
A first-person horror adventure. Uncover your past and survive the Algerian desert. Fear is your enemy; stay calm to not succumb to an illness threatening you and your loved one. Avoid darkness, hide from monsters and solve puzzles. Adventure Mode available for a less scary experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 17 → 1.4/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.3Kreviews | 77% | — | $3.9M |
| $29.99 | 1.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Moderately interesting game, but too long and boring gameplay wise. 12/20. Half the length with better and more varied levels would have been the sweet spot here. The promised setup of a desert was great but unfortunately after a short playtime we are locked underground in ugly uninspired sci-fi levels until the very end. The puzzles are interesting for some at best, but obtuse and tedious for others. The lamp isn't good in this game, the light is too weak and it consumes the oil very rapidly compared to the TDD. Luckily the story's core subject is interesting and nice, i found, a topic we don't see often in video games so yeah why not. However the pacing and the plot's justifications are bad. The whole game is like a 100m straight line walk in theory but every 10 meters the ground falls beneath you ( unlucky every time the game says lol) until the very end. A great feature here that was lacking in TDD is the body awareness, I hope every first person camera would include it, really. Conclusion, not bad but not good. TDD was a lot better in terms of pacing, puzzles, horror, level design and story telling.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 7.4K | 66% | $12.99 | |
| $3.9M | 102.5K | 82% | $2.49 | |
| $3.9M | 10.9K | 94% | $19.99 | |
| $3.9M | 1.6K | 85% | $79.99 | |
| $3.9M | 7.4K | 65% | $14.99 | |
| $3.9M | 9.6K | 98% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $194.2K | 956 | 80% | $13.99 | |
| $48.4K | 114 | 48% | $19.99 | |
| $34.4K | 147 | 97% | $11.99 | |
| $14.5K | 43 | 65% | $19.99 | |
| $6.7K | 19 | 26% | $11.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 10 → 0.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.4Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | 208ratings | 68% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 871 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really vague game that I couldn't get into because i couldn't comprehend the game, what I also hated is puzzle+horror in my personal opinion is the worst combination, I wouldn't personally recommend this game despite it's acclaimed status, but I understand that some of the people still might like it. It's just my personal take, I also got to admit that the idea of the game that takes place in Algerian deserts is quite cool.
Me parecio un gran juego, como el resto de la franquicia. Si tienes ganas de un juego bien hecho que cuente una buena historia sin duda les recomiendo que lo prueben!
Какое-же ♥♥♥♥♥♥, затянутое дерьмо...Бил по губам матери разраба за каждую главу этой ужасной игры
Симулятор смешивания Француженки с психическими проблемами (классика) и какого-то Салима который осеменил и помер, а француженка по классике осталась одна с ребенком и должна пройти все трудности в одиночку (тоже классика).
:3
Ainda estou jogando o game, mais até o momento o jogo esta ótimo! Uma boa trilha sonora, seus cenários são bons e sua imersão nem se fala. Espero que o final seja bom, assim como o jogo esta sendo
复古
I must say that story is great, I like the theme of the game. The atmosphere is great, starting from the Algerian desert through catacombs to some alienish place that combines technology with ancient architecture. I like that the sanity meter (called fear here) comes back in Amnesia: Rebirth. It takes time for the story to build up, but when it gets to a certain point it just starts to reveal the mystery around our character. I like the puzzles and the only thing that doesn't really work for me is the horror element. Don't get me wrong, there are some creepy moments and it has an eerie atmosphere, but I don't think this is a scary game. Amnesia: The Dark Descent also wasn't scary, at least for me, but I think that Rebirth had a much more interesting atmosphere than The Dark Descent, but it's only my opinion. There's a safe mode (like in SOMA) that removes threats from monsters and deactivates the fear mechanic, but I would recomend playing on the original mode. Anyway, I think you will have some good time with this game and it makes you think about the ideas that the game presents you.
очень реалистичные [spoiler]роды и беременность[/spoiler]) топчек
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.