
Assassin's Creed™ is the next-gen game developed by Ubisoft Montreal that redefines the action genre. While other games claim to be next-gen with impressive graphics and physics, Assassin's Creed merges technology, game design, theme and emotions into a world where you instigate chaos and become a vulnerable, yet powerful, agent of...
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 18 → 7.75/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1020 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
без патча игра виснет из-за мертвых серверов. геймплей просто отвратный, сами механики неплохие, особенно паркур, но супер однообразно все. открытый мир супер слабый, самый пустой из всех что видел наверно. графика и анимации для 2007 года прчм топ, сейчас еще терпимо, особенно анимации до сих пор вполне себе, атмосфера хорошая, диалоги отличные, особенно с Аль-Муалимом. персонажи неплохие, сюжет подан интересно и серьезно, если бы завезли хотя бы средний геймплей то было бы 6-7, но из-за дурацких скриптов в файтах в концовке игры я ее дропнул и досмотрел сюжет на ютубе. ах да, интерфейс и концепт игры около гениальный. в общем сейчас это 5/10 к сожалению. у игры есть или вернее был потенциал быть 8.5-10/10 если бы был норм геймплей, норм открытый мир, более углублены персонажи антогонисты которых нужно было устранять.
actually played for like more than 20 hours but i was using dx9 so steam didnt recognize the gaym. parkour might feel slow but once u get the hang of it you'll be a pro. still it's better than them rpg slops
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8M | 9.5K | 96% | $24.99 | |
| $2.8M | 3.5K | 77% | $34.99 | |
| $2.8M | 35K | 91% | $4.99 | |
| $2.8M | 5.8K | 97% | $14.99 | |
| $2.8M | 6K | 82% | $19.99 | |
| $2.8M | 9.5K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 12.4K | 76% | $14.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $0 | 0 | 81% | Free | |
| $66.5M | 30.3K | 81% | $53.99 | |
| $3.1M | 20.8K | 84% | $5.99 | |
| $3M | 26.8K | 88% | $4.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Assassin’s Creed è uno di quei giochi che oggi si guardano con due prospettive contemporanee: quello che è diventato il franchise, e quello che era l’idea originale alla base. Il loop è costruito su tre fasi molto nette: infiltrazione, osservazione e assassinio. Tutto ruota attorno alla preparazione del bersaglio, alla lettura dell’ambiente e alla messa in scena dell’atto finale. Non è ancora l’open world “pieno” dei capitoli successivi: è più una struttura a città interconnesse, con hub ben definiti. Il gameplay è volutamente essenziale. Parkour, stealth e combattimento sono funzionali più che profondi. Il sistema di lotta è particolarmente semplice e tende a risolversi in parry e contrattacchi, ma all’epoca contribuiva a dare un’identità molto precisa al ritmo del gioco. La ripetitività delle missioni secondarie è evidente già nella struttura originale: lo schema “raggiungi informazione → esegui assassinio” viene riutilizzato più volte, con variazioni limitate. È uno dei suoi punti deboli più chiari se letto con occhi moderni. Tecnicamente ha una direzione artistica ancora oggi riconoscibile: città storiche ricostruite con un forte senso di verticalità e densità, anche se con limiti evidenti di varietà e interattività. Ma il valore reale di Assassin’s Creed 1 non sta nella varietà del gameplay. Sta nell’aver definito una grammatica: il concetto di essere un assassino che osserva, studia e colpisce con metodo. Tutto il resto della serie nasce da qui, anche quando lo ha superato o modificato. Non è il capitolo più rifinito. Ma è quello che ha impostato tutto.
buen juego super hermoso
genial pero le faltan logros
Still the best AC game
8.5/10 I had so much fun after all those years. It just breath nostalgic experience. Full game is cinematic af, i could play this to anyone as a film. You should definitely play this game once in a life.
With all it's flaws (there's a lot of them) it's still way better game than any AC from RPG era (especially in terms of writing).
Паркур, паркур — новое движение Путь самовыражения, молодежное течение Достойно уважения, делай то, что хочешь Будь самим собой, в мир ассасинов окунись с головой.
Mi recuerdo es que está muy chulo, pero el escuchar todo el rato que es durísimo a día de hoy, capaz me hace cambiar de opinión si lo juego.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.