
Build a nation starting at any point in human history and compete for supremacy in this epic turn-based strategy game. Engage in diplomacy, fight wars, and go head-to-head with other leaders from history.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Ara: History Untold is an evolution in historical grand strategy, featuring beloved classic PC strategy mechanics alongside innovative gameplay like a national crafting economy, true simultaneous turn resolution, a non-linear technology tree, and cloud-backed synchronous/asynchronous multiplayer - all with an expansive and vibrant presentation where you can zoom out from surveying the very edges of your empire all the way down to your citizens living their daily lives. In Ara, there are no pre-set paths to victory, leading to endless possibilities. Your choices will define the world you create, your experience, and your legacy.

Explore an Immersive Living World:
Explore a dynamic living world filled with life and charm across sweeping landscapes ranging from tropical jungles to sand-swept deserts as you discover the resources you need to develop your nation. Witness the world come to life in vivid, realistic detail as citizens move throughout the world and react dynamically to times of health and sickness, war and peace, wealth and despair with unique biomes, cultures, and eras representing the diversity of human experience.
Build Your Nation:
Serve your people and grow your prestige with numerous Improvements, from forges to libraries, citadels to cathedrals, public parks to industrial factories - as well as a global variety of the greatest architectural Triumphs ever conceived and built by human hands.

Guide your people through the eras of human discovery:
Nurture your people’s brilliance and invention as you progress your Nation through twelve unique Technology Eras, making the hard choices about where to focus your Nation’s greatest minds. As you near the end of each Era, you’ll have to decide how fast to push your scientists along the path to the future - at the risk of the present.

Oversee a rich and detailed national economy:
Harvest the bounty of the natural world and deploy the labor of your people with a depth-filled National Crafting system. Will you manufacture Amenities - like lavish feasts - to provide your cities and citizens with powerful benefits, or invest in the creation of Equipment - the weapons of war - to prepare your Armies to defend your nation or conquer your rivals? Whatever paths you choose you’ll need to carefully optimize your resources and production to achieve the most efficient systems if you want to outpace your rivals to fortune and lasting glory.
Rule Your Way:
Choose from dozens of history's most influential figures to embody as you reshape the world through your choices. The unique and varied global Leaders and Nations in Ara emphasize a wide variety of different playstyles. Experiment with gameplay-impacting Traits and powerful Leader Abilities drawn from the effect they had on world history. Whether friend or foe, each Leader has a distinct personality based on their historical background that informs their AI behaviors.

