
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $0 — a different platform, not this one.
Aniimo is a free-to-play, next-gen creature-catching open-world RPG.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published.
Stats
Sums Steam only; Epic, Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | Free | — | — | #14 | not modelled |
| Free | 5Kreviews | 60% |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $0 |
| Free | 331ratings | 92% | — | not modelled |
| $9.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $809.7M | 1.2M | 96% | $59.99 | |
| $345.4M | 373.5K | 90% | $59.99 | |
| $196.9M | 173.8K | 84% | $69.99 | |
| $189.9M | 188.5K | 89% | $59.99 | |
| $160.1M | 175.4K | 57% | $49.99 | |
| $134.8M | 128.9K | 86% | $59.99 |