
Afterimage is a hand-drawn 2D action adventure that emphasizes fast-paced combat with diversified character builds, non-linear levels, and a gripping story set in the ruins of a fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Aug 22 → 7.86/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.5Kreviews | 77% | — | $3.5M |
| $24.99 | 2Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1032 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
确实是量大管饱,好不好吃你别管,美术风格不错,地图实在太大而空了,剧情不紧凑,引导也几乎没有,处处都是三百六十五里路,初期给人的游戏体验就很差很无聊,玩不下去。一味地做加法不一定是对的,我不太认为这是一款合格的类银。
es muy buen juego
Внешне красивое, музыка приятная. Количество контента большое, качество контента среднее. Мне понравилось, но не могу сказать что сильно увлекательная игра.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Traditional Chinese*, Korean, Portuguese - Brazil*languages with full audio support
| $24.99 |
| 958ratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There are problems with the respawn distances, which are absurdly long and make it incredibly tedious to repeat the same sections over and over. Unfortunately, this ruins the game experience, turning it from a Metroidvania into a walking simulation with swords.
감성 넘치는 매트로베니아 게임. 굉장히 재미있고 감성 충만하고 그만하고싶다는 생각이 안들정도로 하게됨.. 너무 너무 재밌음...
量大管飽,一周目可全成就挺好的
类银游戏中算比较简单的一批,新人如果愿意花个5分钟练会飞燕和悬龙舞其实这游戏很简单很轮椅,唯一的遗憾就是剧情没完结估计也等不到完结了,例如沸腾和大地的门后,鲁卡又为何不见了,从收集完龙语符文大妖精的话来看应该是她不小心弄丢了鲁卡要她去找所以才会说这下终于可以交差了,那问题就出来了他肯定在但去了哪里,他回来人类和巨人的结局是否又会不一样。 哎,应该等不到剧情补齐的那一天了。有能力试玩的一定要玩到后面,我个人认为打折的话值这个价
This isn't a perfect game--the plot is a mess, the game does not explain much of anything, it's easy to not know where to go next in the early/mid game, and the little anime girl is creepy AF (not in horror way)--but the actual gameplay is excellent and fun. The character controls well, moves fluidly, and any quirks are minor and inconsequential. The map is huge and each region distinct and interesting. There's a nice variety of weapons, skills, and abilities that can presumably accommodate a variety of play styles. Platforming is generally enjoyable and occasionally challenging (without being punishing or frustrating). Combat, like the platforming, was smooth, fun, sometimes a challenge (without being frustrating), and a good pace. It's a solidly good player-friendly metroidvania.
内容特别特别丰富。 我玩到的时候好像说已经经过优化了,前期直接给了冲刺。 这一点确实很必要,否则很难挺过前期超绝跑图过程,前菜过多,主菜还没上呢就弃坑了。 如果能优化一下全收集辅助就好了,我希望能给个大后期或者通关后在地图显示收集要素功能。
美术好评
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 14.8K | 98% | $9.99 | |
| $3.5M | 5.8K | 93% | $24.99 | |
| $3.5M | 14.1K | 88% | $9.99 | |
| $3.5M | 2.9K | 65% | $59.99 | |
| $3.5M | 6.7K | 90% | $12.49 | |
| $3.5M | 2.6K | 72% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7K | 99 | 86% | $5.59 | |
| $989.9K | 2.1K | 83% | $24.99 | |
| $127.8K | 606 | 83% | $9.99 | |
| $12.6K | 25 | 96% | $19.99 | |
| $3.6K | 34 | 82% | $11.99 | |
| — | 0 | — | — |