
APE OUT is a wildly intense and colorfully stylized smash ‘em up about primal escape, rhythmic violence, and frenetic jazz.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 4.1Kreviews | 95% | — | $1.2M |
| $2.99−80% | 95ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 106 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ape Out is a fantastic experience. I use that word rather than "game" not because it isn't one, but because I don't find that to be its most appealing quality. As the game not so subtly makes clear from its opening moments, it's very themed around music. Every world is an album and every level is a song. This goes much deeper than just the soundtrack though, as Ape Out is probably the shining example I would point to as an argument for dynamic music in video games. I've always found dynamic music awesome, and Ape Out proves exactly why by punctuating every moment of gameplay with an alteration to the soundtrack. But the gameplay isn't alone in this, as the visuals even get in on the action to create an experience that looks exactly what it sounds like. My favorite two examples being Red Alert and Rough Seas, with the former timing the red flashing lights with a snare drum that makes the song itself sound like a blaring alarm, and the latter having intermittent blackouts that cause all but one instrument to stop playing until the lights come back on. Honestly the visuals alone would earn this game its flowers by virtue of how much they communicate through the simplicity. Again, the game likes to play around with light, with one of the earliest levels having you navigate around it in the dark, which causes all of the colors to invert, and giving the enemies flashlights that diegetically displays their line of sight. The gameplay is obviously good too, but it's a pretty simply kind of beat-em-up. You really only have two buttons: grabbing and throwing, and attacking (which is basically just an instant throw). There's some minor strategy going on when it comes to knowing when to attack, when to grab enemies for defense, or when to just run, but for the most part it's a very arcadey run-and-gun that you'll mostly end up blitzing through, which certainly isn't a bad thing. Like I said, if nothing else, this game is worth it for the soundtrack to be experienced as intended. It's a great game that has a bit of a steep asking price, but is more than worth the price when on sale.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese
| $1.99−86% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 106 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jazz monkey go brrrr
Go ♥♥♥♥♥♥♥♥ crazy
Наконец-то хоть что-то похожее на Хотлайн Маями, и причем то, что реально приятно играется. Очень советую Хотлайн Маями фанатам.
this is why video games should be considered an art form
Breve, intenso, esteticamente accattivante, e dotato di un'ottima colonna sonora (dinamica). Insomma, è un giochino di qualità, che rivisita in modo originale la formula di Hotline: Miami. Consigliato.
Çerezlik oynanabilir güzel bir üstten görünüş 2D kaçış oyunu
This game is a certified banger. I'll eventually beat it on Hard difficulty and try out the "Arcade" mode, but as of writing this I've only beaten the game once through on normal difficulty. It's a pretty short game, I don't know why I didn't complete the entire thing the first time I played it back in 2019, for some reason I stopped after disk 3. I gave it another go tonight and I couldn't put it down until I beat it (plus the bonus level after the epilogue). I'd recommend this game for anyone who loved playing old flash games on the internet growing up. It feels very much like that kind of game, but with a higher level of polish and an awesome drum soundtrack to go along with it. It's definitely worth the $15.00 in my opinion. You might not get too many hours out of the game if you don't plan to play through it twice on the harder difficulty, but it's absolutely worth playing through at least once.
funny monke
vinicius despues de q rodri gane el balon de oro
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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