
20 Minutes Till Dawn is a survival roguelite where endless hordes of creatures lurk from the dark. Craft an array of overpowering builds and eradicate waves of Lovecraftian nightmares. Will you be able to survive the night?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 1 → 3.57/day in the week after.
About
Genres
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
只有在更新手機而已 PC的被放棄了快逃啊!!
求赞
I play a run of this game maybe once a week and I think getting a solid 20-30 hours of playtime out of it before exploring everything there is to be had is a fair expectation; and if you get it on sale for $2.50 it should be a purchase you're very happy to have made. The pixel art is amazing an increadibly readable despite, or perhaps because of the visual uniformity of each individual part. The way sprites are animated is used quite well to orient the peripheral vision to where it needs to be, and not to where it doesn't, leaving you fully conscious of each move you make and the ones that follow, something I find games like brotato have not done nearly as well. The music is decent, entirely one note, could easily be replace but suits the mood of the game and in no way detracts. The character designs are all fairly tame, but in a good way. No one excessivly stands out, but all carry an unique charm so that even in their low res playing form their idenities remain distinct. I will mention for those upset about the mobile version, maybe I'm just a bit of an old head, but I honestly like that this game was "abandoned" because as it is, I think the game is in a pretty good state right now, and more "content" is not always better. Which is something I want to address, because with the mobile version, which is not very difficult to pirate btw, in my opinion has added many elements, especially in terms of sprites, that actually kinda ruined the gameplays experience by reducing the visual clarity of the playing field. It's kinda so bad that I actually downgraded the version I was running to be as close to the PC version as I could, because it's just better in my opinion. This is ultimately a subjective argument, but I do want to say if you believe that you shouldn't buy this game JUST because you think you're missing out on content from a different version I'd say it's $2.50-$5, steam has a pretty good return policy, and you'll know if you like it within the first 15 seconds of booting it up (if you've played literally any other area shooter rougelite that is, they're all the same.)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 7.6K | 80% | $24.99 | |
| $3.7M | 7K | 66% | $19.49 | |
| $3.7M | 7.6K | 79% | $29.99 | |
| $3.7M | 68K | 56% | $3.99 | |
| $3.7M | 5.2K | 90% | $24.99 | |
| $3.7M | 5.4K | 86% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9K | 77 | 83% | $3.99 | |
| $26.6K | 297 | 73% | $3.99 | |
| $22.2K | 147 | 90% | $4.99 | |
| — | 0 | — | — | |
| $2.7K | 20 | 100% | $4.99 | |
| $2.3K | 27 | 96% | $3.14 |
Reviews, worldwide (the counter carries no country): 160.75/day in the week to Jul 19 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Polish, Russian, Spanish - Latin America, Traditional Chinese +3 more
| $4.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dificil pa carai
This Game is so much fun my friends and I love it its cool that no run is like the other you can try different strategies and so much more
absolutely incredible game! the gameplay is very satisfying and finding the right combinations of character/weapon/build is so cool and rewarding i love this game
норм, меня розебало
100 minutes in endless mode and its still going couple glitches after getting more than 20 hearts. soul hearts have been going off of the screen but still very fun. overall very enjoyable way to waste many hours and breaking the game was fun i like the characters and all their unique abilites. hit minute 105 while writing this and it has finally started lagging (my computer isnt even that good).
Good ♥♥♥♥
shotgun + summon very good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.