
A first-person horror adventure. Uncover your past and survive the Algerian desert. Fear is your enemy; stay calm to not succumb to an illness threatening you and your loved one. Avoid darkness, hide from monsters and solve puzzles. Adventure Mode available for a less scary experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 17 → 1.4/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.3Kreviews | 77% | — | $3.9M |
| $29.99 | 1.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 869 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tma je opět vaším nepřítelem.. ~ Vžíváte se do role Tasi Trianon, která se probouzí uprostřed Alžírské pouště po havárii letadla. Zmatená, bez přátel a svých vzpomínek.. jen s pocitem, že tu něco nehraje. Začíná boj o holý život. Postupem času zjistíte, že rozpálená poušť byla mnohem příjemnější a pravé peklo vás teprve čeká. ~ ~ Začátek je trošičku pomalejší. Procházíte pouští, sbíráte střípky minulosti a máte pocit, že se vlastně nic neděje. A ve chvíli, kdy to nejméně čekáte, se ocitnete ve své noční můře. Nejde ani tak o lekačky, ale o pomalé budování děsivé atmosféry, napětí a práci se zvukem, která s temným prostředím a neustupující tmou vytváří přesně to, co od hororové hry čekáte. Doporučuji šetřit sirkami. ~ ~ Schovej se, zhasni světlo, zadrž dech a doufej, že tě to necítí/neslyší. Monstra jsou děsivá a při hraní budete mít pocit, že vás neustále něco sleduje. Jsou to ale hlavně vaše děsivé myšlenky, které vás budou pronásledovat a držet v neustálém napětí, než monstra, kterých zde není mnoho. A když už se nějaké objeví, není čas hrát si na hrdinu. ~ ~ Smíšené pocity mám vůči mateřství, které vás provází velkou částí hry, ale občas působí jako rušivý prvek. V podobných hrách není těhotenství tak časté a sice vás to více vtáhne do příběhu, ale časté projevy dítěte, kdy s ním musíte komunikovat, můžou narušovat atmosféru. Jediná výhoda, interakce s dítětem vás dokáže uklidnit a zachránit před tím, aby vás pohltilo šílenství. ~ ~ Závěrem bych hru zhodnotila velice kladně. Plíživá atmosféra a děsivé momenty, které mě neustále držely v napětí. Přiměřená dávka logických hádanek. A příběh z druhého světa, který ve mě vyvolal více emocí, než těhotenství hlavní postavy. Určitě si hru zahraji ještě jednou, minimálně proto, abych získala všechny achievementy. ~
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 7.4K | 66% | $12.99 | |
| $3.9M | 102.5K | 82% | $2.49 | |
| $3.9M | 10.9K | 94% | $19.99 | |
| $3.9M | 1.6K | 85% | $79.99 | |
| $3.9M | 7.4K | 65% | $14.99 | |
| $3.9M | 9.6K | 98% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $194.2K | 956 | 80% | $13.99 | |
| $48.4K | 114 | 48% | $19.99 | |
| $34.4K | 147 | 97% | $11.99 | |
| $14.5K | 43 | 65% | $19.99 | |
| $6.7K | 19 | 26% | $11.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 10 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.4Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | 208ratings | 68% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 871 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Итак я пробежался марафоном через все Амнезии, ибо не играл не в одну из них раньше и вот что думаю: Это лучшая часть из серии, хотя концовка бункера однозначно позитивнее, та и вариантов прохождения в нем побольше ( в смысле отсутствия туннеля сюжета из которого не свернуть). Что касательно графики - ну норм, персонажи не блевотные, симпотные даже в целом, локации интересные и атмосферные, скетчи карандашом очень приятные. Теперь, что касательно хоррора - он все еще хорош, идеальный баланс между побегушками (в отличии от дурацких вечных преследований, как у некоторых представителей жанра) и атмосферой. Монстры визуально интересные пускай и не очень уникальны (Люди-свиньи все еще эталон). Сюжет крут, очень сильно постарались прописать мисс Таси и ее злоключения. Моральные и физические испытания, которая она проходит несмотря ни на что, это просто пушка. Она первая (насколько я понимаю эта часть вышла раньше Бункера) из героев серии Амнезии которая была действительно жертвой обстоятельств и ее искренне жаль при любом исходе. Тем кто не играл, но хочет драмы с напряжением и сильной героиней однозначно стоит сыграть. Спасибо за внимание, да светится имя ее (или что-то в этом роде хах)
A good edition to the Amnesia series but not without its faults. I enjoyed the story a lot here. Tasi and her struggle throughout this game is intense and horrifying but very captivating, you root for her the whole time that everything ends okay. It's got your classic physics engine gameplay that you would expect from Amnesia and lots of puzzle solving to do. Almost too much of it I have to admit. Sections of this game feel drawn out just from the sheer amount of problems/puzzles you need to complete that it makes it feel more cumbersome than engaging, and makes me think how much better the experience would have been without a good majority of this filler. The enemy encounters range from downright horrifying to being eh. I personally believe the 1st half of the game was for SURE having me on the edge of my seat then the 2nd but all in all they did what they needed too. I gotta say again though, the story was excellent and the voice acting was amazing. I enjoyed how things ended up in the ending I got (3 in total). I would for sure recommend if you are a horror fan or if you are a fan of the Amnesia series and want to continue with said series!
it's basically SOMA but amnesia
7/10
если готовы променять друзей на ребенка, то рекомендую
this game is ok
oiko
I've been playing all of the dev's games start to finish, after playing Soma first and enjoying it. The quality of the games is clearly improving. The story of this game is quite interesting. I didn't expect it to go in the direction it did. It's very powerful and the narrative does a lot of things I've never seen in a game before. The game is pretty scary compared to previous ones. There are a lot of enemies and noises that really keep you on edge. The level design, while frustrating at times, is really unique and interesting. This game throws back to the older games and once again you have to worry about light. You have multiple different types of light to manage. The game is heavily reliant upon this mechanic, and I just find it to be annoying. The game is SUPER dark and very hard to see anything. There are objects everywhere that impede your progress, tons of doors that you just can't open but seem like you can, and sometimes the way forward is not very clear. A few times I found myself lost, low on oil. I really like the concept of the game, if it just didn't have the degree of darkness and the very limited light mechanic, I think I'd like it a lot more. The oil gets used so fast. Not sure what type of lantern is completely full and then bone dry in about a minute. I used it sparingly, and still ate through it like crazy when trying to find a hole in the wall to go through or some off the beaten track ladder. Despite my frustration with the light mechanic, it's a great game, and worth playing. Seems like it's on sale a lot and it's worth picking up on sale if you are wanting to playthrough all of Frictional's games.
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