
Ys returns with a brand new adventure for the first time in 8 years! Adol awakens shipwrecked and stranded on a cursed island. There, he and the other shipwrecked passengers he rescues form a village to challenge fearsome beasts and mysterious ruins on the isolated island.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 7.1Kreviews | 90% | — | $5.6M |
| $39.99 | 10.7Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game just don't play on nightmare until new game plus.
Of all the Ys games up to this, I had the lowest expectations for this, but it ended up being my favorite.
Анимешник47 продал мне это (мне понравилось)
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 15.4K | 95% | $19.99 | |
| $5.6M | 25.9K | 94% | $5.99 | |
| $5.6M | 16.8K | 96% | $9.99 | |
| $5.6M | 16.8K | 88% | $14.99 | |
| $5.6M | 7.7K | 67% | $19.99 | |
| $5.6M | 11.7K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2M | 3.3K | 64% | $34.99 | |
| $859.9K | 4.8K | 79% | $7.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $1.4M | 5.8K | 91% | $14.99 | |
| $2.1M | 11.2K | 84% | $9.59 | |
| $1.1M | 2.7K | 84% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese**languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Очередное инфантильное анимешное говно. Hmmm... My favourite...
伊苏8作为psv首发的游戏, 就现在来看也依旧是很不错的游戏 1) 剧情很不错, 虽然前面章节有铺垫,达娜入队确实太晚了些, 不过考虑到前期主线人物众多, 加上故事主线结构依托地图探索也确实没太大毛病 2) 战斗系统, 键位操作逻辑确实一开始很别扭, 但熟悉后是很轻松爽快的系统, 简洁但不简陋, 蛮有意思的 3) 地图探索, 地形极其广阔, 各个地域也很有特色和辨识度, 就地形设计来说是蛮出色的, 但可惜的是地图引导确实比较糟糕, 大地图也就看个图标位置, 定位也就只能到地域部分, 区块部分都没法分辨, 小地图可用性高很多, 但又只显示区块的地图, 其他地方不显示, 这样导致在规划路线的时候极其困难, 很多时候甚至要跑到上下区块看地图才能定位路线 4) 比较难受的点, 一 , 前期支线任务时间限制好些是短的, 这个在前期探索的时候没在意就直接失败了 二, 防卫和镇压战任务不咋讨喜 三, 切场景的时候都是大白屏, 有点太吃闪了, 这个记得是psv1000型老oled屏幕得这样, 没想到上ps4, steam都还没改 四, 素材定位困难, 游戏内常用素材倒是基本在流程内对应进度基本都齐全的, 但偶尔少的以及后期的珍贵素材就很难知道该去哪里获取了, 只能上网查
8.9
明明是一段突如其来的冒险,没有轨迹的连贯,却无比动人、并淡淡地结束。剧情有薄弱、奇巧,但瑕不掩瑜。
Peak
神中神,感觉是只有日本人才能做出来的游戏,太细腻了 从来没想过从这个角度去思考进化 其实中间有段时间让我玩的稍微有点无聊,跑路和战斗玩的有点疲,不过后边有些有意思的解密,剧情也推进下去了,玩着又开始舒服了 Dana塑造的太好了,从来没想过可以放在这样一个立场上,承前启后,她的性格也很难不让人喜欢 神中神无需多言
四平八稳的RPG体验,丝滑顺畅,剧本不翻车,逻辑自洽
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.