
20 Minutes Till Dawn is a survival roguelite where endless hordes of creatures lurk from the dark. Craft an array of overpowering builds and eradicate waves of Lovecraftian nightmares. Will you be able to survive the night?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 1 → 3.57/day in the week after.
About
Genres
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 975 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
бест рогалик, лучший за свою цену разраб бабник
Au départ, j'étais vraiment emballé. Le jeu a des qualités, mais il y a trop de défauts qui viennent gâcher l'expérience pour que je puisse le recommander. Au final, j'y ai joué 4 heures avant de lâcher. Ce que j'ai bien aimé : -La DA : Le jeu a une vraie personnalité visuelle. Ce que je n'ai pas aimé : -Le revers de la DA monochrome : L'inconvénient, c'est que c'est vite le bordel à l'écran. Je ne compte plus les morts où je n'ai juste pas vu ce qui m'avait touché, c'est assez frustrant. -Des builds très répétitifs : Ils sont principalement tournés autour du rechargement. Autant j'ai pu mettre plus de 100 heures dans Brotato sans m'ennuyer, autant ici on a l'impression de devoir farmer pour monter son arbre de talents qui semble anecdotique et pas motivant à grind. En résumé : Au final, j'ai bien aimé l'ambiance des premières parties mais le jeu m'a vite lassé. C'est beaucoup trop brouillon visuellement et ça manque de profondeur pour donner envie de s'investir.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 160.75/day in the week to Jul 19 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Polish, Russian, Spanish - Latin America, Traditional Chinese +3 more
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
They're in the dark! They're in the ♥♥♥♥♥♥♥ dark!
很容易玩到睡著的遊戲
The achievements are pretty grindy but this game is super fun and experimenting with all the possible builds is a great experience. All the art is really lovely, and the tone the color selection brings is something I'm a fan of! If you're looking for another Survivor-like to play, this is an excellent choice.
piola
Great Game, doesnt hold your hand but you still are able to progress
I'll be waiting for Emberpath, Flanne. :steamhappy:
This game is incredibly fun, and definitely one of the best in the genre. It is a twin stick shooter at its core, so to me it is big that all the guns feel great to use and the hitboxes are clean. A big part of the game is experimentation with the different characters and random upgrades, and you can turn a terrible build into something that cleans the entire screen. Only issue I have is the color in the game is very flat, and although I really like the style it has, it gets difficult to see. When there are dozens of bullets and lightning flashes and other effects on screen all at once, its pretty blinding. I hope Dev will eventually add a reduced effects or opacity setting. Since I've seen some negativity about this, I have to say, If you're waiting for the update that was announced way back (as am I) then please just be patient with the Dev. This is already a fully baked, excellent game and a new update will just be icing on the cake.
its fun but gets boring after a while
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.9K | 77 | 83% | $3.99 | |
| $26.6K | 284 | 73% | $3.99 | |
| $22.2K | 147 | 90% | $4.99 | |
| — | 0 | — | — | |
| $2.7K | 20 | 100% | $4.99 | |
| $2.3K | 27 | 96% | $3.14 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 7K | 66% | $19.49 | |
| $3.7M | 7.6K | 79% | $29.99 | |
| $3.7M | 14K | 94% | $9.99 | |
| $3.7M | 68K | 56% | $3.99 | |
| $3.7M | 5.2K | 90% | $24.99 | |
| $3.7M | 5.4K | 86% | $29.99 |