
London, 1868. Lead your underworld organization in the midst of the Industrial Revolution to break the corrupt stranglehold on the city in a visceral adventure filled with action, intrigue, and brutal combat.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
As the brash, rebellious Jacob Frye, put up your dukes and take enemies on with lightning-fast multikills and countermoves with your arsenal of weapons. As his twin sister Evie, master the art of stealth as a relentless Assassin who has perfected the silent, swift strike.
From Buckingham Palace to Big Ben, fight and triumph across the massive open world of Victorian London. Use parkour across moving vehicles to track down enemies or escape after a daring raid, hijack carriages to engage in a no-holds-barred street race, or blaze a trail of destruction aboard steamboats along the River Thames.
Establish Great Britain’s fiercest gang, the only force that can challenge the elite and defeat rival gangs. Infiltrate enemy strongholds by using an arsenal of weapons to take over London’s underworld. From robbing trains to rescuing child laborers, bring justice to London’s dangerous streets.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 33.1Kreviews | 80% | — | $4.4M |
| $29.99 | 44Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 989 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 请任何一个第一次接触刺客信条的人,优先游玩这部作品 [/h1] [hr][/hr][hr][/hr][hr][/hr] [h3] 不要给我扯什么:[list] [*]4代--系列最佳 [*]艾吉奥--最经典 [*]起源--翻身仗 [*]次世代画质--影 [/list] [/h3] [hr][/hr][hr][/hr][hr][/hr] [h3] 这就是一部教科书般的AC作品 [/h3][i] 比他差的算垃圾,比他好的算合格 [/i] [h3] 引导最好教程最好 [/h3] [h3] 唯一一部欢乐剧情 [/h3][i] 开膛手不算,那是DLC [/i] [h1] 最能带你了解《刺客信条》到底是一部什么作品 [/h1] 的一部游戏。。。。。。 [b] 相信我,第一部AC就选它!!![/b]
你雅各布大哥能战胜邪恶走到今天,一路上的杀人放火只有他自己知道 大英帝国的女王是维多利亚,伦敦的女王是依薇·弗莱
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Aug 11 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
cant get past sequence 4 because it freezes my and cant even tab out to close the game so i have to turn off my pc every time 😡
Assassin's Creed Syndicate – Uma apreciação crítica Assassin's Creed Syndicate constitui, a meu ver, uma das experiências mais satisfatórias da franquia. A jogabilidade revela-se particularmente refinada, conjugando fluidez, dinamismo e versatilidade. A introdução do lançador de cordas representa uma inovação significativa, proporcionando maior agilidade na exploração do cenário urbano e conferindo um ritmo mais intenso à progressão. Ademais, a alternância entre Jacob e Evie Frye enriquece a experiência lúdica, uma vez que ambos apresentam estilos de combate e abordagens distintas, ampliando as possibilidades estratégicas do jogador. No que concerne à narrativa, considero-a um dos pilares da obra. A ambientação na Londres da Revolução Industrial é construída com notável rigor estético e histórico, oferecendo uma representação convincente das profundas transformações sociais, económicas e políticas daquele período. A campanha principal mantém um elevado grau de envolvimento, enquanto as expansões (DLCs) complementam a narrativa de forma coerente e significativa, aprofundando acontecimentos e personagens sem comprometer a unidade da obra. A minha experiência decorreu na Xbox One, plataforma na qual o título apresentou um desempenho sólido e consistente. O sistema de progressão merece igualmente destaque, pois proporciona uma evolução gradual e recompensadora das capacidades dos protagonistas, incentivando a exploração, o aperfeiçoamento das competências e a personalização do estilo de jogo. Não obstante as inúmeras qualidades que o caracterizam, o jogo apresenta uma limitação que considero digna de registo: a dimensão do mapa. Embora Londres seja retratada com elevado nível de detalhe e riqueza arquitetónica, permaneceu em mim a convicção de que o espaço poderia ter sido mais vasto e explorado de forma mais ambiciosa. A inclusão de novos distritos, atividades e locais de interesse teria ampliado significativamente o sentimento de descoberta e imersão. Relativamente ao componente multijogador, este mantém a orientação tradicional da série. Historicamente, o modo multiplayer jamais constituiu o principal elemento distintivo da franquia Assassin's Creed, privilegiando esta, acima de tudo, a experiência narrativa individual. Nesse sentido, o seu desempenho pode ser considerado aceitável, funcionando como um complemento à campanha, embora distante de representar o seu maior atrativo. Em síntese, Assassin's Creed Syndicate destacou-se como uma obra de elevada qualidade, cuja excelência assenta na conjugação harmoniosa entre uma jogabilidade sofisticada, uma narrativa envolvente, expansões bem concebidas e um sistema de progressão sólido. Apesar de considerar que o mundo de jogo poderia ter sido mais amplo e explorado com maior profundidade, a experiência global revelou-se extremamente positiva, consolidando este título entre os meus favoritos de toda a franquia.
