
DEEMO -Reborn- is Rayark's classic game DEEMO, reborn in a whole new way on Steam. The fully 3D immersive journey will intoxicate you with the elegant sounds produced by you on the piano, as well as with the adventures you discover in this fairytale world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, App Store publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−50% | 3.3Kreviews | 87% | — | $1.8M |
| $39.99 | 616ratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Goodbye, My Beloved Sister: Alice.[/h1] 1.古树旋律在音游界的鼎鼎大名自不必多说,就连雷亚制作组都因此被戏称为被游戏耽误的音乐公司233 本作其实是有个副标题的,《古树旋律:重生》,可以视为我们熟悉的那个音游的重置增强版,它将平面解密重新设计成了3D探索解密,并大大减少了通往结局的肝度(如果刨去解密思考、重复打歌听歌的时间,打到结局大概需要5-10小时)。 2.游戏的曲绘是动态剪纸画风,非常好看。探索流程中,能比较容易发现原版藏得比较深的小细节,而且解密难度不高,可以玩儿的很舒服。 3.当然,作为6K下落式音游的部分我认为是不够理想的,对于目押而言,它的判定依旧和原版一样有点怪怪的,高度依赖耳押,建议音游爱好者们记得调延迟,个人感觉视觉判定线以下一点点的部分才是真正的完美判定区。打歌的时候拿个东西压住空格键,难度骤降不少XD 4.最后不得不说, Deemo的选曲真的很坚持自己的美学,现在的音游哪个不是填鸭式塞爆的溜冰曲?尽管我是个老arc人了,但deemo总是常玩常新,令人缱绻。 5.原价超值,本体自带曲包就有60多首很够打。全成就理论上只用本体即可,但如果觉得全Hard谱面达成80%+太难,游戏有许多DLC曲包也可以算作计数(因为全谱面的计数实际上是以本体60多首曲目数量为母数的)。 [spoiler]欢迎扩列[/spoiler]
Just as a heads up, if you've played the Mobile version of this game, despite all the micro transactions, it is a VASTLY better version of the game, as the art style is a lot better, and the controls on Mobile are a lot easier to handle. HAVING SAID THAT, this is still a phenominal game. The rhythm is relatively easy to get the hang of, the puzzles are satisfying to solve, and the soundtrack, having played this game for more than 10 years at this point across a few different versions, the sound track has influenced my tastes in music for more than half my life. Now, putting that aside, there are some key differences between this version of the game and the mobile version, aside from the art and controls, namely, the placement of some of the songs. I wish they kept the ending sequence the way it originally was in the mobile version, because not only is the song in the original end sequence a lot better than what we have in this version of the game, but the context of the song if you read the translated lyrics fits a HELL of a lot better than what's in this game, Im not gonna spoil it, but the song [spoiler] Fluquor [/spoiler] fits a lot better than the song that is in the ending sequence, I recommend you look up the translated lyrics on YouTube if you want to know why. But other than those minor gripes about the controls, art style and the ending, its a great game, but I still recommend the mobile version over this one, or better yet, the Switch version, because its got the whole game with hundreds of tracks and the Forgotten Hourglass DLC for like, $35.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese, Korean, Simplified Chinese, French, German, Spanish - Spain, Russian, Portuguese - Portugal*languages with full audio support
| Free |
| 244ratings |
| 94% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10 ♥️ I went in not knowing what to expect and ended up absolutely loving this game. The story, music, puzzles… EVERYTHING was amazing. The music especially was beautiful and made the whole experience so much better. I genuinely enjoyed every second of it. Such a beautiful game. I’m really glad I played it :)
I remember plsying this game when it first came out in 2-D years ago. It is very realxing and really nice. The only issue I have with it is that the calibration dosn't change the speed to the music and notes line up... the first day it lined up perfectly, and ever since then when I play its whole seconds off and i don't know if there is another way to calibrate it that I don't know about, or if its an app thing, or what. Anycase, I'd still recommend this game and I still play it, I just hope that this sorts itself out at some point.
Casual 6K /w Simple Gimmick Rhythm Game It has puzzles and a story. The story is simple but good. AFAIK No online leaderboards so its as hard as you want to make it yourself. Very chill good vibes game. Do recommend, good entry game for casual players imho. Default keybinds for the rhythm game are a bit sus, recommend asd l;' space or asd 456 if you have a numpad
键盘体验糟糕至极............未能还原出原作的气质
Спустя столько лет, как я купил игру, наконец-то напишу обзор(ну типа). Обожаю эту игру и надеюсь вторую часть тоже когда-нибудь выпустят на пк.
めちゃくちゃ楽しめました。「marigold」が楽曲としてあれば最高でした。
打了20h也算是全成就了。也是致敬雷亚经典启蒙音游了,虽然其实是cytus啦。重生的话场景还是蛮还原的,解密上会有点难,而且不能一次性一个房间全部探索完,还需要后期的道具去解开,就会有点绕。不过还是蛮有意思的。彩蛋也很多。玩法上是下落式6k,如果是4k玩家的话我是觉得可以试试看,熟悉键位后还是很容易上手的。(其实我也是4k入来的)。谱面上的话,主要是原作曲子,但是没有看到《Sakura Iro No Yume》(樱花色的梦)还是蛮难过的。阳台场景还原了原作,还有望远镜配置好道具后能看到粉色樱花树,要是能把这首曲子放回来就好了。(恼)最后,Hans很温柔,Alice也很可爱。哥妹万岁!!!~\(≧▽≦)/~
DEEMO -Reborn- has a phenomenal OST but my biggest takeaway after finishing the campaign was "Who is the target audience?" The puzzles were not in the original mobile game and some of them are rather annoying, it made me quit the game for half a year until I recently came back to it so I could finish the story. The puzzles also kind of spoil the game for you, so about halfway in, you can kind of tell what's going on so the big reveal at the end doesn't really hit hard. The model for the little girl is a bit... well, I'm happy that they changed her face in the movie. Speaking of the ending, right before a certain scene happens, you're prompted to play a very corny sounding original song that wasn't there in every other version of the game. I think this is my least favorite change out of everything they did, and a big thing they did was remove a lot of songs due to either licensing (I'm assuming) or scandals (V.K. was accused of plagiarizing music so he is no longer affiliated with Rayark Inc. and thus does not appear in -Reborn- while being present in every other edition of DEEMO) As for the rhythm game, the charts aren't too difficult. It's a bit awkward to watch the charts have tons of yellow slide notes, they were meant for you to drag your finger around on mobile, but because you can't do that on PC, you're left to stare at the screen while you hold down the space bar until you're allowed to play again. There is a DLC called the Forgotten Hourglass that adds a higher difficulty as well as allows for replayability, but it's also not present in -Reborn-. I think this version of the game needed it the most compared to all of them because of the limitations that not having a touch screen provides. Putting that aside, I wouldn't call it a bad game. It's more of an experience than a game, and I believe I came out unsatisfied because I have played the mobile and PSVita editions rather than because this game alone was lacking. If you can't play the original game, I'd recommend this game but ONLY if you want an aesthetic more than a rhythm game. If you want a game like Dankagu or KALPA, don't even bother with this one.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $82.4K | 123 | 73% | $19.99 | |
| $0 | 331 | 72% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 5.9K | 87% | $9.99 | |
| $1.8M | 22.4K | 94% | $2.99 | |
| $1.8M | 25.1K | 97% | $2.99 | |
| $1.8M | 3.4K | 76% | $24.99 | |
| $1.8M | 4.8K | 80% | $12.99 | |
| $1.8M | 2.7K | 80% | $29.99 |