
Introducing Assassin’s Creed® Rogue, the darkest chapter in the Assassin’s Creed franchise yet. As Shay, you will experience the slow transformation from Assassin to Assassin Hunter. Follow your own creed and set off on an extraordinary journey through New York City, the wild river valley, and far away to the icy cold waters of the North...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1049 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
esse é um dos primeiros que joguei quando mais novo no xbox do meu irmão e meus amigos esse jogo não perdeu a graça até hj e sigo tendo eles como um dos meus favoritos igual tenho um carinho mt grande pela franquia
如果有人是电脑使用手柄然后一开游戏就闪退的。试试右键游戏选择属性选择控制器然后启用steam输入,起源之前所有刺客信条作品同理 ⭐⭐⭐⭐虽然玩法很多复用的黑旗,但是题材真的新颖,有很多记忆任务设计比方说里斯本大逃亡设计的也是一绝
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 11 → 9/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Japanese*, Polish, Portuguese - Brazil*, Russian*, Korean*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo platinado em 70h (média). É uma excelente continuação da franquia desde o Black Flag. Há quem diga que é um jogo mal feito, outros podem dizer que um assassino se tornar um templário está errado, mas eu particularmente recomendo que somente jogando deve ser o meio de tirar as próprias conclusões. É um jogo que poderia ser melhor, de fato, mas levando em consideração que o fizeram em um ano, paralelo ao Unity, é compreensível que tenha essa sensação de "falta um tempero". A história do Shay é excelente, é o meu assassino/templário favorito. Não foi movido por dogmas, mas pelo seu próprio sentido de ética. Recomendo o jogo para aqueles que querem desfrutar de uma jornada de redenção na franquia.
Whenever you want to distinguish Assassin's Creed games you always resort to such bland dialogue like 'This one you can scale walls smoother' or 'This one you play as a Templar!'. Rogue is perhaps the biggest offender in the mainline entries, serving as a Black Flag 1.5. It was (arguably) excusable for the Ezio trilogy as they were one big story, but here you are left with a 10 hour narrative — a third of that travelling — that tries to add nuance to the Templars through contrivance after contrivance. It's a failed execution of a fun concept, one that deserved the full force of the Ubisoft Machine. As always, the historical aspect is excellent; the Seven Years War backdrop does a lot for me, the Avengers theme played in my head every time Cook or Washington showed up. If the gameplay loop and wide focus were as tight as the first game I would have more than 20 second intervals of being immersed. When it does work — when the snowstorms are coming through the screen, the fog of cannon fire obscuring whatever you've just unleashed hell upon, ships battling against the wrath of the ocean — it's glorious, simply glorious. Take away the HUD, take away the contracts and the animal hunts and the bloat. Take it all away, and you've got a swashbuckling story meshed with the strong foundation of history. I'm grasping at the silver lining, but every game I slip a little further towards the ocean. And the ocean is getting ever so big.
- DIFFICULTY - 🔲 My 90 year old grandma could play it 🔲 Easy ☑️ Normal 🔲 Hard 🔲 "Dark Souls" - GRAPHICS - 🔲 "MS Paint" 🔲 Bad 🔲 Meh 🔲 Graphics don't matter in this game ☑️ Good 🔲 Beautiful 🔲 Masterpiece - MUSIC - 🔲 Bad 🔲 Not special ☑️ Good 🔲 Beautiful - STORY - 🔲 This game has no story 🔲 Like playing "Temple Runners" for the story 🔲 It's there for the people who want it ☑️ Well written 🔲 Epic story - PRICE - 🔲 Underpriced 🔲 Perfect price ☑️ Could be cheaper 🔲 Overpriced 🔲 Complete waste of money - REQUIREMENTS - 🔲 You can run it on a microwave ☑️ Average 🔲 High end 🔲 "NASA" computer - LENGTH - 🔲 Very short (0 - 3 hours) 🔲 Short (3 - 15 hours) ☑️ Average (15 - 50 hours) 🔲 Long (50 - 90 hours) 🔲 Extremely long (90 - 110 hours) 🔲 No ending - FUN - 🔲 I'd rather watch paint dry 🔲 Hard to enjoy 🔲 Repetitive ☑️ Actually pretty amusing 🔲 Ride of your life - REPLAYABILITY - 🔲 It's a one - time experience ☑️ Only for achievements 🔲 If you wait a few months / years 🔲 Definitely 🔲 Infinitely replayable - WORTH BUYING - 🔲 No ☑️ Wait for sale 🔲 Yes
4 из 5 хороша, но время ее прошло не смог играть - ГРАФИКА
Необычно играть за тамплиера, но по сути тут сами ассасины являются тамплиерами, поэтому ничего не изменилось. Интересная, но довольно короткая игра.
The only bad thing here isn't the game itself, but Ubisoft Connect, which for some reason keeps asking me to change my password every day.
[h1]Очень недооцененная игра[/h1] Прошел за 5 дней чисто по сюжету и мне очень понравилось. Изгой крайне недооцененная часть. Про сюжет: Он хороший и вообще не затянутый. Было интересно сыграть за тамплиера и посмотреть на всё это дело с обеих сторон. Оказывается, тамплиеры это тоже не чистое зло, а ассасины тут показаны как шизы и фанатики. Сюжетка получилась гораздо интереснее, чем в четверке. Про геймплей: Ну опять корабли есть, но их поменьше. Здесь в разы меньше духоты и гринда, а заданий на суше к счастью больше. И самое главное достижение геймдизайна здесь, к счастью, раз в 10 меньше этих ублюдских заданий со слежкой, которые задолбали в четвёрке. Итог: Отличный ассасин на пару вечеров. Сюжетно зашло намного больше, чем Четверка. Пройти стоит однозначно.
Nice! Quote: "Remember that Jesus Christ is the Way, the Truth, and the Life. Probably worth a google?"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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