
Kidnapped and taken to an unfamiliar location, nine people find themselves forced to participate in a diabolical Nonary Game by an enigmatic mastermind called Zero. Why were they there? Why were they chosen to put their lives on the line? And more importantly, who can be trusted?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 4 → 2.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.4Kreviews | 93% | — | $3.3M |
| $29.99 | 1.6Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Приключение на 5 минут, зайти, аху*ть, выйти
除去屎一样的角色建模,有些地方为了be而be的脑残桥段,故意浪费你生命的开关门动画,寸止一样的结局,男女主感情线的崩坏,善人死亡还是一部值得一玩的作品,不过玩之前要考虑一下,如果你想弄清楚所有事,这个结局相当于是逼你去玩风评最差的3了
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
| $29.99 |
| 826ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 908 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
迄今为止玩到过最震撼的文字/解密类游戏,打越真的太会写
Deffo worth it if you like the death game genre, I'd get it on sale because of the current world state but its deffo fun, don't play them out of order though, play 999 then VLR or you miss the weight of some plotbeats/plotpoints.
I've only completed ZeroEscape 999 so far, but I bought the bundle on sale and felt it was worth it for 999 alone. Puzzles are easy but interesting, character wriitng is great, and the story pieces together well over the course of the various endings. The true ending was just beautiful; I left very endeared to these characters and it felt bittersweet to see them off. Also has a banger soundtrack, great voice acting and excellent illustrations. I've heard the sequel games are not as good, so I'm not exactly rushing to play them, but I really enjoyed 999 on its own. I'd be careful about spoilers, but if you get stuck, I'd suggest checking the Guides tab on Steam for some great, spoiler-free explanations of how the lock/flowchart system works.
以下是999评价: 真结局跨时空交互加一分;软科幻的设定挺有意思的加一分;四叶好萌、八代好帅加一分;部分糟糕台词像galgame减一分;女性经常卖肉减一分,综合下来推理和设定都是我喜欢的,数字根的设计也挺妙的。以下剧透: 茜处于薛定谔的猫的状态;如果远离真结局就会发烧回到9年前的状态,be则死,te则活这个设定很巧妙,最后双视角也很有意思,但是算不上神作,最多人上人,所以这边给到一个不推荐拉低一下。 后续根据善人死亡再调整
ta guay
A very intelligently written and thought-provoking duo of visual novels, flew through them both and if only I had the time to finish up the story with the separate third game... Would recommend this game bundle.
Imagine reaching the “end” of the game and asking yourself… Wait, what again? How is this even possible!? I didn’t make ANY SIGNIFICANT CHOICES. I already have a pretty good idea who the “antagonist” is, and this stupid ending only confirms it — BUT HOW DO YOU EVEN “FINISH” THIS “GAME”? Imagine going into discussion threads and reading that you got the “bad” ending because… “you walked through the door marked number 7 instead of the one marked number 4”… Just imagine.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.3M | 8.3K | 93% | $14.99 | |
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| $0 | 983 | 86% | Free | |
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