[h1]The Top Hat Ruined Everything[/h1][hr][/hr][b]Syndicate[/b] is not a bad game. Victorian London is a great setting and the industrial atmosphere gives the whole game a very distinct look. I also like the gang theme a lot, probably because I love Peaky Blinders. There was just so much more Ubisoft could have done with it. Instead, most of the game comes down to taking over one district, beating the local gang and moving on to the next. After a while it feels less like taking over London and more like clearing a map. Jacob and Evie are fine, but neither of them really left much of an impression on me. Starrick is even worse. He feels way too exaggerated and the game never really makes you feel why he is supposed to be this dangerous man controlling the city. George Westhouse is probably the biggest missed opportunity for me. He appears at the beginning, looks far more interesting than almost anyone else in the game and has one of the coolest outfits in the whole series. I honestly think he could have made a much more interesting protagonist than the twins. His robes look similar to the Assassin shown in the early Victory material, which makes me wonder if Ubisoft once had bigger plans for him. The story makes his disappearance even stranger. George tells Jacob and Evie not to go to London, they ignore him and the Council anyway, take over half the city and basically do whatever they want. And nobody seems to care. There is no real consequence for disobeying the Brotherhood and George just becomes irrelevant after the opening. And then there is Jacob's stupid top hat. This sounds petty, but it genuinely annoys me. The Assassin hood is right there, yet the game forces him to walk around London looking like some businessman. Just let me keep the hood on. It would make him look ten times better.[hr][/hr][i]Victorian London Deserved Better[/i]
Самый xyeвый сюжет из всех as до unity. Кроме паркура ничего хорошего в этой дрисне нет
still good in 2026
伦敦的天空!伦敦的马车!伦敦的英文!还有伦敦的我们!o(^▽^)o 很欢乐的一部刺客信条,油炸姐弟特别萌,直球雅各布,傲娇伊薇姐,一个没头脑一个不高兴,可以说是刺客兄弟会最卧龙凤雏的一对;剧情比较凉白开,没有什么转折,基本上就是过五关斩六将最后打败最终boss,几乎全程追着圣殿骑士团揍;玩法方面比前作大革命要丰富许多,能赛马拳击铁人三项,新增帮派系统能摇一马车人来群殴,不过最伟大的创新还是加入滑索玩法,分分钟化身失败的男人和失败的女人,英国人能飞!据点占领则比较无聊,不过强迫症玩着挺舒服的,没有像圣安地列斯那样因找不到敌对帮派而挑不起帮派战争所带来的无尽的悲伤;刺杀和跑酷动作沿用了大革命(确实足够优秀),非常流畅酷炫,可以说是老版刺客信条最后的倔强和荣光了。 不过本作最吸引我的还是对维多利亚时期的城市和时代氛围的塑造。游戏中的伦敦真的做得小巧又精致:红砖建筑、黑色煤烟、煤气灯、火车、工厂、教堂、豪宅、马车、礼帽、长裙、蒸汽、齿轮、铁路、管道、烟囱……几乎完美地展现出了19世纪欧洲哥特工业城市的风貌;与此同时,上层社会的人们穿着精致的礼服,在白金汉宫、议会、豪宅里谈论政治、艺术、和财富,下层社会如白教堂地区、工厂、贫民窟等,却充满了童工、妓女、疾病、犯罪和贫困。正如《双城记》那段经典的开场白所写道:“这是最好的时代,这是最坏的时代。”不过19世纪又不只有贫困和压迫,还有科学、新闻、教育、工人运动、社会改革、民主思想的发展,因此游戏里才会出现:狄更斯、马克思、贝尔、达尔文、南丁格尔等这类历史人物。(虽然后面都沦为了派发任务的无情机器)游戏中还有个被容易忽略的历史人物是时任当时英国首相的迪斯雷利,在位期间推动了一系列工人住房、公共卫生、劳工权益方面的改革,深受工人阶级的爱戴;此外游戏还准备了丰富都词条可供阅读,不仅详细介绍了伦敦各地区以及著名建筑,还对每种收集品做了介绍:充满英式比喻的品酒日记、压花本的各种花语、精美的历史插画以及真实的维多利亚女王的信件,做得真的很用心,称之为维多利亚时期百科全书一点也不为过。 两个DLC恐怖罪案和开膛手杰克也值得购买。恐怖罪案能让你扮演福尔摩斯,内置10个案件推理解谜,比较绝的是后面能将这些案件都串起来,精彩的身份反转和揭露;开膛手杰克气氛渲染得很棒,里面发生的案件和挑衅信件都是真实的,非常巧妙地将这一真实历史事件和刺客信条世界观结合起来,面具下沉重的呼吸声,脚步声,配上屏幕上疯狂跳动的文字以及强烈的手柄反馈,真的感觉自己在扮演一个变态杀人狂。 没有人会一直很强,但育碧大概是在不断变弱的。玩刺客信条枭雄会让你明白,原来袖剑可以一剑捅死敌人,造成伤害不会冒数值,双重刺杀可以不用切镜头,衣服可以不那么闪闪发光,罐头也能做得如此精致好吃。
Ну такое себе, че за рука из Evil West
great gameplay however the story was meh, ending was very good tho 8.5/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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