
Afterimage is a hand-drawn 2D action adventure that emphasizes fast-paced combat with diversified character builds, non-linear levels, and a gripping story set in the ruins of a fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 7.86/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.5Kreviews | 77% | — | $3.5M |
| $24.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
大地图来回探索确实枯燥,各种地图难度也可以问候作者老妈,但是它量大管饱,地图设计、美术音乐都在线,不说神作,也实乃佳作。(打到水脉之心,这个地图衔接在此时惊讶到我,建议类银河爱好者尝试,可称国产佳作)
一款融合了多种元素的国产类银,难度不算很高,武器和连招设计丰富,但是探索缺乏引导,比较需要攻略。 游戏里boss倒是不难打。地图量非常大,不过存档点之间可以直接传送。 大跳技能和武器巨兽杀手在很多地方都挺超模的。 缺点也有一些。 最大的问题是缺少引导,不看攻略的话很难知道探图顺序,然后结局之前也不给引导提示。 然后就是东西太能藏了,自带的指南针只能看个特别模糊的大概,有些攻略博主都需要补漏。 游戏比较缺钱,要打全成就尤其缺钱,却没有比较好的刷钱的地方。 还有跳跳乐,即使简单难度不扣血,有些跳跳乐还是很麻烦,因为中间不给检查点,直接传送回起点且很可能还是在半空,比如白塔和天空殿的有几个,以及引水渠的那个。 还有就是装备总是要有debuff,有好属性的装备总要在其它地方给你扣点属性。 另外剧情还有一点莫名其妙。 对了,游戏的下踢设计是跳跃键+下方向键,在键盘上操作非常奇怪,会更加的复杂。下踢时如果按到了左或右方向键,就会变成斜向踢,就可能会踢偏,在半空下踢偏了就会直接落到下面去,所以下踢前可能需要松开左或右方向键。而由于下踢占用了方向键,所以二段跳的时候就需要松开下方向键。 所以如果要下踢着往右走,就需要在下踢前松开右方向键,再按跳跃键+下方向键,下踢后要松开下方向键,按右方向键前进,需要多好几个操作。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 14.8K | 98% | $9.99 | |
| $3.5M | 5.8K | 93% | $24.99 | |
| $3.5M | 14.1K | 88% | $9.99 | |
| $3.5M | 2.9K | 65% | $59.99 | |
| $3.5M | 6.7K | 90% | $12.49 | |
| $3.5M | 2.6K | 72% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7K | 99 | 86% | $5.59 | |
| $989.9K | 2.1K | 83% | $24.99 | |
| $127.8K | 606 | 83% | $9.99 | |
| $12.6K | 25 | 96% | $19.99 | |
| $3.6K | 34 | 82% | $11.99 | |
| — | 0 | — | — |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 958ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Recommended if you enjoy exploration and collecting everything.
j'ai apprécié jouer à ce jeu même si les dernières quêtes il fallait farmer les niveaux, c'était loooooonnnnng
poderia melhorar os graficos mas o jogo eh muito bom
Chill. Not perfect, but I like it.
Great fun
Um MV muito diferente com diversas armas pra vc escolher e sim todas são boas, minha jogada foi limitante pois eu fiz algo que talvez nao fosse necessario, joguei com equipamento pra juntar XP o tempo todo e isso me impediu de aproveitar algumas coisas. O Jogo é lindo em gráficos, os finais poderiam ser melhores acho que tem uns 10 finais mas nada é perdivel no jogo, entao pode ir despreocupado. Sobre a historia, dessa vez, foi normal em ternos de profundidade que outros do genero, otimo jogo pra se divertir. Resumo: vale a pena quanto a jogabilidade e idéias no jogo.
Сколько бы не играл в Afterimage, она всё не кончается, появляются всё новые и новые приятные локации, которые каждый раз приносят новое удовольствие и впечатление. Мне всё ещё не надоело и не надоест геймплей. Атмосферная музыка, приятная боёвка, красочные локации, плавные анимации, незатейливое повествование, приятные фоны, с удовольствием трачу на эту игру от получаса до нескольких часов после работы или на выходных. Конечно в игре есть уйма топорных или нелогичных, но для уменьшения положительных впечатлений и своей высокой оценки я повода не вижу, не смотря ни на что, я можно сказать люблю эту игру, тем более что цена совсем невысокая, не чувствую что переплатил. Великолепно проработанный представитель жанра метроидвания. Первый пяток локаций очень лёгкие, и служат скорее окунуться в атмосферу, но уже потом начнутся некоторые проблемы если играть на втором уровне сложности, и уже ближе к середине игры залпом проходить никак не получится как было в начале. Но как по мне баланс вполне приемлемый. Крайне рекомендую хотя бы попробовать. Поиграв некоторые время в версию с рутрекера, для себя я высоко оценил игру и купил её напрямую в стим. И даже сыграв столько часов, впереди ещё тонна контента, буду и дальше рад заходить в эту сказку. Такое сильное удовольствие от игр я последний раз испытывал лишь несколько лет назад. Дополнительно могу порекомендовать игру Foregone в этом же жанре.
地图和引导太烂了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.