
A first-person horror adventure. Uncover your past and survive the Algerian desert. Fear is your enemy; stay calm to not succumb to an illness threatening you and your loved one. Avoid darkness, hide from monsters and solve puzzles. Adventure Mode available for a less scary experience.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 9.3Kreviews | 77% | — | $3.9M |
| $29.99 | 1.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Don't listen to the other reviews. This game is great. I wouldn't recommend it at full price (along with every other amnesia game besides bunker), but its a really awesome game. It has a very compelling story and does a great job carrying on from Dark Descent. A lot of people love to dog on every other Amnesia game because it wasn't an exact replica of Dark Descent that decided to do something actually innovative and different, but I would say there isn't a "bad" Amnesia game. I don't mind the fact they decided to go for a more story-heavy designed game, since the gameplay for these games have never been the most exciting adrenaline pumping gameplay to ever be made and it really is just walk around and pull levers. I haven't finished it, but at this point I think that this game couldn't be ruined for me, even if the ending is the worst ending in video game history. 8/10, great game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 10 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 1.4Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | 208ratings | 68% | — | not modelled |
| $29.99 | — | 85% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 867 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ass. Some annoying and unintuative puzzles, unlikable characters, annyoing flashbacks, stupid and annoying sanity mechanic. Some few good parts, an alright running away sequence, the Yasmin part, the Tank part. Decent story and narrative weighed down by everything else. All good parts overshadowed by the rest of the game. 4/10
достаточно аппетитно
[h1]Amnesia Rebirth : un couloir… mais un couloir inoubliable[/h1] Rebirth ne devait être qu’une simple étape de transition avant de pouvoir me lancer dans Amnesia: The Bunker plus tard dans l’année. Sans a priori, et sachant que cette suite divise profondément, j’y suis allé dans l’unique but de remettre un pied dans l’univers si particulier de Frictional Games. Le résultat a été, pour le moins, surprenant. Comme beaucoup, je regrette que le studio, probablement fort de l’expérience Soma, leur chef-d’œuvre, ait délaissé une partie de ce qui faisait le charme et la puissance de The Dark Descent. Pourtant, malgré cette déception, j’ai vécu au fil de cette aventure linéaire une expérience étonnamment touchante et passionnante. La principale régression se situe clairement dans cette linéarité assumée, en rupture totale avec la richesse systémique de The Dark Descent, où chaque situation laissait au joueur une grande liberté d’approche. Mais, et c’est là la surprise, j’ai trouvé dans cette linéarité une forme de confort narratif, un cadre qui m’a permis de m’immerger pleinement dans le récit, avec toute l’implication émotionnelle nécessaire pour arpenter cet univers fascinant. Visuellement, Rebirth frappe fort : des décors majestueux, oppressants, souvent saisissants par la terreur qui s’en dégage. Grâce à cet épisode, l’univers d’Amnesia gagne en ampleur, en épaisseur, en gravité. Un monde plus tangible, plus écrasant, où l’on devine des horreurs lovées dans l’ombre des palmiers du désert algérien, une perspective qui renforce encore la portée du premier opus. Et puis, il y a ce choix audacieux : nous faire incarner une femme enceinte, écrasée par un deuil inimaginable. Une décision risquée, qui aurait pu facilement sombrer dans la maladresse, mais qui m’a frappé de plein fouet. Le mélange entre ces thématiques douloureuses et l’horreur viscérale propre à Amnesia produit quelque chose de rare, d’intrigant, presque hypnotique. Objectivement, The Dark Descent reste plus abouti, loin de l’aspect « walking sim » qui émane par moments de Rebirth. Malgré tout, je pense que Rebirth est indispensable si l’on a apprécié The Dark Descent, ne serait-ce que pour ce qu’il apporte à l’univers et pour sa narration, qui m’a personnellement captivé. Un couloir, oui, la plupart du temps. Mais un couloir magique, hanté, suffocant, menant à plusieurs fins qui, pour certaines, marquent durablement.
A solid lore expansion to Amnesia: The Dark Descent, offering a few intriguing connections to the original game. While it’s not as terrifying as the first Amnesia was at its peak, I still enjoyed the story and the way it keeps questions swirling in your mind as you play.
While my review is in all technicality positive this game left much to be desired. This game has strong moments and it has truly cool concepts, but the direction of the game felt aimless. I really dislike how much they leaned in the horror of the very sci fi city rather than the horror of the desert with the djinn like with sections like in the Al-Mamaru fortreess. I found the dying mechanic to be really wonderful and unique. There are so many parts like the pregnancy story-line to be lackluster. the monster dynamic I wish was explored more. And this game has a huge lack of enemies to the point where it takes away the horror and the parts with the enemies were truly the most fun and engaging. And Tasi talks WAY too much, and unlike Mandus she doesn't have anything good to say but trying to comfort himself which gets annoying real fast. The Connections to dark descent were a VERY welcomed change and I wish more games had more connections like that. My thoughts are this game is a mixed bag but if you are a true Amnesia fan who likes all the other games than it is worth giving this game a shot.
Incredible game with a fantastic ending. While it has its weak points it's overall a great experience that I would recommend to any horror fan.
I liked it when i breast fed a child 3 times to see all the endings. great game.
Good story, compelling characters, great voice acting, beautiful visuals, very immersive atmosphere. Bit of a slowburn of a game, like any other Amnesia game. Don't expect intense horror experience, it is more of a disturbing game. Some of the puzzles were repetetive and at the end of the game I rolled my eyes as soon as I realize I should solve another puzzle lmao.
Прямое продолжение амнезии довольно спорная игра. С одной стороны в игре: - Классный сюжет - Довольно неплохие страшные моменты - Красивый визуал А с другой стороны: - Геймплей состоит на 90% из ходьбы и чтения записок - Прям ощутимая второстепенная линяя сюжета с повесточкой Но, в целом, это отличная игра
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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