
Ys returns with a brand new adventure for the first time in 8 years! Adol awakens shipwrecked and stranded on a cursed island. There, he and the other shipwrecked passengers he rescues form a village to challenge fearsome beasts and mysterious ruins on the isolated island.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 7.1Kreviews | 90% | — | $5.6M |
| $39.99 | 10.7Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
----28小时真结局通关,本来还以为要30+的,玩jrpg就是这样,前期嫌弃剧情走的慢,真要到结局了反而舍不得;时间系的作品看过很多了,从最早的神话,到火影的失落之塔,再到君名,剧版的仁医,中间还有各种各样的作品,说白了,就是为的最后这碟饺子醋,xx君因该是才认识我的吧,但是我从xxx年前就一直喜欢xx君了哦,可以说是浪漫主义里最经典的桥段了,无论过多久都是吃不腻的。 ----说回游戏,不知道是经费问题还是怎么回事,音乐真的可以说是聊胜于无啊,jrpg音乐不行真的是扣大分,搞得演出完全没水准;建模上脸建的太平了,好多角度看起来跟倭瓜似的;支线设计的很好,本来以为通马桶要很久的,但其实很多都是挨着主线的,顺路就做完了,宝箱嘛见仁见智,有点东西但不多,成长曲线也合理,游玩体验挺好,唯独演出下大分,就挺难绷; ----作为后话来讲,剧本架构很好,但太平铺直叙了,既没有那种厚重的史诗感,也缺了瞬间的情感爆发力,综合来讲我还是更喜欢XB2多一点,这个后劲儿还是太大了……
I really like this game. The end feels like the end of a great adventure. I really like the story especially Dana. I would say the first arc is a bit fine, not that mesmerizing but after that, its really good. Dana's story really sad which makes even sad that with the ending of parting away with Dana because you want to root for her experiencing life after the long struggle. For the combat, it is simple as you have one basic attack combo and you can assign 4 skills to a button which you can mash but will reduce your SP. To regain SP, just do the basic attack and after that you can spam whatever skills that you assigned. You can have perfect parry and perfect block which will activate slow mo but perfect dodge has longer time than perfect parry. Sounds simple but the addicting thing is that the combat is really fast pace and the enemies, especially bosses have attack that can interrupt your spaming attacks. I do recommend to play on hard or higher because it can lead you to rethink when to spam and when to dodge/parry. The character design and models are good. I do like the character design and some of the monsters. Each character writing are not that complex and has some troupe but the main plot is the focus and the troupe is lessened as the story progress. Though side characters remain the same writing but its not that bad, still fun and engaging. Bear in mind, the character writiing is almost like hero's journey with hope and optimism, so it can be okay for some, or can be tiresome for others. For me, I really like it. All and all, the game is great and the main plot is amazing. Dana is forever
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese**languages with full audio support
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Пожалуй это одна из лучших игр, что я проходил. Сюжет отличный, как и саундтрек. "One dream, one reality" вообще у меня установлена как рингтон на телефоне. Единственный недостаток игры, немного странное управление на клавиатуре, тк игра рассчитана изначально для геймпада.[spoiler]Просто надо было посмотреть управление в настройках, но я опирался только на обучение в начале игры и подсказкам в загрузках. (Я только к середине игры узнал про экстра-навык и как его активировать.)[/spoiler] Проходил на нормальной сложности, выполняя все квесты, как у Адола, так и у Даны. [spoiler](Смотря журнал, понял, что пропустил 3 задания в деревне, но я всё равно вышел на истинную концовку.)[/spoiler] Всем крайне рекомендую к прохождению.
Bon Dieu, quel jeu incroyable. Plutôt friand de JRPG, j'ai trouvé ici ma référence en ARPG, autant sur le gameplay, que le scénario, que les graphismes, cette pépite est parfaite de bout en bout !
Отличная экшен-рпг, но попроще остальных игр серии.
[h1]究极好评!!! [/h1] [b] 伊苏8直接入坑,闪轨重置第一部也玩了,我以后就是法老控凯子() [/b] 1、战斗系统给人的感觉是高速且爽快。FlashMove的判定比较严格,需要熟悉怪物出招判定,而FlashGuard判定较为宽松,即使初见也能很轻松使用。最绝的对于一些敌人的长判定攻击招式,在使用上述其中一个也能马上衔接另一个。 2、音乐是真的神,游戏里面中各个场景的音乐都十分贴合主题,特别是OP的音乐,一上来就给这部作品的略微悲情却基调做了铺垫,还有赛连岛初期沙滩激昂的音乐使人兴奋,回忆过场动画中的舒缓悠扬的音乐又给人一种梦幻的感觉等等。 3、详细剧情就不过多讨论,反正丹娜是神[strike] (各种意义上的) [/strike]。前期几章主要聚焦于荒岛生存,用男主的梦境吊足了玩家胃口,这部分的安排见仁见智,个人感觉是jrpg或多或少都有剧情慢热问题,属于还能接受的程度。[spoiler] (只要爬过钢盔山就能爽) [/spoiler]
Ya habia tenido una mala experiencia con esta saga por como se me fue introducida, sin embargo como la persona que me lo recomendó insistio en que fue solo un tropiezo y este era "el mejor de la saga" decidi jugar este juego. A falta de una opción intermedia, termino de inclinarme por no recomendarlo. Este juego para ser algo destacable dentro de su saga, se me queda corto en muchos aspectos como RPG. Adol como protagonista realmente nunca resono conmigo y aqui estuve medio juego teniendo que chutarmelo hasta que llegara lo medianamente interesante una vez se explora más en el personaje de Dana, lo cual es algo que puedo rescatar, toda la trama de Dana como personaje me resulta bastante interesante. Sin embargo, esto es lo unico interesante de la trama ya que todo lo demás es sumamente aburrido y con un ritmo que me impidio pasar de las primeras horas durante bastante tiempo. El combate es bastante simple como se viene acostumbrando la saga. Recomendación si deciden jugarlo, PONGAN LA DIFICULTAD EN DIFICIL. Algunos jefes se volveran esponjas pero creeme que es eso o pasarte el juego pestañeando. Es MUY facil. Y aún asi el jefe final es una batalla realmente larga. La música funciona pero realmente no creo que haya algun tema memorable más alla del tema del menu de inicio. En general funciona bien pero si he de mencionar que encontre algunos bugs graficos en varias ocasiones. Realmente decepcionado con esta franquicia, tocara ver si Trails es diferente para mejor o si simplemente esta compañia no produce los juegos adecuados para mis gustos.
Отличная игра,с хорошим сюжетом,с элементами метроидвании.
Minha primeira experiencia com a serie e devo dizer que realmente e muito bom, o jogo e muito divertido e receptivo para novos e veteranos nesse gênero além de uma das melhores historias que já vê em um rpg.
No soy mucho de jrpg pero esta saga siempre me ha gustado mucho La historia,el soundtrack,los personajes,el gameplay, todo muy bueno :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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