
London, 1868. Lead your underworld organization in the midst of the Industrial Revolution to break the corrupt stranglehold on the city in a visceral adventure filled with action, intrigue, and brutal combat.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
As the brash, rebellious Jacob Frye, put up your dukes and take enemies on with lightning-fast multikills and countermoves with your arsenal of weapons. As his twin sister Evie, master the art of stealth as a relentless Assassin who has perfected the silent, swift strike.
From Buckingham Palace to Big Ben, fight and triumph across the massive open world of Victorian London. Use parkour across moving vehicles to track down enemies or escape after a daring raid, hijack carriages to engage in a no-holds-barred street race, or blaze a trail of destruction aboard steamboats along the River Thames.
Establish Great Britain’s fiercest gang, the only force that can challenge the elite and defeat rival gangs. Infiltrate enemy strongholds by using an arsenal of weapons to take over London’s underworld. From robbing trains to rescuing child laborers, bring justice to London’s dangerous streets.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 33.1Kreviews | 80% | — | $4.4M |
| $29.99 | 44Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 989 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Assassin's Creed Syndicate – Uma apreciação crítica Assassin's Creed Syndicate constitui, a meu ver, uma das experiências mais satisfatórias da franquia. A jogabilidade revela-se particularmente refinada, conjugando fluidez, dinamismo e versatilidade. A introdução do lançador de cordas representa uma inovação significativa, proporcionando maior agilidade na exploração do cenário urbano e conferindo um ritmo mais intenso à progressão. Ademais, a alternância entre Jacob e Evie Frye enriquece a experiência lúdica, uma vez que ambos apresentam estilos de combate e abordagens distintas, ampliando as possibilidades estratégicas do jogador. No que concerne à narrativa, considero-a um dos pilares da obra. A ambientação na Londres da Revolução Industrial é construída com notável rigor estético e histórico, oferecendo uma representação convincente das profundas transformações sociais, económicas e políticas daquele período. A campanha principal mantém um elevado grau de envolvimento, enquanto as expansões (DLCs) complementam a narrativa de forma coerente e significativa, aprofundando acontecimentos e personagens sem comprometer a unidade da obra. A minha experiência decorreu na Xbox One, plataforma na qual o título apresentou um desempenho sólido e consistente. O sistema de progressão merece igualmente destaque, pois proporciona uma evolução gradual e recompensadora das capacidades dos protagonistas, incentivando a exploração, o aperfeiçoamento das competências e a personalização do estilo de jogo. Não obstante as inúmeras qualidades que o caracterizam, o jogo apresenta uma limitação que considero digna de registo: a dimensão do mapa. Embora Londres seja retratada com elevado nível de detalhe e riqueza arquitetónica, permaneceu em mim a convicção de que o espaço poderia ter sido mais vasto e explorado de forma mais ambiciosa. A inclusão de novos distritos, atividades e locais de interesse teria ampliado significativamente o sentimento de descoberta e imersão. Relativamente ao componente multijogador, este mantém a orientação tradicional da série. Historicamente, o modo multiplayer jamais constituiu o principal elemento distintivo da franquia Assassin's Creed, privilegiando esta, acima de tudo, a experiência narrativa individual. Nesse sentido, o seu desempenho pode ser considerado aceitável, funcionando como um complemento à campanha, embora distante de representar o seu maior atrativo. Em síntese, Assassin's Creed Syndicate destacou-se como uma obra de elevada qualidade, cuja excelência assenta na conjugação harmoniosa entre uma jogabilidade sofisticada, uma narrativa envolvente, expansões bem concebidas e um sistema de progressão sólido. Apesar de considerar que o mundo de jogo poderia ter sido mais amplo e explorado com maior profundidade, a experiência global revelou-se extremamente positiva, consolidando este título entre os meus favoritos de toda a franquia.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Aug 11 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 997 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
你雅各布大哥能战胜邪恶走到今天,一路上的杀人放火只有他自己知道 大英帝国的女王是维多利亚,伦敦的女王是依薇·弗莱
