
Take over a small dungeon that no adventure is interested in as a new manager. You'll start with almost nothing and recruit minions, accumulate money, construct facilities, develop technology, explore the realm, have the dungeon's name up, defeat other dungeons and win the championship of the Dungeon League.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+ 价格便宜。 + 像素风。 + 随机特性、技能、种族带来了足够丰富的角色。 - 缺乏足够的新手引导。开局过于随机的组合很影响体验。 --- 离谱的难度曲线。游戏内容在一开局就全砸在玩家脸上,并不存在逐步解锁、循序渐进的过程。在没有足够的游戏经验时,很容易因为选择了做收益不高的事,让整个档陷入死局。 拿足球经理举个例子,FM默认开档时间都是在转会期,给玩家提供了足够的调整队伍时间。与此同时,队伍中默认的球员还有系统默认战术,在同级别联赛中一般都还是有一战之力的。而且输球也不会有过大的惩罚,除非球队真的一败涂地赛季末降级,但就算是这样,下赛季还是可以杀回来的。 而在深渊经理中,只要一条线路三回合没人防守,就会损失一半金钱和所有声望,这显然很离谱。 当然,如果做好了足够的难度曲线,这些问题是可以解决的。目前来看,评价只能是不推荐。
游戏模式很有意思,但内容还是太少了,玩了35个小时游戏内容基本摸清了,感觉有些设定比如性格简历运用物资到底有什么用仍然搞不明白,但这款游戏还是不错的
___________________________________________ ############################################################################################ FATAL ERROR in action number 1 of Create Event for object r_main: Attempting to read from outside the buffer, returning 0 at gml_Script_read_json ############################################################################################ -------------------------------------------------------------------------------------------- stack frame is gml_Script_read_json (line -1) gml_Script_check_save gml_Object_r_main_Create_0 玩了几天突然出现这个然后怎么都进不去了,重装也没用
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
从难到易,打发时间的休闲游戏,新手教程也就一句话,上手略难,玩了26小时全成就达成属实是内容不算太多的原因,后期我的商店拆了 工坊拆了 猎头拆了 人力资源部拆了 探索队拆了,全部建训练场,为了打比赛我容易嘛~
30个小时,游戏经验,喜欢 经营类游戏的选手可以入,前期枯燥,第3年赢了两场,第4年正式进入联赛强肝没输过了,前期只做猎头和人事。钱,物资全靠探索房间开够了在做商店和工坊,人员能多找就多找,人一直不够用现在已经20w存款垃圾随便开,简历是获得高能力人才捷径。人员还是不够用,人员会负伤就不能出战,探险队物资探索 成功就够用,每年年底 会有赞助商根据4项标准评分给钱。
穿了,好玩,前面难度还行,中期难度突然降低,到后面就是单纯爽。 前三个小时探索游戏机制,废了两个档,游戏节奏还不错。 再五六个小时游戏难度骤降,这部分太简单了,有点没意思。
半小时之后你会发现这游戏有多上头...他虽然没怎么要我钱.但居然想要我命?!
游戏不错 但节奏不够协调。
探索玩法也是游戏的一部分. 这个游戏一定要坚持玩下去,把前期打过去,后面就很好玩了. 不要害怕重新开存档,这也是探索本身. 最后祝诸位享受这个过程.
消磨时间小游戏?还行吧,新手教程过分的简单,虽然基本上不需要教程
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $1.3M | 14.2K | 87% | $3.99 | |
| $1.7M | 2.6K | 95% | $17.59 | |
| $1.9M | 4.1K | 81% | $14.99 | |
| $280.2K | 754 | 87% | $9.99 | |
| $233.1K | 598 | 90% | $14.99 | |
| $157K | 560 | 94% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.8K | 86 | 88% | $2.99 | |
| $3.8K | 61 | 95% | $3.99 | |
| $3.8K | 51 | 86% | $3.99 | |
| $3.8K | 67 | 51% | $1.99 | |
| $3.8K | 67 | 81% | $1.99 | |
| $3.8K | 81 | 49% | $1.99 |