Grow your Nation:
Extend your reach and expand your Nation’s borders through claiming new territory, conquering cities, spreading your Religion, or by expending Influence. How your Nation grows and defines new borders is up to you.
Experience True Simultaneous Turns:
Every turn each nation's actions and choices resolve simultaneously, leading to suspense, anticipation, unique outcomes, and surprising twists on the classic turn-based formula. The fate of your people will be determined by your decisions and your ability to predict your opponent’s next move, putting your skill as a leader to the ultimate test.
Defend your people by land, sea, and air:
Warfare in Ara is presented in the Living World, as thousands of years of military conflict reflect the progress and martial prowess of your people. Develop technologies to advance your weaponry against your rivals, hone your wartime economy and industry to gain the edge, and outthink your opponent’s strategies as maneuvers resolve authentically at once thanks to the power of True Simultaneous Turns.
Prove Your Worth in Online Multiplayer:
Combining the speed and surprise of True Simultaneous Turns with the power of the cloud - multiplayer in Ara is fast, seamless, and able to be enjoyed asynchronously with a wide range of options to tailor you and your friend’s experience to the way you want to play together.
A Microsoft Account is required to play online multiplayer.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 821 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
excellent
Absolut genial! =))))))))))))))))))))))))))))))))) Ich liebe es! Herzlichen Dank, liebe Entwickler! Ich liebe euch sehr! =))))))))))))))))))))))))))))))) Nur noch eine Runde ist echt gefährlich! xD Absolute Empfehlung!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese* +14 more
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Strategia 4X dla fanów city builderów :) Mikrozarządzania jest tu ekstremalnie dużo ale interfejs daje radę. Rozgrywka jest unikalna, skomplikowana i satysfakcjonująca. Gra ciągle się rozwija, wszystko jest usprawniane i dopieszczane więc z czasem powinno być jeszcze lepiej. 8/10 bo mnie to kupiło. Serie z gry na YouTube: https://huzarival.blogspot.com/p/playlisty.html
Schöne Engine da mit meine ich das Detail Reichtum, Gutes Micromanagement in der hinsiecht Anderer als in Civ und Humankind , das Aufbauen der Stadt und kompensieren des Umfeldes und der Umwelt mach wirklich Spass das aufeinander abstimmen der Bezirke im Kontext der Region die wiederum im Kontext der Gesamtheit der Stadt stehen. Auch der Prestige Modus ist Toll so kann Mensch auf die schnelle wirklich eine runde spielen und auch Spass haben Die Kreative Wahl der Staats Repräsentanten die Namens Vergabe der Städte und die Vorbilder. das alles ist das was mich überzeugt hat dieses spiel zu Behalten. Das in-game Lexikon ist sehr Hilfreich ansonsten ist die GUI sehr überarbeitungswürdig manche Gebäude wirken als ob sie von den stats her nicht richtig intrigiert wurden und nur schnell reingemacht damit sie da sind . Das Weltwunder Konzept unterscheidet sich ein wenig denn wir brauchen vorher Ressourcen, also für den Kölner Dom z.b. Mosaike und Buntglas und mehr , was ganz nett ist aber im entdeckt ist es das gleiche nur nutze ich meine Stadt mehr um es zubauen cool wäre z.b. man hat eine Zeitspanne hat in der jede Zivilisation ein gewisses Wunder bauen kann was in die zeit passt also ein eigens definiertes Wunder, Parameter z.b. Verwendungszweck und Mögliche Boni je nach Zeitalter Also in der Megalith Epoche (die es noch nicht gibt warum auch immer ) Bauwerke mit Megalithen Dolmen, Zeremonien anlagen etc. da zu einen Editor fürs Design und gut, mit vorgefertigten natürlich^^ ähnlich wie bei Galactik Civ wo es einen für schiffe gibt, der ziemlich geil ist ! Die Epochen Übergänge finde ich gut. Nur warum schafft es keins der 4 Spiele das ich die Epoche anhalten kann oder es einstellen kann bis wo hin ich Spielen will und da zu ausgedehntere Epochen wen ich nicht alle nutzen will ! Frühe Steinzeit, mittlere und hohe Technologien gab es genug und die Erkenntnisse sind auch da und wenn es nur Theorien sind Hauptsache mehr ^^ Die so genante KI ist totaler Müll, aber da unterscheidet sich das spiel 0 von den anderen ob Civ, Human, Millennia oder auch Stellaris auch wenn es bei Stellaris schon deutliche Verbesserungen gibt, aber eine Boost KI ist eine Boost KI und da muss ich wohl Schach spielen oder Go um was gutes erleben zu können in der hinsiecht KI. hoffe das Ändert sich noch Aber Gut !
Le niveau de micro-management n'est pas exagéré, et le résultat est sans appel : on s'ennuie ferme au bout d'un moment. La diplomatie est meilleure qu'au lancement du jeu, et il y a un certain niveau d'optimisation, mais l'ensemble ne ressemble toujours pas à un 4X comme on les connait et comme on les maitrise. Ce jeu peut plaire à certaines personnes, mais je ne le recommanderai pas à qui que ce soit en tant que 4X.
l'un des meilleurs 4X que j'ai pu jouer, quelques bugs et manque de fluidité parfois mais très bon
Non le jeu n'est pas à conseiller : rien ne justifie une optimisation aussi désastreuse... Le tour par tout est bancale (j'aurai aimé un système comme Europe Universalis, délai de déplacement). Vraiment grosse déception
Good
Haven't played much as of writing this but loving it so far! Pick it up if you like the idea of a 4x with production chains.
Complex in a bad way (clunky UI, graphics, systems). Price is too high also, I've bough on discount, but still was very disappointed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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