集和小游戏、地图机关配合天气变化都非常有意思。 战斗方面,技能搭配武器输出还是比较高的,简单模式下对道具依赖性没有以前那么大。虽然还是回合制战斗,但灵气值(护盾)的设定搭配与队友的双重攻击/双重爆发也让战斗体验有趣不少。不过毕竟炼金工房嘛,炼金才是主要的玩法。A23和不可思议系列前三作一样使用拼图的方式炼金,并用触媒改变调合面板特性(苏菲:呼!终于不是换炼金釜了),配方还是使用构思的方式(所以当游戏进行不下去的时候一定要看一下配方解锁条件。有些配方也可以通过购买获得)。炼金玩法上A23算是最好玩的一作了,我称之为可以预防老年痴呆的游戏(笑)。这一作对金钱需求感觉不是特别大,多刷几次EX任务钱还是比较多的,不需要为了复制反复刷钱算是非常友好了(但是如果想要特定素材又得刷大采集呜呜)。 总的来说A23的故事和玩法都非常不错,而且和A17-A19故事衔接不算特别紧密,甚至可以选择作为入坑作体验炼金工房系列的魅力。
キャラが可愛い。錬金システムも面白い。しかし天気変更と大採取はだるい。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 27: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $29.99−50% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 827 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我永遠喜歡蘇菲老師
One of the (if not the) best Atelier games. The story is good but the crafting is the real win. It's much more involved. There's few simple loops to be OP by mid game. It's a real puzzle at times. Perfectly balanced.
搅大锅好玩但剧情还是太平淡了,买了典藏版玩得很痛苦,准确来说是地图太绕而且场景建模又挺塑料没什么意思,剧情又无法跳过,非常痛苦,
听说这一部是最适合入坑的,玩了三小时真有点绷不住。 日厂的技术力是真低吧,很难想象这部游戏是2022年发售的,我以为是2012年呢。 场景建模是多边形的,游玩过程是卡顿的,剧情演出是没有的,日常对话是站桩的,PS5手柄是不适配的。 目前给我感觉是凯子向游戏,剧情和玩法暂时没深度体验,先不评。
什么时候出苏菲3啊,想再看到小村姑的冒险
相比于其他jrpg其实不论是剧情还是战斗都不太行,好在核心玩法是炼金,花心思炼出来的毕业道具、装备很有成就感,适合有耐心的人玩
調合システム最高です
Amazing games. If you’re wondering whether you should play Ryza or Sophie, here’s my conclusion. Sophie’s story revolves around dreams and memories, so it places more emphasis on the synthesis system. Ryza’s story is about saving the world, so it focuses more on the combat system. Both are amazing games with wonderful stories, especially Sophie’s ending, which genuinely made me tear up.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $289.1K | 435 | 91% | $19.99 |
Related
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|---|---|---|---|---|
| $2.5M | 8.2K | 91% | $12.99 | |
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| $2.5M | 3.2K | 93% | $39.99 | |
| $2.5M | 6K | 76% | $19.99 | |
| $2.5M | 3.6K | 84% | $29.99 | |
| $2.5M | 3.5K | 82% | $24.99 |