i am so ♥♥♥♥♥♥♥ pissed at this game positives: -amazing gameplay, it has such good parkour, stealth, combat -i love the grapple hook -the victorian london setting might be one of my favourite settings in ac -it had so many fun missions negatives -the open world icons annoy me so ♥♥♥♥♥♥♥ much -the story is mid, its just some light hearted comedy story about the twins -evie barely gets any missions but then was ♥♥♥♥♥♥♥ annoying in the last two sequences plus the dlc -the jack the ripper dlc is the biggest dissapointment, it is ♥♥♥♥♥♥♥ buggy, the first mission was amazing and all the missions were you play as jack, but the evie missions annoyed me so much....plus the ending is so bad....why kill jack....its such a ♥♥♥♥♥♥♥♥, nobody knew how he died, plus making jack a ♥♥♥♥♥♥♥ assassin?.... -ww1 world.....why....it doesnt make any sense why theres a ww1 rift in here..... -plus the modern day story is just so dry.....juno is so wasted and annoying, and i read the uprising comic, and its probably one of the worst endings ever 6/10 i was so dissapointment in this game....but the dreadful crimes dlc was really good i only recommed for the gameplay in the base game
[h1]The Top Hat Ruined Everything[/h1][hr][/hr][b]Syndicate[/b] is not a bad game. Victorian London is a great setting and the industrial atmosphere gives the whole game a very distinct look. I also like the gang theme a lot, probably because I love Peaky Blinders. There was just so much more Ubisoft could have done with it. Instead, most of the game comes down to taking over one district, beating the local gang and moving on to the next. After a while it feels less like taking over London and more like clearing a map. Jacob and Evie are fine, but neither of them really left much of an impression on me. Starrick is even worse. He feels way too exaggerated and the game never really makes you feel why he is supposed to be this dangerous man controlling the city. George Westhouse is probably the biggest missed opportunity for me. He appears at the beginning, looks far more interesting than almost anyone else in the game and has one of the coolest outfits in the whole series. I honestly think he could have made a much more interesting protagonist than the twins. His robes look similar to the Assassin shown in the early Victory material, which makes me wonder if Ubisoft once had bigger plans for him. The story makes his disappearance even stranger. George tells Jacob and Evie not to go to London, they ignore him and the Council anyway, take over half the city and basically do whatever they want. And nobody seems to care. There is no real consequence for disobeying the Brotherhood and George just becomes irrelevant after the opening. And then there is Jacob's stupid top hat. This sounds petty, but it genuinely annoys me. The Assassin hood is right there, yet the game forces him to walk around London looking like some businessman. Just let me keep the hood on. It would make him look ten times better.[hr][/hr][i]Victorian London Deserved Better[/i]
[h1] 请任何一个第一次接触刺客信条的人,优先游玩这部作品 [/h1] [hr][/hr][hr][/hr][hr][/hr] [h3] 不要给我扯什么:[list] [*]4代--系列最佳 [*]艾吉奥--最经典 [*]起源--翻身仗 [*]次世代画质--影 [/list] [/h3] [hr][/hr][hr][/hr][hr][/hr] [h3] 这就是一部教科书般的AC作品 [/h3][i] 比他差的算垃圾,比他好的算合格 [/i] [h3] 引导最好教程最好 [/h3] [h3] 唯一一部欢乐剧情 [/h3][i] 开膛手不算,那是DLC [/i] [h1] 最能带你了解《刺客信条》到底是一部什么作品 [/h1] 的一部游戏。。。。。。 [b] 相信我,第一部AC就选它!!![/b]
this was my first assassin's creed game back in 2016, bought it used for ps4 and remember enjoying it. coming back to it now, by christ, it's a slog. parkour is imprecise and clunky, combat is just buttonmashing, jacob and evie are both kind of annoying for different reasons, and i'm confident this game was one of the games that laid the groundwork for ubisoft's modern checklist/busywork style of side content, like there's so much random bs to collect. animus fragments, posters/flyers, pressed flowers, beer bottles- wait, beer bottles...? why the [i] ♥♥♥♥ [/i] would i want to collect beer bottles??? ugh, and then there's the resources for crafting items, as if either of these gang leader assassins would be toiling away making their own gear instead of just, i dunno, buying it with the money they get from being gang leader assassins? it's just more busywork, cracking open chests to get items to get other items. it's tedious to say the least. the story is just... whatever, man. it's there, it's cohesive, but it's just not interesting. i mean i've already forgotten the names and faces of the two minor targets i've already killed (i just realized as i'm writing this, there may have been three? me not remembering proves my point). the only characters i remember are starrick because he's the big bad, and lucy thorne because she's bad in general. to say this games characters are forgettable is an understatement. overall, to put it simply, [b] nah. [/b] wait for a sale if you reeeaaally want to try it, otherwise steer clear and play a better game like black flag (original, not resynced) or ac2.
Лучшая часть, как по мне.
Хорошая часть, мне понравилась механика, паркур не такой плохой, ну сюжет и количество однотипных доп. заданий это просто ужас
Ну такое себе, че за рука из Evil West
Dois irmãos resolvem libertar Londres do controle dos Templários na base do soco inglês e da apropriação indevida da malha ferroviária britânica.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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