
20 Minutes Till Dawn is a survival roguelite where endless hordes of creatures lurk from the dark. Craft an array of overpowering builds and eradicate waves of Lovecraftian nightmares. Will you be able to survive the night?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 1 → 3.57/day in the week after.
About
Genres
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好。
this got abandoned
A good rogue-lite however the fact that you need atleast 20mins straight to win is what prevent me from launching the game. Try the game if you have some time to spare
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 7K | 66% | $19.49 | |
| $3.7M | 7.6K | 79% | $29.99 | |
| $3.7M | 14K | 94% | $9.99 | |
| $3.7M | 68K | 56% | $3.99 | |
| $3.7M | 5.2K | 90% | $24.99 | |
| $3.7M | 5.4K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9K | 77 | 83% | $3.99 | |
| $26.6K | 284 | 73% | $3.99 | |
| $22.2K | 147 | 90% | $4.99 | |
| — | 0 | — | — | |
| $2.7K | 20 | 100% | $4.99 | |
| $2.3K | 27 | 96% | $3.14 |
Reviews, worldwide (the counter carries no country): 160.75/day in the week to Jul 19 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Polish, Russian, Spanish - Latin America, Traditional Chinese +3 more
| $4.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
yes
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Es bueno. Si está en oferta y buscas un bullet hell con el que perder tantito tu tiempo, adelante. No tiene las enormes cantidades de contendio que otros roguelike y, despues de cierto tiempo, podría llegar a ser aburrido. El apartado visual es hermoso, es barato y no pide mucho. No es un must play, pero no está de más darle la oportunidad
This is a good game, a damn good game, that was destined to be GREAT tho! Too sad the dev didn't release that update of his and instead started working on his new game, which i will 100% be checking out! HOWEVER! THIS SHOULD NEVER STOP YOU FROM UPDATING THE GAME YOU ALREADY HAVE AN ALMOST FINISHED UPDATE FOR!!! EVEN if the content you were going to add are now going to make it into your new game. There's so many great things about this game, but the downfalls and weird design decisions in literally every department apart from Art are soooooooooooooo weird and many. For example why would i EVER say "leave" to a Chest Upgrade, that is always a ginormous boost to the run? Like, EVER. Apart from maybe a challenge mode which does NOT exist, or an achievement urging you to do so, or an unlock, or whatever, you would never, EVER, leave a Chest Upgrade. So why have the leave button? Why are the "synergies" in a kinda semi hidden menu? Why are there only the NAMES and not the Symbols of the Upgrades you need FOR said synergies? Why are my Upgrades not showing their NAMES when i look at them in the pause menu? Why are there so few maps and unlocks, when this is probably the easiest way to expand your game? Why can't i pick more Runes and am forced to pick one hard-earned rune per row only? Don't wanna be all negative, because this game is still really good! So here the Positives: Not having as many Upgrades as Vampire Survivors is actually...good, as dumb as that might sound. You get used to the Systems and can navigate them more and more freely on your own, slowly becoming a pro at them, which is great! The Character abilities are a fun variety, though some of them definitely need buffs, hella buffs (and maybe upgrades!! i got nothing to spend my spirit orbs or whatever on!! give me Character or Weapon Upgrades please!!!) The Weapons are phenomenal, almost no notes here. GREAT Variety and surprisingly balanced! Except for the bats, my god the bats. OP as hell, almost no matter the build you're running. dude again, the game is good! but not great, as it fully has the easy potential to be. imma give it aaaaaaa...uhh.. 8/10
Зашел сразу в бесконечный режим,с попытки 5ой понял все скилы,и просто 3 часа 1 забег,и не помер бы если тупо не свернул и видосы смотереть не стал
Gostei muito, não fui muito atrás das conquistas, porque a platina desse jogo (na minha visão) é complicada ,mas é com certeza um bom jogo.
This is fun. Like a darker version of Vampire Survivors. I mean literally, its very dark.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.