
Grand strategy wargame where the destiny of Civilizations rests in your hands - will they stand united under your leadership or fall divided in conflict? Journey through the entire saga of human civilization, from its earliest days to the futuristic era, crafting your legacy age by age.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.29/day in the week to Sep 1 → 8.43/day in the week after.
About
Embark on an epic journey with Age of History 3, which takes you through the vast timeline of human history. From the Age of Civilization to the realms of the far future, play as various Civilizations ranging from dominant empires to small tribes.
Advance in the technology tree to unlock better buildings and stronger units, improving your Civilization. Each technological breakthrough opens up new possibilities, reflecting the evolution and growth of your Civilization through History.
The choice of units in the front and second line is vital. Front-line units need to be resilient and capable of dealing with direct combat, while second-line units should provide support, range attacks, or specialized functions.
With more than 63 unique unit types available, you have a vast array of army compositions to select from, offering a diverse range of strategic options.
Each day, the front-line units of both armies engage in combat with the enemy's front-line, provided they are within attack range. Simultaneously, the second-line units also participate by attacking the enemy's front-line units if they fall within their range.
The combat results in casualties, the retreat of troops, and the loss of morale.
Manpower represents the stock of individuals eligible for military service within a Civilization. It is a critical resource used for recruiting new troops and reinforcing existing armies, embodying the Civilization's capacity to wage war and defend itself.
Manpower replenishes over time, reflecting natural population growth and recovery from previous military engagements.
Since manpower replenishes over time, players must plan their military campaigns considering their current and future manpower availability.
Council and Advisors & Generals
Over 90 unique buildings
More advanced economy
48 resources each providing unique bonuses to the largest producers
Civilizations Legacies & Advantages
Laws and reforms
Religions

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 18.8Kreviews | 85% | — | $6.2M |
| $8.49 | 4.4Kratings | 71% | — | $749.3K | |
| $9.99 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1128 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
古代国家君主找不到画像可以理解,但是你放些AI劣质唐图是何意味?古代国家没有国旗可以理解,但是你给汉末群雄搞个铁血十八星是何意味?汉化做的也和屎一样,全是乱码,和二代相比三代就是酒楼大厨端给食客的肉都没熟的半成品。,奉劝大家千万不要买这坨屎,买这个不亚于直接把钱烧了
lo mas autista que podras jugar y es increible
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7.5/day in the week to Jul 21 → 8.8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Polish*, French*, Italian*, Spanish - Spain*, Portuguese - Brazil*, Portuguese - Portugal*, Russian*, Turkish*, Korean*, Simplified Chinese* +24 more
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| #35 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
it's kino with mods and okay without mods. there's a good amount of bugs and the game needs way more polishing but otherwise it's enjoyable and is easily the best game of the series.
legal pa krai
Отзыв об Age of History 3: игра не плохая и точно лучше второй части, стала сложнее и муторнее. Плюсы: +Боты стали умнее: Часто объединяются в альянсы друг с другом, просто так их не раздавишь. +Система армий стала точечнее: Теперь армия - это отдельные полки на карте, а не просто цифры, которые бегают по клеточкам. Полки захватывают сразу пару клеток перед собой, ушло то самое «пешкаедство». +Экономика стала значительнее: Вся страна зависит от экономики буквально. Нельзя построить крепость и отсидеться. +Система ресурсов: Теперь каждая клетка на территории каждой страны является частью добычи какого-либо ресурса: зерно, медь, железо, нефть, алмазы, уран и т.д. Если их качать, можно в мере игры довольно быстро прокачаться. С одной стороны это плюс, а с другой ниже узнаете её минусы. Минусы (и они довольно значительны): -ИИ своей же армии максимально глупый: Был случай: захватил полмира, другая половина объявила коалицию, а моя армия под управлением ИИ просто бегала по всему миру, защищала территории и отбивала их назад, убивала армии противника, НО НЕ ЗАХВАТЫВАЛА ТЕРРИТОРИИ. Совсем. Этот паттерн руководство своей ИИ-армии ужасно и постоянно. В большинстве случаев рекомендую управлять армией руками и давать курс самому. -Экономика сделала геймплей очень долгим: Нет быстрых кнопок, чтобы всё прокачать и перейти к войнушкам. Каждую клетку с ресурсом нужно качать ручками, ставить электростанции и т.д. А если клеток 20, 70 или 200 это очень долго и скучновато. Итог: Ваша игра в данной стратегии за более менее слабую страну, в начале будет очень долгой из-за прокачки экономики и захвата более менее слабых соседей, а потом как вы раскачаетесь и захватите довольно сильные страны вас будет уже не остановить. Реальный пример: я играл за Северную Корею. Качал экономику и потихоньку захватывал страны рядом. На это ушло 200 лет игрового времени. А потом, за какие-то 10-30 лет, я захватил весь мир.
Bu oyun gerçekten çok güzel ama oyunda bazı senaryolar yok selçuklunun anadoluya gelmesi falan yok kurtuluş savaşıda yok ama ww2 var modern dünya var viktorya dönemi var yani senaryolar bol oyunu öğrenmeniz biraz zaman alabilir ama tavsiye ederim.
I was immediately put off by the extremely heavy use of AI generated images. I will never support any developer who so brazenly uses AI slop in their game, it just feels really gross. Besides that the game feels very wide but as shallow as a puddle.
Oyunda 200 saatim olarak ve bütün başarımları ve senaryoları oynamış biri olarak görüşlerim.Oyun Aoh 2ye göre daha zor bir oyun.Oyunun genel olarak senaryo sayısı az.Event ise sadece 3 tane.Bu yüzden oyuna eklenmesi gereken daha çok şey var.Oyunda Holy Roman Empire formlama ya da şogunluk sistemi gibi eventler var ama sayıca çok az.Oyunun eleştirdiğim kısımlarından biri de oyunun başlarında ilk 70-100 yıl daha eğlenceli oluyor,etrafınızdaki devletler ile her zaman bir rekabet halinde oluyorsunuz.Ancak sonrasında oyun genel olarak sıkıyor çünkü karşınızda zorlayıcı bir devlet ya da rakip olmuyor.Onun dışında oyunu atölyedeki moddarla oynayabilirsiniz.Bazı modlar oyuna daha çok event ve senorya ekliyor.Oyunun iyi yanları ise oyun ne çok zor ne de aoh 2 kadar kolay.Eğer tarih ve strateji oyunlarına başlayacaksanız aoh 3 bence en iyi tercih.Oyundaki 2. dünya savaşı cidden sarıyor.Bu senoryoda diğer senaryolara kıyasla daha fazla aksiyon ve devletler arasında daha fazla etkileşim var.Ancak oyuna eklenmesi gereken daha çok şey var.Ancak genel olarak baktığınızda oyun başlangıç olarak en iyi oyun ve fiyatı da bir hoi 4 eu 4 kadar pahalı değil.Yeni başlayanlar bir gözden geçirsin derim
Özel eventler sadece WW2 almanyasıyla sınırlı kalmasaydı daha güzel olabilirmiş fakat gayet iyi
Bence ilk oyuna göre daha zor olmuş gerçek zamanlı olması gayet iyi yeni binalar ve yeni savaş türünü sevdim ve sonunda şu Steam Atolyesini getirdiler
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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